My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton Miner
Giant Snowball
Skeletons Miner
Zap
Skeletons
Barbarian Barrel
Skeletons Executioner Giant Skeleton
The Log
Skeletons Giant Skeleton
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Executioner Giant Skeleton Miner
Fireball
Executioner
Poison
Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Poison Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Poison Executioner Giant Skeleton Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Tornado Miner Poison Executioner Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Tornado Miner

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Rocket
Tornado Miner
Tornado
Rocket Executioner Poison Giant Skeleton The Log
Poison
Miner Tornado Giant Skeleton The Log
Executioner
Tornado The Log Miner
Giant Skeleton
Tornado Poison The Log Miner
The Log
Tornado Poison Executioner Giant Skeleton Miner
Miner
Poison Rocket Executioner Giant Skeleton The Log

Defense Synergies 2 14

Skeletons
Tornado Poison Executioner Giant Skeleton The Log
Rocket
Tornado The Log
Tornado
Rocket Executioner Skeletons Poison Giant Skeleton The Log
Poison
Skeletons Tornado The Log
Executioner
Tornado Skeletons Giant Skeleton The Log
Giant Skeleton
Skeletons Tornado Executioner The Log
The Log
Skeletons Rocket Tornado Poison Executioner Giant Skeleton Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner The Log
Skeletons Executioner The Log
Rocket Tornado Skeletons Executioner Giant Skeleton
Skeletons
Rocket Tornado Poison Giant Skeleton The Log
Tornado The Log Skeletons Executioner
Rocket Tornado Poison Executioner
Rocket Poison Giant Skeleton The Log
Skeletons Tornado
Tornado Skeletons Giant Skeleton Miner
Poison Executioner Skeletons Tornado Giant Skeleton The Log
Executioner Tornado Poison
Skeletons Rocket Giant Skeleton The Log
Rocket Executioner Tornado Poison The Log
Rocket Tornado The Log
Skeletons Tornado Poison Executioner
Tornado Executioner The Log
Tornado Poison Executioner The Log Giant Skeleton
Tornado
Poison Executioner Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Skeleton
Poison Rocket Executioner The Log Miner
Giant Skeleton Skeletons Rocket The Log
Rocket Giant Skeleton Tornado The Log
Giant Skeleton Skeletons Executioner
Rocket Poison Executioner Skeletons Tornado
Rocket Skeletons Giant Skeleton
Giant Skeleton
Rocket Giant Skeleton Skeletons Tornado Poison The Log
Skeletons
Giant Skeleton
Rocket Tornado Poison Giant Skeleton The Log
Rocket Giant Skeleton Skeletons Executioner
Executioner
Skeletons Rocket Tornado Poison Executioner Giant Skeleton The Log
Poison Executioner Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rocket Giant Skeleton The Log
Poison Tornado Executioner The Log Miner
Rocket Poison Giant Skeleton The Log Miner
Rocket Poison Giant Skeleton The Log
Rocket Poison Executioner The Log
Poison Executioner Rocket Tornado
Tornado Poison Executioner The Log
Poison The Log Tornado Executioner
Poison The Log Miner Tornado
Rocket Tornado Poison
Rocket Poison Miner Tornado The Log
Poison Rocket Tornado Executioner
Rocket Poison Executioner The Log Miner
Rocket Poison
Poison The Log
Rocket Poison Executioner The Log
Rocket Poison Executioner The Log
Rocket Tornado Poison
Rocket
Rocket Poison Executioner The Log
Rocket Tornado Poison The Log Miner
Rocket Poison Giant Skeleton The Log
Rocket Tornado Poison
Rocket Tornado The Log
Rocket Poison The Log
Tornado Poison The Log Executioner
Poison The Log Miner Tornado Executioner
Tornado Poison The Log Miner
Rocket Poison Miner Tornado The Log
Poison Tornado Executioner
Rocket Poison
Poison Rocket The Log Miner
Rocket Poison
Giant Skeleton
Rocket Poison The Log
Rocket
Rocket Poison Tornado Executioner
The Log
Poison Miner Rocket Executioner
The Log Poison Executioner
Rocket Tornado Poison Giant Skeleton
Executioner
Rocket Tornado Poison Giant Skeleton The Log
Rocket Tornado Poison Executioner
Poison Rocket Tornado Executioner Giant Skeleton The Log Miner

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