My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Mega Minion Flying Machine Baby Dragon Electro Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Flying Machine Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Lava Hound
Giant Snowball
Skeleton Barrel Mega Minion Flying Machine Clone Baby Dragon Electro Dragon Lava Hound
Zap
Skeleton Barrel Flying Machine Clone Lava Hound
Barbarian Barrel
Skeleton Barrel Clone
The Log
Skeleton Barrel Clone
Earthquake
Clone
Arrows
Skeleton Barrel Flying Machine Clone Lava Hound
Royal Delivery
Skeleton Barrel Mega Minion Flying Machine Clone Baby Dragon Electro Dragon Lava Hound
Fireball
Skeleton Barrel Mega Minion Flying Machine Clone Baby Dragon Electro Dragon Lava Hound
Poison
Skeleton Barrel Mega Minion Flying Machine Clone Electro Dragon Lava Hound
Lightning
Mega Minion Baby Dragon Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mega Minion Clone Tornado Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Mega Minion Clone Tornado Flying Machine Baby Dragon Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Mega Minion Clone Tornado

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Clone Flying Machine Tornado Lava Hound
Mega Minion
Lava Hound Baby Dragon
Flying Machine
Lava Hound Skeleton Barrel Clone Baby Dragon Electro Dragon
Clone
Skeleton Barrel Lava Hound Flying Machine Baby Dragon
Tornado
Baby Dragon Skeleton Barrel Electro Dragon
Baby Dragon
Tornado Lava Hound Mega Minion Flying Machine Clone Electro Dragon
Electro Dragon
Lava Hound Flying Machine Tornado Baby Dragon
Lava Hound
Mega Minion Flying Machine Clone Baby Dragon Electro Dragon Skeleton Barrel

Defense Synergies 0 9

Skeleton Barrel
Mega Minion
Mega Minion
Skeleton Barrel Flying Machine Tornado Baby Dragon
Flying Machine
Mega Minion Baby Dragon Electro Dragon
Clone
Tornado
Mega Minion Baby Dragon Electro Dragon
Baby Dragon
Mega Minion Flying Machine Tornado Electro Dragon
Electro Dragon
Flying Machine Tornado Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Mega Minion Flying Machine Baby Dragon Electro Dragon
Mega Minion Flying Machine Electro Dragon
Tornado Mega Minion Electro Dragon
Mega Minion Electro Dragon
Tornado
Tornado Mega Minion Flying Machine Baby Dragon Electro Dragon
Mega Minion Tornado Flying Machine Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Baby Dragon Electro Dragon
Tornado
Tornado
Mega Minion Flying Machine Tornado Baby Dragon Electro Dragon
Mega Minion Flying Machine Tornado Baby Dragon Electro Dragon
Flying Machine Electro Dragon
Mega Minion Tornado Baby Dragon Electro Dragon
Tornado
Tornado Electro Dragon
Mega Minion Flying Machine Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon Mega Minion Flying Machine Electro Dragon
Tornado
Flying Machine Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Barrel Mega Minion Flying Machine Baby Dragon Electro Dragon
Electro Dragon
Tornado
Skeleton Barrel Flying Machine Tornado Baby Dragon Electro Dragon
Mega Minion Flying Machine
Electro Dragon Mega Minion Flying Machine Tornado Baby Dragon
Mega Minion
Mega Minion Flying Machine Electro Dragon
Tornado
Flying Machine Baby Dragon Electro Dragon
Electro Dragon Mega Minion Flying Machine Tornado Baby Dragon
Mega Minion Flying Machine Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Flying Machine Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Tornado Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine
Baby Dragon
Skeleton Barrel Mega Minion Flying Machine Tornado Baby Dragon Electro Dragon
Flying Machine Tornado Baby Dragon
Skeleton Barrel Flying Machine Tornado Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Tornado Electro Dragon
Tornado Electro Dragon
Skeleton Barrel Flying Machine Tornado Electro Dragon
Flying Machine Tornado Baby Dragon Electro Dragon
Flying Machine Skeleton Barrel Baby Dragon
Skeleton Barrel Flying Machine Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Baby Dragon
Skeleton Barrel Flying Machine Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Baby Dragon Electro Dragon
Tornado
Skeleton Barrel Mega Minion Flying Machine Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Tornado Baby Dragon Electro Dragon
Baby Dragon
Tornado
Tornado
Skeleton Barrel Flying Machine Baby Dragon Electro Dragon
Tornado Baby Dragon Electro Dragon
Mega Minion
Skeleton Barrel Flying Machine Tornado Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Tornado Baby Dragon Electro Dragon
Skeleton Barrel Tornado Baby Dragon
Flying Machine Tornado Baby Dragon Electro Dragon
Electro Dragon Skeleton Barrel Mega Minion Flying Machine
Mega Minion
Electro Dragon
Electro Dragon
Skeleton Barrel Flying Machine Electro Dragon
Mega Minion Flying Machine Tornado Baby Dragon Electro Dragon
Mega Minion Flying Machine Baby Dragon Electro Dragon
Skeleton Barrel Flying Machine Baby Dragon Electro Dragon
Tornado
Mega Minion Flying Machine Electro Dragon
Electro Dragon Flying Machine Tornado Baby Dragon
Flying Machine Tornado Electro Dragon
Electro Dragon Skeleton Barrel Flying Machine Tornado Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: