My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Prince
Giant Snowball
Skeleton Barrel Skeleton Army Witch
Zap
Skeleton Barrel Skeleton Army Witch Prince
Barbarian Barrel
Skeleton Barrel Bomb Tower Skeleton Army Witch
The Log
Skeleton Barrel Skeleton Army Witch Prince
Earthquake
Bomb Tower Skeleton Army Witch
Arrows
Skeleton Barrel Skeleton Army Witch
Royal Delivery
Skeleton Barrel Skeleton Army Witch Prince
Fireball
Skeleton Barrel Bomb Tower Skeleton Army Witch
Poison
Skeleton Barrel Bomb Tower Skeleton Army Witch
Lightning
Bomb Tower Witch Prince
Rocket
Bomb Tower Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rage Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Skeleton Barrel Skeleton Army Bomb Tower Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Skeleton Barrel Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Witch Prince Mega Knight
Bomb Tower
Rage
Witch Prince
Skeleton Army
Witch
Rage Skeleton Barrel Prince Mega Knight
Prince
Mega Knight Skeleton Barrel Rage Witch The Log
The Log
Prince Mega Knight
Mega Knight
Prince Skeleton Barrel Witch The Log

Defense Synergies 2 8

Skeleton Barrel
Mega Knight
Bomb Tower
The Log Skeleton Army
Rage
Skeleton Army
Bomb Tower Prince The Log
Witch
Prince The Log Mega Knight
Prince
The Log Skeleton Army Witch
The Log
Bomb Tower Prince Skeleton Army Witch Mega Knight
Mega Knight
Skeleton Barrel Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel The Log
Bomb Tower Skeleton Army Witch Prince The Log Mega Knight
Bomb Tower Skeleton Army Witch Prince Mega Knight
Bomb Tower Skeleton Army Witch Prince Mega Knight
Bomb Tower Skeleton Army Prince The Log Mega Knight
Skeleton Army The Log Bomb Tower Mega Knight
Bomb Tower Witch
Skeleton Barrel Bomb Tower The Log Mega Knight
Witch Bomb Tower Skeleton Army Prince
Skeleton Army Prince Mega Knight
Skeleton Army Witch Bomb Tower The Log Mega Knight
Witch
Bomb Tower Skeleton Army Prince Mega Knight Witch The Log
Bomb Tower Skeleton Army Mega Knight Witch Prince The Log
Skeleton Army Bomb Tower Prince Mega Knight
Bomb Tower Skeleton Army Prince The Log Mega Knight
Bomb Tower Mega Knight Skeleton Army Witch Prince
Bomb Tower Mega Knight Skeleton Army Witch Prince The Log
Bomb Tower Witch The Log Mega Knight
Bomb Tower Prince
Skeleton Army Mega Knight Bomb Tower Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Witch Prince
Skeleton Barrel Bomb Tower Prince The Log Mega Knight
Skeleton Army Mega Knight Bomb Tower Witch Prince The Log
Skeleton Army Prince Mega Knight The Log
Skeleton Army Witch Prince Mega Knight
Skeleton Barrel Bomb Tower Witch
Skeleton Army Prince Bomb Tower Witch
Mega Knight Bomb Tower Skeleton Army Prince
Mega Knight Bomb Tower Skeleton Army Witch Prince The Log
Witch Skeleton Army
Mega Knight Bomb Tower Witch Prince
Skeleton Army Mega Knight Prince The Log
Skeleton Army Prince Mega Knight Bomb Tower Witch
Bomb Tower Skeleton Army Witch Mega Knight
Skeleton Army Witch Bomb Tower Prince The Log
Mega Knight Bomb Tower Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel Prince The Log
The Log Mega Knight
Skeleton Barrel Witch
Witch The Log
The Log Skeleton Barrel
The Log Skeleton Barrel
Prince
Skeleton Barrel Prince The Log
Skeleton Barrel The Log
Skeleton Barrel
Skeleton Barrel Prince The Log
Skeleton Barrel Witch The Log
Skeleton Barrel The Log Mega Knight
Skeleton Barrel Prince The Log Mega Knight
Skeleton Barrel Witch The Log Mega Knight
Prince The Log Mega Knight
Prince The Log
Skeleton Barrel The Log
The Log Witch Mega Knight
Witch
The Log Skeleton Barrel Witch
Skeleton Barrel Witch Prince The Log Mega Knight
Skeleton Barrel The Log
Witch
Skeleton Barrel Witch
The Log Mega Knight
Prince Mega Knight
The Log
Skeleton Barrel Skeleton Army Witch Prince
Witch
The Log
Prince Mega Knight
The Log Skeleton Barrel
Prince Mega Knight
Witch The Log
Witch
Skeleton Barrel Witch Prince The Log Mega Knight

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