My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Elite Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians
Giant Snowball
Minions Barbarians Dart Goblin
Zap
Minions Royal Giant Dart Goblin
Barbarian Barrel
Barbarians Elite Barbarians Dart Goblin
The Log
Barbarians Royal Giant Elite Barbarians Dart Goblin
Earthquake
Barbarians
Arrows
Minions Dart Goblin
Royal Delivery
Minions Barbarians Elite Barbarians Dart Goblin
Fireball
Minions Barbarians Elite Barbarians Dart Goblin
Poison
Minions Barbarians Dart Goblin
Lightning
Elite Barbarians
Rocket
Barbarians Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Dart Goblin Barbarians Royal Giant Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Dart Goblin

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Minions Royal Giant Dart Goblin
Arrows
Zap Royal Giant Elite Barbarians
Minions
Royal Giant Zap Elite Barbarians
Barbarians
Royal Giant
Arrows Minions Dart Goblin Zap Elite Barbarians Rocket
Elite Barbarians
Zap Arrows Minions Royal Giant Dart Goblin
Dart Goblin
Royal Giant Zap Elite Barbarians
Rocket
Royal Giant

Defense Synergies 0 8

Zap
Arrows Minions Barbarians Elite Barbarians Dart Goblin
Arrows
Zap Barbarians
Minions
Zap Dart Goblin
Barbarians
Zap Arrows
Royal Giant
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Zap Minions Elite Barbarians
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Dart Goblin
Barbarians Elite Barbarians Zap Minions Dart Goblin
Barbarians Rocket Minions Elite Barbarians Dart Goblin
Barbarians Elite Barbarians Minions Dart Goblin
Arrows Barbarians Elite Barbarians Rocket
Arrows Zap Minions Dart Goblin
Minions Dart Goblin Rocket Zap Arrows
Rocket Zap Arrows Barbarians Dart Goblin
Barbarians Minions Elite Barbarians
Elite Barbarians Barbarians Dart Goblin
Minions Barbarians Dart Goblin Zap Arrows
Arrows Minions Zap Dart Goblin
Barbarians Zap Minions Elite Barbarians Rocket
Rocket Zap Arrows Minions Barbarians Dart Goblin
Barbarians Elite Barbarians
Barbarians Rocket Zap Elite Barbarians
Barbarians Arrows Minions Elite Barbarians
Arrows Zap Minions Barbarians Elite Barbarians Dart Goblin
Zap Arrows Minions Barbarians Dart Goblin
Barbarians Elite Barbarians Dart Goblin
Arrows Minions Barbarians Elite Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Elite Barbarians
Zap Arrows Elite Barbarians Rocket
Barbarians Zap Minions Elite Barbarians Rocket
Rocket Zap Barbarians Elite Barbarians
Barbarians Elite Barbarians
Arrows Rocket Zap Minions Dart Goblin
Rocket Minions Barbarians Elite Barbarians Dart Goblin
Barbarians Elite Barbarians
Zap Rocket Minions Barbarians Elite Barbarians
Barbarians Dart Goblin
Minions Barbarians Elite Barbarians Dart Goblin
Rocket Zap Arrows Barbarians Elite Barbarians
Barbarians Elite Barbarians Rocket
Barbarians Dart Goblin
Barbarians Elite Barbarians Zap Minions Dart Goblin Rocket
Arrows Minions Zap Barbarians Elite Barbarians Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Rocket
Arrows Zap Dart Goblin
Rocket Arrows Dart Goblin
Arrows Barbarians Dart Goblin Rocket
Rocket Zap Arrows
Arrows Zap Minions Dart Goblin Rocket
Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Rocket Minions Elite Barbarians
Rocket Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Rocket
Rocket Elite Barbarians Dart Goblin
Arrows Minions Dart Goblin Rocket
Zap Arrows Elite Barbarians Dart Goblin
Rocket Zap Arrows Dart Goblin
Arrows Dart Goblin Rocket
Arrows Rocket
Minions Rocket
Rocket Zap Arrows Dart Goblin
Rocket Zap Arrows Dart Goblin
Rocket Minions
Rocket Arrows
Rocket
Rocket Zap Arrows Barbarians
Zap Arrows
Arrows Zap Dart Goblin
Zap Arrows
Rocket Zap Arrows Dart Goblin
Elite Barbarians Zap Arrows Dart Goblin
Zap Rocket Minions Dart Goblin
Elite Barbarians
Zap Arrows Dart Goblin Rocket
Zap Rocket Arrows
Rocket Arrows
Zap Minions Barbarians Dart Goblin Rocket
Rocket Zap Arrows Dart Goblin
Arrows
Dart Goblin Rocket
Arrows Zap Dart Goblin
Rocket Zap Arrows
Elite Barbarians Dart Goblin
Zap Minions Elite Barbarians Dart Goblin Rocket
Zap Dart Goblin Rocket
Zap Dart Goblin Rocket

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