My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Miner
Giant Snowball
Minions Goblin Gang Miner
Zap
Minions Goblin Gang Firecracker Inferno Tower
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Inferno Tower
The Log
Goblin Gang Firecracker Elite Barbarians
Earthquake
Goblin Gang Firecracker Inferno Tower
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Minions Goblin Gang Firecracker Elite Barbarians Miner
Fireball
Minions Goblin Gang Firecracker Elite Barbarians Inferno Tower
Poison
Minions Goblin Gang Firecracker Inferno Tower
Lightning
Elite Barbarians Inferno Tower
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Firecracker Miner Poison Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Firecracker

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Miner Minions Poison
Minions
Miner Zap Firecracker Elite Barbarians
Goblin Gang
Miner Firecracker
Firecracker
Zap Miner Minions Goblin Gang Elite Barbarians
Elite Barbarians
Zap Minions Firecracker
Inferno Tower
Poison
Miner Zap
Miner
Zap Minions Goblin Gang Firecracker Poison

Defense Synergies 1 13

Zap
Minions Goblin Gang Firecracker Elite Barbarians Inferno Tower Poison Miner
Minions
Zap Firecracker Inferno Tower
Goblin Gang
Inferno Tower Zap Firecracker Miner
Firecracker
Zap Minions Goblin Gang Inferno Tower
Elite Barbarians
Zap
Inferno Tower
Goblin Gang Zap Minions Firecracker Poison
Poison
Zap Inferno Tower
Miner
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Inferno Tower
Elite Barbarians Inferno Tower Zap Minions Goblin Gang Firecracker
Goblin Gang Inferno Tower Minions Elite Barbarians
Elite Barbarians Inferno Tower Minions Goblin Gang Firecracker
Firecracker Elite Barbarians Poison
Goblin Gang Zap Minions Firecracker
Minions Inferno Tower Zap Goblin Gang Firecracker Poison
Zap Inferno Tower Poison
Inferno Tower Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Firecracker Inferno Tower Miner
Minions Goblin Gang Poison Zap Firecracker
Minions Inferno Tower Zap Goblin Gang Firecracker Poison
Inferno Tower Zap Minions Goblin Gang Elite Barbarians
Zap Minions Goblin Gang Firecracker Poison
Elite Barbarians Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang Elite Barbarians
Minions Goblin Gang Firecracker Elite Barbarians Inferno Tower Poison
Zap Minions Goblin Gang Firecracker Elite Barbarians
Zap Poison Minions Firecracker
Elite Barbarians Inferno Tower
Goblin Gang Minions Firecracker Elite Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Inferno Tower
Poison Zap Goblin Gang Firecracker Elite Barbarians Miner
Goblin Gang Zap Minions Elite Barbarians Inferno Tower
Goblin Gang Zap Elite Barbarians Inferno Tower
Inferno Tower Goblin Gang Elite Barbarians
Firecracker Poison Zap Minions Goblin Gang
Goblin Gang Minions Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians
Zap Minions Firecracker Elite Barbarians Inferno Tower Poison
Inferno Tower Goblin Gang
Minions Elite Barbarians Inferno Tower
Zap Elite Barbarians Poison
Elite Barbarians Goblin Gang Inferno Tower
Firecracker
Goblin Gang Elite Barbarians Inferno Tower Zap Minions Firecracker Poison
Minions Poison Zap Firecracker Elite Barbarians Inferno Tower
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison Zap Miner
Poison Miner
Firecracker Poison
Poison Zap Firecracker
Firecracker Poison Zap Minions
Firecracker Poison
Poison Zap Firecracker
Poison Miner Zap Firecracker
Minions Goblin Gang Elite Barbarians Poison
Firecracker Poison Miner Zap
Poison Zap Firecracker
Poison Firecracker Elite Barbarians Miner
Minions Firecracker Poison
Zap Firecracker Elite Barbarians Poison
Zap Firecracker Poison
Firecracker Poison
Poison
Minions
Zap Firecracker Poison
Zap Firecracker Poison Miner
Minions Poison
Poison
Zap Poison
Zap Firecracker Poison
Firecracker Poison Miner Zap
Zap Poison Miner
Poison Miner Zap Firecracker
Elite Barbarians Poison Zap Firecracker
Zap Minions Firecracker Poison
Elite Barbarians
Poison Zap Miner
Zap Firecracker Poison
Firecracker Poison
Zap Minions Goblin Gang
Poison Zap Firecracker
Poison Miner Goblin Gang Firecracker
Zap Firecracker Poison
Zap Poison
Firecracker Elite Barbarians
Zap Minions Goblin Gang Firecracker Elite Barbarians Poison
Firecracker Zap Poison
Poison Zap Firecracker Miner

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