My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Flying Machine Baby Dragon
Zap
Flying Machine
Barbarian Barrel
Valkyrie Electro Wizard
The Log
Earthquake
Arrows
Flying Machine
Royal Delivery
Valkyrie Flying Machine Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Flying Machine Baby Dragon Electro Wizard
Poison
Flying Machine Electro Wizard
Lightning
Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Valkyrie Flying Machine Baby Dragon Electro Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Valkyrie Flying Machine

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Lightning
Fireball
Arrows Baby Dragon Electro Wizard
Valkyrie
Flying Machine Baby Dragon P.E.K.K.A Electro Wizard
Flying Machine
Valkyrie Baby Dragon P.E.K.K.A
Baby Dragon
Fireball Valkyrie Flying Machine Lightning P.E.K.K.A Electro Wizard
Lightning
Arrows Baby Dragon
P.E.K.K.A
Arrows Electro Wizard Valkyrie Flying Machine Baby Dragon
Electro Wizard
P.E.K.K.A Fireball Valkyrie Baby Dragon

Defense Synergies 0 15

Arrows
Fireball Valkyrie Lightning P.E.K.K.A
Fireball
Arrows Valkyrie Electro Wizard
Valkyrie
Arrows Fireball Flying Machine Baby Dragon P.E.K.K.A Electro Wizard
Flying Machine
Valkyrie Baby Dragon P.E.K.K.A Electro Wizard
Baby Dragon
Valkyrie Flying Machine P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Arrows Valkyrie Flying Machine Baby Dragon Electro Wizard
Electro Wizard
Fireball Valkyrie Flying Machine P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Fireball Valkyrie Flying Machine Baby Dragon Electro Wizard
P.E.K.K.A Valkyrie Flying Machine Electro Wizard
P.E.K.K.A Valkyrie Lightning Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard
Lightning Arrows Fireball Valkyrie P.E.K.K.A
Arrows Fireball Valkyrie Flying Machine Baby Dragon Electro Wizard
Lightning Electro Wizard Arrows Fireball Flying Machine Baby Dragon
Lightning Arrows Fireball Valkyrie Flying Machine Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A
Valkyrie Electro Wizard
Valkyrie Electro Wizard Arrows Fireball Flying Machine Baby Dragon
Arrows Fireball Flying Machine Baby Dragon Electro Wizard
P.E.K.K.A Fireball Valkyrie Flying Machine Lightning Electro Wizard
Fireball Valkyrie Arrows Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Fireball Lightning P.E.K.K.A Electro Wizard
Arrows Fireball Valkyrie P.E.K.K.A Electro Wizard
Arrows Fireball Valkyrie Flying Machine Baby Dragon Electro Wizard
Arrows Valkyrie Baby Dragon Fireball Flying Machine Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Arrows Fireball Flying Machine Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Arrows Valkyrie Flying Machine Baby Dragon Lightning
P.E.K.K.A Valkyrie Lightning Electro Wizard
Valkyrie Lightning P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Valkyrie
Arrows Fireball Flying Machine Baby Dragon Electro Wizard
P.E.K.K.A Fireball Valkyrie Flying Machine Lightning Electro Wizard
P.E.K.K.A Valkyrie
Lightning P.E.K.K.A Electro Wizard Fireball Valkyrie Flying Machine Baby Dragon
P.E.K.K.A
P.E.K.K.A Valkyrie Flying Machine
Lightning P.E.K.K.A Arrows Fireball Valkyrie Electro Wizard
Lightning P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie Flying Machine Baby Dragon
Electro Wizard Fireball Valkyrie Flying Machine Baby Dragon Lightning P.E.K.K.A
Arrows Valkyrie Fireball Flying Machine Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Arrows Valkyrie Flying Machine Baby Dragon
Arrows Fireball Flying Machine Baby Dragon Electro Wizard
Lightning Arrows Fireball Flying Machine Baby Dragon
Lightning Arrows Fireball Valkyrie Flying Machine
Fireball Arrows Valkyrie Baby Dragon
Arrows Fireball Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Fireball Flying Machine Baby Dragon Lightning
Arrows Fireball Flying Machine Lightning
Lightning Fireball Electro Wizard
Lightning Arrows Fireball Valkyrie Flying Machine Electro Wizard
Fireball Lightning Arrows Flying Machine Baby Dragon
Flying Machine Lightning Fireball Baby Dragon
Lightning Arrows Fireball Flying Machine Baby Dragon
Lightning Arrows Fireball Flying Machine Baby Dragon
Lightning Arrows Fireball Flying Machine Baby Dragon
Lightning Arrows Fireball Flying Machine Baby Dragon
Lightning Arrows Fireball
Lightning
Lightning Arrows Fireball Flying Machine Baby Dragon Electro Wizard
Lightning Arrows Fireball Valkyrie Flying Machine Baby Dragon
Lightning Fireball Baby Dragon
Lightning Arrows Fireball
Lightning
Lightning Arrows Fireball Flying Machine Baby Dragon
Arrows Fireball Valkyrie Baby Dragon
Arrows Fireball Flying Machine Baby Dragon Lightning Electro Wizard
Fireball Lightning Arrows Flying Machine Baby Dragon
Fireball Lightning Arrows Baby Dragon
Lightning Arrows Fireball Flying Machine Baby Dragon Electro Wizard
Lightning Electro Wizard Fireball Flying Machine
Lightning Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball Lightning
Lightning Electro Wizard Fireball Flying Machine
Fireball Lightning Arrows Flying Machine Baby Dragon Electro Wizard
Arrows Fireball
Fireball Lightning Valkyrie Flying Machine Baby Dragon Electro Wizard
Arrows Fireball Flying Machine Baby Dragon Lightning
Lightning Arrows Fireball
Flying Machine P.E.K.K.A
Fireball Flying Machine Baby Dragon Lightning Electro Wizard
Fireball Flying Machine Lightning Electro Wizard
Lightning Fireball Flying Machine Baby Dragon Electro Wizard

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