My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Dark Prince Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Goblin Barrel Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Hog Rider Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Goblin Barrel Dark Prince Bandit
Giant Snowball
Battle Ram Hog Rider Goblin Barrel Witch
Zap
Battle Ram Goblin Barrel Dark Prince Witch Bandit
Barbarian Barrel
Valkyrie Battle Ram Goblin Barrel Dark Prince Witch Bandit
The Log
Battle Ram Hog Rider Goblin Barrel Dark Prince Witch Bandit
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Valkyrie Battle Ram Hog Rider Goblin Barrel Dark Prince Witch Bandit
Fireball
Battle Ram Hog Rider Goblin Barrel Witch Bandit
Poison
Witch
Lightning
Valkyrie Battle Ram Dark Prince Witch Bandit
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Bandit Valkyrie Battle Ram Hog Rider Dark Prince Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Bandit Valkyrie

Attack Synergies 6 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Hog Rider Valkyrie Dark Prince Witch Bandit
Valkyrie
Hog Rider Goblin Barrel Zap Battle Ram Dark Prince Witch Bandit
Battle Ram
Zap Bandit Valkyrie Goblin Barrel Witch
Hog Rider
Zap Valkyrie Goblin Barrel Dark Prince Witch Bandit
Goblin Barrel
Valkyrie Dark Prince Battle Ram Hog Rider Bandit
Dark Prince
Goblin Barrel Zap Valkyrie Hog Rider Witch Bandit
Witch
Zap Valkyrie Battle Ram Hog Rider Dark Prince Bandit
Bandit
Battle Ram Zap Valkyrie Hog Rider Goblin Barrel Dark Prince Witch

Defense Synergies 0 9

Zap
Valkyrie Dark Prince Witch Bandit
Valkyrie
Zap Witch Bandit
Battle Ram
Hog Rider
Goblin Barrel
Dark Prince
Zap Witch Bandit
Witch
Zap Valkyrie Dark Prince Bandit
Bandit
Zap Valkyrie Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Zap Valkyrie Dark Prince Witch Bandit
Witch Valkyrie Dark Prince Bandit
Witch Valkyrie Dark Prince Bandit
Valkyrie Dark Prince
Zap Valkyrie Dark Prince Bandit
Zap Witch
Zap Valkyrie Bandit
Witch
Valkyrie Dark Prince Bandit
Valkyrie Witch Zap Dark Prince Bandit
Zap Witch
Zap Valkyrie Dark Prince Witch Bandit
Valkyrie Zap Dark Prince Witch
Bandit
Zap Bandit
Valkyrie Dark Prince Witch
Zap Valkyrie Dark Prince Witch Bandit
Zap Valkyrie Witch Dark Prince Bandit
Valkyrie Dark Prince Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Dark Prince Witch Bandit
Bandit Zap Valkyrie
Bandit Zap Valkyrie Dark Prince Witch
Valkyrie Dark Prince Zap Bandit
Valkyrie Dark Prince Witch Bandit
Zap Witch
Dark Prince Valkyrie Witch Bandit
Valkyrie Dark Prince
Zap Valkyrie Dark Prince Witch Bandit
Witch
Valkyrie Dark Prince Witch
Zap Valkyrie Dark Prince
Dark Prince Valkyrie Witch Bandit
Valkyrie Witch
Witch Zap Valkyrie Dark Prince
Valkyrie Zap Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Bandit
Zap Bandit
Bandit
Valkyrie Dark Prince
Zap Valkyrie Dark Prince
Zap Witch
Witch
Zap
Zap Bandit
Zap Valkyrie Dark Prince Bandit
Zap
Bandit
Bandit
Zap
Zap Witch Bandit
Bandit
Zap Dark Prince Bandit
Zap Valkyrie Witch
Zap
Zap Valkyrie Dark Prince Witch
Witch
Zap Witch Bandit
Zap Witch Bandit
Zap Bandit
Zap Witch
Zap Witch
Zap Bandit
Zap
Zap Dark Prince Witch Bandit
Zap Witch
Valkyrie Dark Prince
Zap
Zap
Dark Prince
Zap Witch
Zap Witch
Zap Dark Prince Witch Bandit

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