My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Princess Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Witch Princess
Zap
Firecracker Witch Princess Sparky
Barbarian Barrel
Firecracker Valkyrie Bomb Tower Witch Princess Sparky
The Log
Firecracker Witch Princess Sparky
Earthquake
Firecracker Bomb Tower Witch
Arrows
Firecracker Witch Princess
Royal Delivery
Firecracker Valkyrie Witch Princess Sparky
Fireball
Firecracker Bomb Tower Witch Princess Sparky
Poison
Firecracker Bomb Tower Witch Princess Sparky
Lightning
Valkyrie Bomb Tower Witch Sparky
Rocket
Valkyrie Bomb Tower Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Bomb Tower The Log Princess Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Princess Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Princess Valkyrie Bomb Tower Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Princess Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Princess Sparky Mega Knight
Valkyrie
Firecracker Witch Sparky
Bomb Tower
Witch
Valkyrie Mega Knight
The Log
Princess Sparky Mega Knight
Princess
Firecracker The Log Sparky Mega Knight
Sparky
Firecracker Valkyrie The Log Princess
Mega Knight
Firecracker Witch The Log Princess

Defense Synergies 3 14

Firecracker
Valkyrie The Log Bomb Tower Princess Mega Knight
Valkyrie
Firecracker Bomb Tower Witch The Log Princess Sparky
Bomb Tower
The Log Firecracker Valkyrie
Witch
Valkyrie The Log Mega Knight
The Log
Firecracker Bomb Tower Valkyrie Witch Princess Sparky Mega Knight
Princess
Firecracker Valkyrie The Log Mega Knight
Sparky
Valkyrie The Log
Mega Knight
Firecracker Witch The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Sparky
Bomb Tower Sparky Firecracker Valkyrie Witch The Log Mega Knight
Bomb Tower Witch Sparky Mega Knight Valkyrie
Bomb Tower Witch Sparky Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Bomb Tower The Log Princess Sparky Mega Knight
The Log Firecracker Valkyrie Bomb Tower Mega Knight
Firecracker Bomb Tower Witch Princess
Valkyrie Bomb Tower The Log Sparky Mega Knight
Witch Sparky Bomb Tower Princess
Firecracker Valkyrie Sparky Mega Knight
Valkyrie Witch Firecracker Bomb Tower The Log Princess Mega Knight
Firecracker Witch Princess
Bomb Tower Sparky Mega Knight Valkyrie Witch The Log
Valkyrie Bomb Tower Sparky Mega Knight Firecracker Witch The Log Princess
Sparky Bomb Tower Mega Knight
Bomb Tower The Log Sparky Mega Knight
Bomb Tower Sparky Mega Knight Firecracker Valkyrie Witch
Valkyrie Bomb Tower Mega Knight Firecracker Witch The Log
Valkyrie Bomb Tower Witch The Log Firecracker Princess Mega Knight
Sparky Bomb Tower
Valkyrie Mega Knight Firecracker Bomb Tower Witch The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Sparky
Firecracker Valkyrie Bomb Tower The Log Mega Knight
Mega Knight Valkyrie Bomb Tower Witch The Log Sparky
Valkyrie Mega Knight The Log Sparky
Valkyrie Witch Sparky Mega Knight
Firecracker Bomb Tower Witch Princess
Sparky Valkyrie Bomb Tower Witch
Mega Knight Valkyrie Bomb Tower Sparky
Mega Knight Firecracker Valkyrie Bomb Tower Witch The Log Sparky
Witch Sparky
Mega Knight Valkyrie Bomb Tower Witch Sparky
Mega Knight Valkyrie The Log
Mega Knight Valkyrie Bomb Tower Witch Sparky
Firecracker Valkyrie Bomb Tower Witch Princess Sparky Mega Knight
Witch Sparky Firecracker Valkyrie Bomb Tower The Log
Valkyrie Mega Knight Firecracker Bomb Tower Witch The Log Princess Sparky
Bomb Tower
Mega Knight
Bomb Tower Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Valkyrie The Log Sparky
Firecracker The Log Princess
The Log Sparky
Firecracker Valkyrie The Log Sparky
Firecracker Valkyrie The Log Sparky Mega Knight
Firecracker Witch Princess
Firecracker Witch The Log Princess Sparky
The Log Firecracker Princess
The Log Firecracker
Sparky
Firecracker Valkyrie The Log Princess Sparky
Firecracker Princess
Firecracker The Log Princess Sparky
Firecracker Princess
Princess Firecracker The Log Sparky
Firecracker Witch The Log Princess Sparky
Firecracker The Log Princess Sparky Mega Knight
Sparky
Sparky
Firecracker The Log Princess Sparky Mega Knight
Firecracker Valkyrie Witch The Log Princess Mega Knight
The Log Sparky Mega Knight
Princess
The Log Sparky
The Log
Firecracker The Log Valkyrie Witch Princess Sparky Mega Knight
Witch
Firecracker The Log Witch Princess Sparky
Witch The Log Princess Sparky Mega Knight
Firecracker The Log Sparky
Firecracker Witch Princess Sparky
Firecracker Witch
Sparky
The Log Sparky Mega Knight
Firecracker Princess Sparky
Sparky Mega Knight
Firecracker The Log Princess Sparky
Witch Princess
Firecracker Witch Princess
The Log
Firecracker Valkyrie Princess Sparky Mega Knight
The Log Firecracker Princess
Sparky
Firecracker Sparky Mega Knight
Firecracker Witch The Log Princess Sparky
Firecracker Witch Princess
Firecracker Witch The Log Princess Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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