My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider
Giant Snowball
Cannon Goblin Gang Minion Horde Hog Rider
Zap
Cannon Goblin Gang Minion Horde
Barbarian Barrel
Cannon Goblin Gang Wizard
The Log
Cannon Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Mini P.E.K.K.A Hog Rider Wizard
Fireball
Cannon Goblin Gang Minion Horde Hog Rider Wizard
Poison
Cannon Goblin Gang Minion Horde Wizard
Lightning
Cannon Mini P.E.K.K.A Wizard
Rocket
Minion Horde Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Goblin Gang Fireball Mini P.E.K.K.A Hog Rider Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Cannon Goblin Gang Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Minion Horde Mini P.E.K.K.A
Cannon
Goblin Gang
Hog Rider Mini P.E.K.K.A
Minion Horde
Zap Hog Rider
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Zap Goblin Gang Hog Rider Wizard
Hog Rider
Zap Goblin Gang Fireball Minion Horde Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Hog Rider

Defense Synergies 3 9

Zap
Cannon Fireball Mini P.E.K.K.A Goblin Gang Minion Horde
Cannon
Zap Goblin Gang Fireball Mini P.E.K.K.A Wizard
Goblin Gang
Zap Cannon Mini P.E.K.K.A
Minion Horde
Zap
Fireball
Zap Cannon Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Cannon Goblin Gang Fireball Wizard
Hog Rider
Wizard
Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Minion Horde Fireball Wizard
Minion Horde Mini P.E.K.K.A Zap Cannon Goblin Gang
Cannon Goblin Gang Minion Horde Mini P.E.K.K.A
Cannon Minion Horde Mini P.E.K.K.A Goblin Gang
Fireball Mini P.E.K.K.A
Goblin Gang Fireball Zap Cannon
Minion Horde Zap Cannon Goblin Gang Fireball Wizard
Zap Cannon Fireball
Cannon Minion Horde Mini P.E.K.K.A Goblin Gang
Goblin Gang Cannon Minion Horde Mini P.E.K.K.A
Goblin Gang Minion Horde Zap Cannon Fireball Wizard
Minion Horde Zap Goblin Gang Fireball Wizard
Cannon Minion Horde Mini P.E.K.K.A Zap Goblin Gang Fireball Wizard
Fireball Wizard Zap Cannon Goblin Gang Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Cannon Goblin Gang Minion Horde
Minion Horde Zap Cannon Goblin Gang Fireball Mini P.E.K.K.A
Minion Horde Wizard Cannon Goblin Gang Fireball Mini P.E.K.K.A
Cannon Fireball Zap Goblin Gang Minion Horde Wizard
Zap Wizard Cannon Fireball
Mini P.E.K.K.A Cannon
Goblin Gang Wizard Cannon Minion Horde Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Fireball
Fireball Zap Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Zap Minion Horde Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap Minion Horde Fireball
Cannon Goblin Gang Minion Horde Mini P.E.K.K.A
Fireball Wizard Zap Goblin Gang Minion Horde
Goblin Gang Mini P.E.K.K.A Minion Horde Fireball
Mini P.E.K.K.A Minion Horde
Zap Minion Horde Fireball Mini P.E.K.K.A
Cannon Goblin Gang Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Cannon Goblin Gang Minion Horde Fireball Wizard
Wizard Cannon Minion Horde Fireball
Goblin Gang Zap Minion Horde Fireball Mini P.E.K.K.A
Zap Cannon Minion Horde Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Fireball
Fireball Wizard Zap Minion Horde
Fireball Wizard Zap Minion Horde
Minion Horde Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Goblin Gang Minion Horde Fireball Mini P.E.K.K.A
Zap Minion Horde Fireball Wizard
Fireball Zap Wizard
Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball
Minion Horde Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Minion Horde Fireball
Fireball Wizard
Zap Minion Horde Fireball
Zap Fireball Wizard
Minion Horde
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Minion Horde Fireball Wizard
Zap Minion Horde Fireball Wizard
Minion Horde Fireball Mini P.E.K.K.A
Zap Minion Horde Fireball Wizard
Zap Minion Horde Fireball
Minion Horde
Fireball Wizard
Zap Minion Horde Goblin Gang Fireball
Fireball Zap Wizard
Fireball
Fireball Goblin Gang Minion Horde Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Zap Fireball
Minion Horde
Zap Goblin Gang Minion Horde Fireball
Zap Fireball
Zap Fireball

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