My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Tower Wizard Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Flying Machine Wizard Electro Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem
Giant Snowball
Flying Machine Electro Dragon
Zap
Flying Machine Inferno Tower
Barbarian Barrel
Elite Barbarians Elixir Golem Inferno Tower Wizard Executioner
The Log
Elite Barbarians Elixir Golem
Earthquake
Elixir Golem Inferno Tower
Arrows
Flying Machine
Royal Delivery
Elite Barbarians Elixir Golem Flying Machine Wizard Electro Dragon Executioner
Fireball
Elite Barbarians Elixir Golem Flying Machine Inferno Tower Wizard Electro Dragon Executioner
Poison
Elixir Golem Flying Machine Inferno Tower Wizard Electro Dragon Executioner
Lightning
Elite Barbarians Inferno Tower Wizard Electro Dragon Executioner
Rocket
Elite Barbarians Inferno Tower Wizard Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Rocket Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Flying Machine Inferno Tower Wizard Electro Dragon Executioner Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Elixir Golem Flying Machine Inferno Tower Wizard

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard
Elixir Golem
Flying Machine Wizard Electro Dragon Executioner
Flying Machine
Elixir Golem Electro Dragon
Inferno Tower
Wizard
Elite Barbarians Elixir Golem
Rocket
Electro Dragon
Elixir Golem Flying Machine Executioner
Executioner
Elixir Golem Electro Dragon

Defense Synergies 0 4

Elite Barbarians
Wizard
Elixir Golem
Flying Machine
Inferno Tower Electro Dragon
Inferno Tower
Flying Machine Electro Dragon
Wizard
Elite Barbarians
Rocket
Electro Dragon
Flying Machine Inferno Tower
Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Inferno Tower Wizard Electro Dragon Executioner
Elite Barbarians Inferno Tower Flying Machine Electro Dragon Executioner
Inferno Tower Rocket Elite Barbarians Electro Dragon Executioner
Elite Barbarians Inferno Tower Electro Dragon
Elite Barbarians Rocket
Flying Machine Electro Dragon Executioner
Inferno Tower Rocket Flying Machine Wizard Electro Dragon Executioner
Rocket Flying Machine Inferno Tower Electro Dragon
Inferno Tower Elite Barbarians
Elite Barbarians Inferno Tower
Executioner Flying Machine Wizard Electro Dragon
Inferno Tower Executioner Flying Machine Wizard Electro Dragon
Inferno Tower Elite Barbarians Flying Machine Wizard Rocket Electro Dragon
Wizard Rocket Executioner Electro Dragon
Elite Barbarians Inferno Tower
Inferno Tower Rocket Elite Barbarians
Wizard Elite Barbarians Inferno Tower Electro Dragon Executioner
Elite Barbarians Flying Machine Wizard Electro Dragon Executioner
Wizard Executioner Flying Machine Electro Dragon
Elite Barbarians Inferno Tower
Wizard Elite Barbarians Flying Machine Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Inferno Tower
Elite Barbarians Flying Machine Wizard Rocket Electro Dragon Executioner
Elite Barbarians Inferno Tower Rocket Electro Dragon
Rocket Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Executioner
Wizard Rocket Executioner Flying Machine Electro Dragon
Rocket Elite Barbarians Flying Machine Inferno Tower
Inferno Tower Elite Barbarians
Rocket Electro Dragon Elite Barbarians Flying Machine Inferno Tower
Inferno Tower
Elite Barbarians Flying Machine Inferno Tower Electro Dragon
Rocket Elite Barbarians
Elite Barbarians Rocket Inferno Tower Wizard Executioner
Wizard Flying Machine Electro Dragon Executioner
Elite Barbarians Inferno Tower Electro Dragon Flying Machine Rocket Executioner
Executioner Elite Barbarians Flying Machine Inferno Tower Wizard Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket Electro Dragon
Flying Machine Electro Dragon Executioner
Rocket Flying Machine Electro Dragon
Flying Machine Rocket
Wizard Rocket Executioner
Wizard Executioner Flying Machine Rocket Electro Dragon
Flying Machine Wizard Executioner
Flying Machine Wizard Electro Dragon Executioner
Flying Machine Wizard Electro Dragon
Rocket Elite Barbarians Electro Dragon
Rocket Flying Machine Wizard Electro Dragon
Flying Machine Wizard Rocket Electro Dragon Executioner
Flying Machine Rocket Elite Barbarians Executioner
Flying Machine Rocket Electro Dragon
Elite Barbarians Flying Machine
Rocket Flying Machine Wizard Electro Dragon Executioner
Flying Machine Wizard Rocket Electro Dragon Executioner
Rocket
Rocket
Rocket Flying Machine Wizard Electro Dragon Executioner
Rocket Flying Machine Wizard Electro Dragon
Rocket
Rocket Wizard
Rocket
Rocket Flying Machine Electro Dragon
Wizard Electro Dragon Executioner
Flying Machine Wizard Electro Dragon Executioner
Flying Machine Wizard Electro Dragon
Rocket
Elite Barbarians Flying Machine Wizard Electro Dragon Executioner
Rocket Electro Dragon Flying Machine Wizard
Elite Barbarians
Wizard Rocket Electro Dragon
Rocket Electro Dragon
Rocket Wizard
Flying Machine Rocket Electro Dragon
Rocket Flying Machine Wizard Electro Dragon Executioner
Flying Machine Wizard Rocket Electro Dragon Executioner
Flying Machine Wizard Electro Dragon Executioner
Rocket
Elite Barbarians Flying Machine Electro Dragon Executioner
Electro Dragon Elite Barbarians Flying Machine Rocket
Flying Machine Rocket Electro Dragon Executioner
Electro Dragon Flying Machine Rocket Executioner

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