My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Executioner Ice Wizard Magic Archer Goblinstein

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Witch Executioner Ice Wizard Magic Archer Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Royal Recruits Witch Executioner Ice Wizard Magic Archer
The Log
Firecracker Royal Recruits Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Royal Recruits Witch
Royal Delivery
Firecracker Royal Recruits Witch Executioner Ice Wizard Magic Archer
Fireball
Firecracker Witch Executioner Ice Wizard Magic Archer
Poison
Firecracker Royal Recruits Witch Executioner Ice Wizard Magic Archer
Lightning
Witch Executioner Ice Wizard Magic Archer Goblinstein
Rocket
Witch Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Executioner Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner Ice Wizard Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Executioner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Ice Wizard Magic Archer Witch Executioner Goblinstein Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Ice Wizard Magic Archer Witch

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Mega Knight
Royal Recruits
Firecracker Magic Archer
Witch
Mega Knight
Executioner
Mega Knight
Ice Wizard
Magic Archer
Royal Recruits Mega Knight
Mega Knight
Firecracker Witch Executioner Magic Archer
Goblinstein

Defense Synergies 0 9

Firecracker
Royal Recruits Ice Wizard Mega Knight
Royal Recruits
Firecracker Ice Wizard
Witch
Ice Wizard Mega Knight
Executioner
Mega Knight
Ice Wizard
Firecracker Royal Recruits Witch Mega Knight
Magic Archer
Mega Knight
Mega Knight
Firecracker Witch Executioner Ice Wizard Magic Archer
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Executioner Magic Archer
Firecracker Royal Recruits Witch Executioner Ice Wizard Mega Knight
Witch Mega Knight Royal Recruits Executioner Ice Wizard
Royal Recruits Witch Firecracker Ice Wizard Mega Knight
Firecracker Royal Recruits Mega Knight
Firecracker Executioner Ice Wizard Magic Archer Mega Knight
Firecracker Witch Executioner Ice Wizard Magic Archer
Royal Recruits Magic Archer Mega Knight
Witch Royal Recruits Ice Wizard
Firecracker Royal Recruits Ice Wizard Mega Knight
Witch Executioner Ice Wizard Firecracker Royal Recruits Magic Archer Mega Knight
Executioner Firecracker Witch Ice Wizard Magic Archer
Royal Recruits Mega Knight Witch Ice Wizard
Executioner Mega Knight Firecracker Royal Recruits Witch Magic Archer
Royal Recruits Mega Knight
Royal Recruits Mega Knight Goblinstein
Mega Knight Firecracker Royal Recruits Witch Executioner
Mega Knight Firecracker Royal Recruits Witch Executioner Ice Wizard Magic Archer
Witch Executioner Firecracker Royal Recruits Ice Wizard Magic Archer Mega Knight
Royal Recruits
Royal Recruits Mega Knight Firecracker Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Witch
Firecracker Executioner Magic Archer Mega Knight
Royal Recruits Mega Knight Witch
Royal Recruits Mega Knight
Royal Recruits Witch Executioner Mega Knight
Firecracker Executioner Goblinstein Witch Ice Wizard Magic Archer
Royal Recruits Witch Ice Wizard
Mega Knight Royal Recruits
Royal Recruits Mega Knight Goblinstein Firecracker Witch Magic Archer
Royal Recruits Witch
Mega Knight Royal Recruits Witch
Royal Recruits Mega Knight
Royal Recruits Mega Knight Witch Executioner
Royal Recruits Firecracker Witch Executioner Magic Archer Mega Knight
Royal Recruits Witch Firecracker Executioner Magic Archer Goblinstein
Executioner Mega Knight Firecracker Royal Recruits Witch Ice Wizard Magic Archer
Ice Wizard
Ice Wizard Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Royal Recruits
Firecracker Executioner Ice Wizard Magic Archer
Magic Archer
Firecracker Royal Recruits
Executioner Firecracker Magic Archer Mega Knight Goblinstein
Firecracker Executioner Goblinstein Witch Ice Wizard Magic Archer
Firecracker Witch Executioner Magic Archer
Firecracker Executioner Ice Wizard Magic Archer
Firecracker
Firecracker Royal Recruits Magic Archer
Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Witch Executioner Magic Archer
Magic Archer Firecracker Royal Recruits Executioner Mega Knight
Firecracker Executioner Magic Archer Mega Knight
Firecracker Witch Magic Archer Mega Knight
Magic Archer Mega Knight
Royal Recruits
Firecracker Witch Executioner Ice Wizard Magic Archer Mega Knight Goblinstein
Witch
Firecracker Witch Executioner Ice Wizard Magic Archer
Witch Magic Archer Mega Knight
Firecracker Magic Archer
Firecracker Witch Executioner Ice Wizard Magic Archer
Firecracker Witch Goblinstein
Magic Archer Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker Magic Archer
Royal Recruits Witch Magic Archer Goblinstein
Firecracker Witch Executioner Ice Wizard Magic Archer
Firecracker Executioner Magic Archer Mega Knight
Firecracker Executioner Magic Archer
Firecracker Royal Recruits Executioner Mega Knight
Firecracker Royal Recruits Witch Magic Archer
Firecracker Witch Executioner Magic Archer
Firecracker Royal Recruits Witch Executioner Magic Archer Mega Knight
Firecracker Mega Knight

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