My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Battle Ram Bandit Magic Archer Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram Bandit Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Battle Ram Barbarian Barrel Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Bandit
Giant Snowball
Skeleton Barrel Battle Ram
Zap
Skeleton Barrel Battle Ram Bandit
Barbarian Barrel
Skeleton Barrel Battle Ram Bandit Magic Archer
The Log
Skeleton Barrel Battle Ram Bandit
Earthquake
Arrows
Skeleton Barrel
Royal Delivery
Skeleton Barrel Battle Ram Bandit Magic Archer
Fireball
Skeleton Barrel Battle Ram Bandit Magic Archer
Poison
Skeleton Barrel Magic Archer
Lightning
Battle Ram Bandit Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Battle Ram Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Skeleton Barrel Bandit Fireball Battle Ram Magic Archer Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Skeleton Barrel Bandit Fireball

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Fireball Battle Ram Bandit Magic Archer Mega Knight Golden Knight
Fireball
Skeleton Barrel Battle Ram Magic Archer Mega Knight Golden Knight
Battle Ram
Bandit Magic Archer Skeleton Barrel Fireball Barbarian Barrel Golden Knight
Barbarian Barrel
Battle Ram Bandit Mega Knight
Bandit
Battle Ram Skeleton Barrel Barbarian Barrel Magic Archer Mega Knight Golden Knight
Magic Archer
Battle Ram Skeleton Barrel Fireball Bandit Mega Knight Golden Knight
Mega Knight
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer
Golden Knight
Skeleton Barrel Fireball Battle Ram Bandit Magic Archer

Defense Synergies 1 11

Skeleton Barrel
Fireball Mega Knight
Fireball
Barbarian Barrel Skeleton Barrel Bandit Mega Knight Golden Knight
Battle Ram
Barbarian Barrel
Fireball Bandit Magic Archer Mega Knight
Bandit
Fireball Barbarian Barrel Magic Archer Mega Knight
Magic Archer
Barbarian Barrel Bandit Mega Knight
Mega Knight
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer
Golden Knight
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Barbarian Barrel Magic Archer Golden Knight
Bandit Mega Knight
Mega Knight Bandit
Bandit Mega Knight
Fireball Barbarian Barrel Mega Knight
Fireball Barbarian Barrel Bandit Magic Archer Mega Knight
Fireball Magic Archer
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer Mega Knight Golden Knight
Barbarian Barrel Bandit Mega Knight
Fireball Barbarian Barrel Bandit Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight Fireball Bandit
Fireball Mega Knight Barbarian Barrel Magic Archer Golden Knight
Bandit Mega Knight
Fireball Bandit Mega Knight
Mega Knight Fireball
Fireball Mega Knight Barbarian Barrel Bandit Magic Archer Golden Knight
Barbarian Barrel Fireball Bandit Magic Archer Mega Knight
Mega Knight Fireball Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Barbarian Barrel Bandit
Fireball Bandit Skeleton Barrel Barbarian Barrel Magic Archer Mega Knight
Bandit Mega Knight Golden Knight
Mega Knight Fireball Barbarian Barrel Bandit
Bandit Mega Knight
Fireball Skeleton Barrel Magic Archer
Fireball Bandit
Mega Knight
Mega Knight Fireball Barbarian Barrel Bandit Magic Archer
Mega Knight Golden Knight
Mega Knight Fireball
Mega Knight Fireball Bandit Golden Knight
Fireball Magic Archer Mega Knight
Fireball Barbarian Barrel Magic Archer Golden Knight
Mega Knight Fireball Barbarian Barrel Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Magic Archer Barbarian Barrel Bandit Golden Knight
Fireball Skeleton Barrel Barbarian Barrel Bandit Magic Archer Golden Knight
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer
Skeleton Barrel Fireball Barbarian Barrel
Fireball Barbarian Barrel Magic Archer Mega Knight
Fireball Skeleton Barrel Magic Archer
Magic Archer
Fireball Skeleton Barrel Barbarian Barrel Magic Archer
Fireball Skeleton Barrel Bandit Golden Knight
Fireball
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer Golden Knight
Fireball Magic Archer
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer Golden Knight
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer
Skeleton Barrel Fireball Barbarian Barrel Magic Archer
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer Golden Knight
Magic Archer Skeleton Barrel Fireball Barbarian Barrel Bandit Mega Knight
Fireball Barbarian Barrel
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer Mega Knight
Skeleton Barrel Fireball Barbarian Barrel Magic Archer Mega Knight Golden Knight
Fireball Magic Archer Mega Knight
Fireball
Skeleton Barrel Fireball Barbarian Barrel
Fireball Barbarian Barrel Magic Archer Mega Knight
Fireball Skeleton Barrel Barbarian Barrel Bandit Magic Archer Golden Knight
Fireball Skeleton Barrel Bandit Magic Archer Mega Knight Golden Knight
Fireball Skeleton Barrel Barbarian Barrel Bandit Magic Archer Golden Knight
Fireball Magic Archer
Skeleton Barrel Fireball
Fireball
Fireball Bandit Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight
Fireball Magic Archer
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel
Fireball Magic Archer Mega Knight
Skeleton Barrel Fireball Magic Archer
Fireball
Mega Knight
Fireball Magic Archer Golden Knight
Fireball Magic Archer
Skeleton Barrel Fireball Barbarian Barrel Bandit Magic Archer Mega Knight Golden Knight

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