My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Knight Witch
The Log
Mini P.E.K.K.A Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Mini P.E.K.K.A Hog Rider Witch P.E.K.K.A
Fireball
Hog Rider Witch
Poison
Witch
Lightning
Knight Mini P.E.K.K.A Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Mini P.E.K.K.A Hog Rider Witch Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Knight Mini P.E.K.K.A

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider P.E.K.K.A Knight Mini P.E.K.K.A Witch
Arrows
Zap Hog Rider P.E.K.K.A Knight Mini P.E.K.K.A Lightning
Knight
Hog Rider Zap Arrows Witch
Mini P.E.K.K.A
Zap Arrows Hog Rider Lightning
Hog Rider
Zap Arrows Knight Lightning Mini P.E.K.K.A Witch
Witch
Zap Knight Hog Rider P.E.K.K.A
Lightning
Hog Rider Arrows Mini P.E.K.K.A
P.E.K.K.A
Zap Arrows Witch

Defense Synergies 1 11

Zap
Mini P.E.K.K.A Arrows Knight Witch P.E.K.K.A
Arrows
Zap Knight Mini P.E.K.K.A Lightning P.E.K.K.A
Knight
Zap Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Arrows Knight Witch
Hog Rider
Witch
Zap Knight Mini P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight
Mini P.E.K.K.A P.E.K.K.A Zap Knight Witch
Mini P.E.K.K.A Witch P.E.K.K.A Knight Lightning
Mini P.E.K.K.A Witch P.E.K.K.A Knight
Lightning Arrows Mini P.E.K.K.A P.E.K.K.A
Arrows Zap
Lightning Zap Arrows Witch
Lightning Zap Arrows P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A
Knight Mini P.E.K.K.A
Witch Zap Arrows Knight
Arrows Zap Witch
Mini P.E.K.K.A P.E.K.K.A Zap Knight Witch Lightning
Zap Arrows Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Knight
Zap Mini P.E.K.K.A Lightning P.E.K.K.A
Arrows Knight Mini P.E.K.K.A Witch P.E.K.K.A
Arrows Zap Knight Witch
Zap Arrows Witch Knight
Mini P.E.K.K.A P.E.K.K.A
Arrows Knight Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Witch P.E.K.K.A
Zap Arrows Knight Mini P.E.K.K.A Lightning
P.E.K.K.A Zap Knight Mini P.E.K.K.A Witch Lightning
Mini P.E.K.K.A Lightning P.E.K.K.A Zap Knight
P.E.K.K.A Knight Mini P.E.K.K.A Witch
Arrows Zap Witch
Mini P.E.K.K.A P.E.K.K.A Knight Witch Lightning
Mini P.E.K.K.A P.E.K.K.A Knight
Zap Lightning P.E.K.K.A Knight Mini P.E.K.K.A Witch
Witch P.E.K.K.A
P.E.K.K.A Knight Mini P.E.K.K.A Witch
Lightning P.E.K.K.A Zap Arrows
Mini P.E.K.K.A Lightning P.E.K.K.A Knight Witch
Witch
Witch Zap Knight Mini P.E.K.K.A Lightning P.E.K.K.A
Arrows Zap Mini P.E.K.K.A Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight
Arrows Zap
Lightning Arrows
Lightning Arrows Knight
Zap Arrows
Arrows Zap Witch
Arrows Witch
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Mini P.E.K.K.A
Lightning Zap Arrows Knight
Lightning Zap Arrows
Lightning Knight
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows Witch
Lightning Arrows
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Zap Arrows Mini P.E.K.K.A
Lightning Zap Arrows Witch
Lightning
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows Witch
Witch
Arrows Zap Witch Lightning
Lightning Zap Arrows Witch
Lightning Zap Arrows
Lightning Zap Arrows Witch
Zap Lightning Witch
Lightning Mini P.E.K.K.A
Lightning Zap Arrows
Zap Lightning Arrows
P.E.K.K.A
Arrows Lightning
Zap Lightning Witch
Lightning Zap Arrows Witch
Arrows
Lightning Knight Mini P.E.K.K.A
Arrows Zap Lightning
Lightning Zap Arrows
P.E.K.K.A
Zap Witch Lightning
Zap Witch Lightning
Lightning Zap Witch

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