My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Inferno Tower Executioner
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Executioner
Fireball
Minions Goblin Gang Hog Rider Inferno Tower Executioner
Poison
Minions Goblin Gang Inferno Tower Executioner
Lightning
Inferno Tower Executioner
Rocket
Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Tornado Fireball Hog Rider Freeze Inferno Tower Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Goblin Gang Tornado Fireball

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider
Goblin Gang
Hog Rider
Fireball
Hog Rider Tornado Freeze
Hog Rider
Minions Goblin Gang Fireball Freeze Tornado Executioner
Inferno Tower
Tornado
Fireball Executioner Hog Rider Freeze
Freeze
Hog Rider Fireball Tornado
Executioner
Tornado Hog Rider

Defense Synergies 3 5

Minions
Inferno Tower Freeze
Goblin Gang
Inferno Tower
Fireball
Tornado Inferno Tower Freeze
Hog Rider
Inferno Tower
Goblin Gang Minions Fireball Tornado
Tornado
Fireball Executioner Inferno Tower
Freeze
Minions Fireball
Executioner
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Inferno Tower Executioner
Inferno Tower Minions Goblin Gang Executioner
Goblin Gang Inferno Tower Tornado Minions Freeze Executioner
Inferno Tower Minions Goblin Gang
Fireball Tornado
Goblin Gang Fireball Tornado Freeze Minions Executioner
Minions Inferno Tower Tornado Goblin Gang Fireball Freeze Executioner
Fireball Inferno Tower
Inferno Tower Minions Goblin Gang Tornado
Goblin Gang Tornado Inferno Tower
Minions Goblin Gang Executioner Fireball Tornado Freeze
Minions Inferno Tower Executioner Goblin Gang Fireball Tornado
Inferno Tower Minions Goblin Gang Fireball Freeze
Fireball Executioner Minions Goblin Gang Tornado Freeze
Inferno Tower Goblin Gang
Inferno Tower Tornado Goblin Gang Fireball Freeze
Minions Goblin Gang Fireball Inferno Tower Tornado Executioner
Fireball Minions Goblin Gang Tornado Executioner
Tornado Freeze Executioner Minions Fireball
Inferno Tower Tornado
Goblin Gang Minions Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Inferno Tower
Fireball Goblin Gang Executioner
Goblin Gang Minions Inferno Tower
Goblin Gang Fireball Inferno Tower Tornado
Inferno Tower Goblin Gang Executioner
Fireball Executioner Minions Goblin Gang Tornado Freeze
Goblin Gang Minions Fireball Inferno Tower
Inferno Tower
Freeze Minions Fireball Inferno Tower Tornado
Inferno Tower Goblin Gang
Minions Inferno Tower
Fireball Tornado
Goblin Gang Fireball Inferno Tower Executioner
Fireball Executioner
Goblin Gang Inferno Tower Minions Fireball Tornado Freeze Executioner
Minions Executioner Fireball Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Tornado Executioner
Fireball
Fireball Freeze
Fireball Executioner
Fireball Executioner Minions Tornado Freeze
Tornado Executioner
Fireball Tornado Freeze Executioner
Fireball Tornado
Minions Goblin Gang Fireball Tornado
Fireball Tornado
Fireball Tornado Executioner
Fireball Executioner
Minions Fireball Freeze
Fireball
Fireball Executioner
Fireball Executioner
Fireball Tornado Freeze
Minions
Fireball Executioner
Fireball Tornado
Minions Fireball
Fireball Tornado
Tornado
Fireball
Tornado Freeze Fireball Executioner
Fireball Tornado Executioner
Fireball Tornado
Fireball Tornado
Fireball Tornado Executioner
Minions Fireball Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Minions Goblin Gang Fireball Freeze
Fireball Tornado Executioner
Freeze
Fireball
Fireball Goblin Gang Executioner
Fireball Executioner
Fireball Tornado
Executioner
Minions Goblin Gang Fireball Tornado Freeze
Fireball Tornado Executioner
Fireball Tornado Freeze Executioner

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