My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Fisherman Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Fisherman Graveyard Mighty Miner
Giant Snowball
Skeletons Fisherman Graveyard Mighty Miner
Zap
Skeletons Fisherman Graveyard Mighty Miner
Barbarian Barrel
Skeletons Tesla Graveyard
The Log
Skeletons Fisherman Graveyard
Earthquake
Skeletons Tesla Graveyard
Arrows
Skeletons Graveyard
Royal Delivery
Skeletons Fisherman Graveyard
Fireball
Tesla Fisherman Mighty Miner
Poison
Fisherman Graveyard
Lightning
Tesla Fisherman Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Fisherman Tesla Fireball Freeze Mighty Miner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Fisherman Tesla

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball Graveyard Freeze Fisherman Mighty Miner
Tesla
Fireball
Zap Graveyard Freeze
Freeze
Graveyard Zap Fireball
Fisherman
Zap Graveyard
Graveyard
Zap Fireball Freeze Fisherman
Mighty Miner
Zap

Defense Synergies 3 6

Skeletons
Tesla Fisherman Zap
Zap
Fireball Skeletons Tesla Fisherman Mighty Miner
Tesla
Skeletons Zap Fireball
Fireball
Zap Tesla Freeze
Freeze
Fireball
Fisherman
Skeletons Zap
Graveyard
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball
Skeletons Zap Tesla Fisherman
Tesla Fisherman Skeletons Freeze
Tesla Skeletons Fisherman
Fireball
Fireball Freeze Skeletons Zap Tesla
Tesla Zap Fireball Freeze
Zap Tesla Fireball
Tesla Mighty Miner Skeletons Fisherman
Skeletons Tesla Fisherman
Skeletons Zap Tesla Fireball Freeze Fisherman
Tesla Zap Fireball
Tesla Skeletons Zap Fireball Freeze
Fireball Zap Tesla Freeze
Tesla
Zap Tesla Fireball Freeze Fisherman
Tesla Skeletons Fireball Fisherman
Tesla Fireball Zap Fisherman
Zap Freeze Tesla Fireball Fisherman
Tesla Fisherman
Tesla Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Tesla Fireball Fisherman
Fireball Zap Tesla Fisherman
Skeletons Zap Fisherman
Zap Tesla Fireball Fisherman
Skeletons Tesla Fisherman Mighty Miner
Fireball Skeletons Zap Tesla Freeze
Skeletons Tesla Fireball
Mighty Miner Tesla Fisherman
Zap Freeze Skeletons Fireball
Skeletons Tesla
Tesla
Zap Fireball
Skeletons Tesla Fireball
Tesla Fireball
Tesla Skeletons Zap Fireball Freeze Fisherman Mighty Miner
Zap Tesla Fireball Freeze Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Zap Fisherman
Fireball
Fireball Freeze
Fireball Zap
Fireball Zap Freeze
Fireball Zap Freeze
Fireball Zap Fisherman
Fireball Fisherman
Zap Fireball Fisherman
Fireball Zap
Fireball Fisherman
Fireball Freeze Fisherman
Zap Fireball Fisherman
Zap Fireball
Fireball
Fireball Freeze
Fisherman
Zap Fireball Fisherman
Zap Fireball
Fireball
Fireball
Fisherman
Zap Fireball
Zap Freeze Fireball
Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Zap Fireball
Zap Fireball Freeze
Fireball
Zap Fireball
Zap Fireball Freeze
Mighty Miner
Fireball
Zap Fireball Freeze
Fireball Zap
Freeze
Fireball
Fireball
Zap Fireball
Zap Fireball
Zap Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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