My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Flying Machine Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Inferno Dragon
Giant Snowball
Minions Cannon Tombstone Flying Machine Inferno Dragon
Zap
Minions Cannon Tombstone Flying Machine Inferno Dragon
Barbarian Barrel
Cannon Tombstone
The Log
Cannon Tombstone
Earthquake
Cannon Tombstone
Arrows
Minions Tombstone Flying Machine
Royal Delivery
Minions Flying Machine Inferno Dragon
Fireball
Minions Cannon Tombstone Flying Machine Inferno Dragon
Poison
Minions Cannon Tombstone Flying Machine
Lightning
Cannon Tombstone Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rocket Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Cannon Tombstone Flying Machine Poison Inferno Dragon Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Cannon Tombstone Flying Machine

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Inferno Dragon
Cannon
Tombstone
Flying Machine
Rocket
Poison
Lightning
Inferno Dragon
Minions

Defense Synergies 0 11

Minions
Cannon Tombstone Flying Machine
Cannon
Minions Flying Machine Rocket Poison Inferno Dragon
Tombstone
Minions Flying Machine Rocket Poison Inferno Dragon
Flying Machine
Minions Cannon Tombstone
Rocket
Cannon Tombstone
Poison
Cannon Tombstone
Lightning
Inferno Dragon
Cannon Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Minions Cannon Tombstone Flying Machine
Inferno Dragon Minions Cannon Tombstone Flying Machine
Cannon Rocket Minions Tombstone Lightning Inferno Dragon
Cannon Inferno Dragon Minions Tombstone
Lightning Tombstone Rocket Poison
Minions Cannon Flying Machine
Minions Rocket Lightning Inferno Dragon Cannon Tombstone Flying Machine Poison
Rocket Lightning Cannon Flying Machine Poison
Cannon Inferno Dragon Minions Tombstone
Cannon
Minions Poison Cannon Tombstone Flying Machine
Minions Inferno Dragon Flying Machine Poison
Cannon Tombstone Minions Flying Machine Rocket Lightning
Rocket Minions Cannon Tombstone Poison
Inferno Dragon Cannon Tombstone
Rocket Cannon Lightning Inferno Dragon
Minions Cannon Tombstone Poison
Cannon Tombstone Minions Flying Machine
Poison Minions Cannon Tombstone Flying Machine Inferno Dragon
Cannon Inferno Dragon
Minions Cannon Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone
Poison Flying Machine Rocket Lightning Inferno Dragon
Tombstone Minions Rocket Lightning
Rocket Lightning
Cannon Tombstone Inferno Dragon
Rocket Poison Minions Flying Machine
Rocket Minions Tombstone Flying Machine Lightning
Inferno Dragon
Rocket Lightning Minions Tombstone Flying Machine Poison Inferno Dragon
Cannon Tombstone Inferno Dragon
Inferno Dragon Minions Tombstone Flying Machine
Rocket Lightning Poison
Rocket Lightning Cannon Tombstone
Cannon Flying Machine
Tombstone Minions Flying Machine Rocket Poison Lightning Inferno Dragon
Minions Poison Cannon Flying Machine Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Flying Machine Rocket
Poison Flying Machine
Rocket Lightning Flying Machine Poison
Lightning Flying Machine Rocket Poison
Rocket Poison
Poison Minions Flying Machine Rocket
Flying Machine Poison
Poison Flying Machine Lightning
Poison Flying Machine Lightning
Rocket Lightning Minions Poison
Rocket Poison Lightning Flying Machine
Poison Lightning Flying Machine Rocket
Flying Machine Rocket Poison Lightning
Lightning Minions Flying Machine Rocket Poison
Lightning Flying Machine Poison
Rocket Lightning Flying Machine Poison
Lightning Flying Machine Rocket Poison
Lightning Rocket Poison
Minions Rocket Lightning
Rocket Lightning Flying Machine Poison
Rocket Lightning Flying Machine Poison
Rocket Lightning Minions Poison
Rocket Lightning Poison
Rocket Lightning
Rocket Lightning Flying Machine Poison
Poison
Inferno Dragon
Poison Flying Machine Lightning
Lightning Flying Machine Poison
Rocket Poison Lightning
Poison Lightning Flying Machine
Rocket Lightning Minions Flying Machine Poison
Lightning
Poison Lightning Rocket
Rocket Lightning Poison
Rocket Poison Lightning
Lightning Minions Tombstone Flying Machine Rocket
Rocket Poison Lightning Flying Machine
Poison Lightning Flying Machine Rocket
Flying Machine Poison Lightning
Rocket Lightning Poison
Flying Machine
Minions Flying Machine Rocket Poison Lightning
Flying Machine Rocket Poison Lightning
Poison Lightning Flying Machine Rocket

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