My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Furnace Baby Dragon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Valkyrie Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards
Giant Snowball
Spear Goblins Barbarians Furnace Guards Baby Dragon Lumberjack
Zap
Spear Goblins Furnace Guards
Barbarian Barrel
Spear Goblins Barbarians Valkyrie Furnace Guards Executioner Lumberjack
The Log
Spear Goblins Barbarians Furnace Guards Lumberjack
Earthquake
Spear Goblins Barbarians Furnace Guards
Arrows
Spear Goblins Furnace Guards
Royal Delivery
Spear Goblins Barbarians Valkyrie Guards Baby Dragon Executioner Lumberjack
Fireball
Barbarians Furnace Baby Dragon Executioner Lumberjack
Poison
Spear Goblins Barbarians Furnace Guards Executioner
Lightning
Valkyrie Furnace Baby Dragon Executioner Lumberjack
Rocket
Barbarians Valkyrie Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Guards Baby Dragon Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Guards Valkyrie Furnace Baby Dragon Lumberjack Barbarians Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Guards Valkyrie Furnace

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Furnace Baby Dragon Lumberjack
Barbarians
Valkyrie
Spear Goblins Lumberjack Furnace Baby Dragon Executioner
Furnace
Spear Goblins Valkyrie Baby Dragon
Guards
Lumberjack
Baby Dragon
Spear Goblins Valkyrie Furnace Lumberjack
Executioner
Valkyrie
Lumberjack
Valkyrie Spear Goblins Guards Baby Dragon

Defense Synergies 0 18

Spear Goblins
Barbarians Valkyrie Guards Baby Dragon Lumberjack
Barbarians
Spear Goblins Furnace
Valkyrie
Spear Goblins Furnace Baby Dragon Executioner Lumberjack
Furnace
Barbarians Valkyrie Guards Baby Dragon Lumberjack
Guards
Spear Goblins Furnace Baby Dragon Executioner Lumberjack
Baby Dragon
Spear Goblins Valkyrie Furnace Guards Lumberjack
Executioner
Valkyrie Guards Lumberjack
Lumberjack
Spear Goblins Valkyrie Furnace Guards Baby Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Baby Dragon Executioner
Barbarians Lumberjack Valkyrie Furnace Executioner
Barbarians Furnace Lumberjack Valkyrie Executioner
Barbarians Lumberjack Valkyrie Furnace Guards
Barbarians Valkyrie Lumberjack
Spear Goblins Valkyrie Furnace Guards Baby Dragon Executioner Lumberjack
Furnace Spear Goblins Baby Dragon Executioner
Barbarians Valkyrie Baby Dragon
Barbarians Furnace Lumberjack
Guards Spear Goblins Barbarians Valkyrie Lumberjack
Barbarians Valkyrie Guards Executioner Spear Goblins Furnace Baby Dragon Lumberjack
Executioner Spear Goblins Furnace Baby Dragon
Barbarians Furnace Lumberjack Valkyrie Guards
Valkyrie Executioner Barbarians Furnace Guards Baby Dragon Lumberjack
Barbarians Furnace Lumberjack
Barbarians Furnace Lumberjack
Barbarians Valkyrie Furnace Executioner Lumberjack
Spear Goblins Barbarians Valkyrie Furnace Guards Baby Dragon Executioner Lumberjack
Valkyrie Furnace Baby Dragon Executioner Spear Goblins Barbarians Guards Lumberjack
Barbarians Lumberjack
Valkyrie Spear Goblins Barbarians Furnace Guards Baby Dragon Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Guards Lumberjack Spear Goblins Furnace
Valkyrie Baby Dragon Executioner Lumberjack
Barbarians Guards Lumberjack Spear Goblins Valkyrie Furnace
Valkyrie Guards Lumberjack Barbarians
Barbarians Valkyrie Guards Executioner Lumberjack
Furnace Executioner Baby Dragon
Guards Spear Goblins Barbarians Valkyrie Furnace Lumberjack
Barbarians Valkyrie Lumberjack
Spear Goblins Barbarians Valkyrie Baby Dragon
Barbarians Guards
Barbarians Valkyrie Guards Lumberjack
Barbarians Valkyrie Guards
Barbarians Valkyrie Guards Executioner Lumberjack
Barbarians Valkyrie Furnace Baby Dragon Executioner
Barbarians Guards Spear Goblins Valkyrie Furnace Baby Dragon Executioner Lumberjack
Valkyrie Executioner Barbarians Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards Baby Dragon
Baby Dragon Executioner
Baby Dragon
Barbarians Valkyrie Guards
Executioner Valkyrie Furnace Baby Dragon
Executioner Spear Goblins Furnace Baby Dragon
Furnace Baby Dragon Executioner
Baby Dragon Executioner
Guards Lumberjack
Valkyrie
Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon
Furnace Baby Dragon
Spear Goblins Furnace Baby Dragon Executioner
Furnace Baby Dragon Executioner
Baby Dragon Executioner
Valkyrie Baby Dragon
Baby Dragon
Barbarians Baby Dragon
Valkyrie Furnace Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon
Baby Dragon
Furnace Baby Dragon Executioner
Guards
Spear Goblins Barbarians Guards
Baby Dragon Executioner
Valkyrie Baby Dragon Executioner Lumberjack
Baby Dragon Executioner
Executioner
Guards Baby Dragon
Executioner
Baby Dragon Executioner

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