My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage X-Bow Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Fisherman
Giant Snowball
Skeletons Wall Breakers Fisherman
Zap
Skeletons Wall Breakers X-Bow Fisherman
Barbarian Barrel
Skeletons Goblin Cage Wall Breakers X-Bow
The Log
Skeletons Goblin Cage Wall Breakers X-Bow Fisherman
Earthquake
Skeletons Goblin Cage X-Bow
Arrows
Skeletons Wall Breakers
Royal Delivery
Skeletons Goblin Cage Wall Breakers Fisherman
Fireball
Goblin Cage Wall Breakers X-Bow Fisherman
Poison
Goblin Cage X-Bow Fisherman
Lightning
Goblin Cage X-Bow Fisherman
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Giant Snowball Wall Breakers Royal Delivery Fisherman Goblin Cage X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Zap Giant Snowball Wall Breakers

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
X-Bow Giant Snowball Goblin Cage Wall Breakers Fisherman
Giant Snowball
X-Bow Zap Goblin Cage Wall Breakers
Royal Delivery
Goblin Cage
Zap Giant Snowball Wall Breakers
Wall Breakers
Zap Giant Snowball Goblin Cage
X-Bow
Zap Giant Snowball
Fisherman
Zap

Defense Synergies 3 15

Skeletons
Goblin Cage X-Bow Fisherman Zap Giant Snowball Royal Delivery
Zap
Skeletons Giant Snowball Royal Delivery Goblin Cage X-Bow Fisherman
Giant Snowball
Skeletons Zap Royal Delivery Goblin Cage X-Bow Fisherman
Royal Delivery
Skeletons Zap Giant Snowball Goblin Cage X-Bow
Goblin Cage
Skeletons Zap Giant Snowball Royal Delivery
Wall Breakers
X-Bow
Skeletons Zap Giant Snowball Royal Delivery Fisherman
Fisherman
Skeletons Zap Giant Snowball X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Cage X-Bow
Skeletons Zap Royal Delivery Goblin Cage X-Bow Fisherman
Goblin Cage Fisherman Skeletons Giant Snowball Royal Delivery
Goblin Cage Skeletons Fisherman
Royal Delivery Goblin Cage X-Bow
Royal Delivery Skeletons Zap Giant Snowball X-Bow
Giant Snowball Zap Royal Delivery Goblin Cage X-Bow
Zap Goblin Cage X-Bow
Skeletons Goblin Cage X-Bow Fisherman
Skeletons Giant Snowball Royal Delivery Fisherman
Skeletons Zap Giant Snowball Royal Delivery X-Bow Fisherman
Zap Giant Snowball Royal Delivery
Goblin Cage Skeletons Zap Giant Snowball Royal Delivery X-Bow
Zap Giant Snowball Royal Delivery Goblin Cage X-Bow
Goblin Cage X-Bow
Zap Giant Snowball Royal Delivery Goblin Cage X-Bow Fisherman
Skeletons Royal Delivery Goblin Cage X-Bow Fisherman
Royal Delivery Goblin Cage Zap Giant Snowball X-Bow Fisherman
Zap Giant Snowball Royal Delivery Goblin Cage Fisherman
Goblin Cage Fisherman
Giant Snowball Royal Delivery Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Giant Snowball Royal Delivery Goblin Cage X-Bow Fisherman
Royal Delivery Zap Giant Snowball X-Bow Fisherman
Royal Delivery Skeletons Zap Goblin Cage Fisherman
Zap Royal Delivery Goblin Cage X-Bow Fisherman
Skeletons Royal Delivery Goblin Cage Fisherman
Royal Delivery Skeletons Zap Giant Snowball
Royal Delivery Skeletons Goblin Cage
Royal Delivery Goblin Cage Fisherman
Zap Royal Delivery Goblin Cage Skeletons Giant Snowball X-Bow
Skeletons Royal Delivery Goblin Cage
Goblin Cage
Zap Giant Snowball Royal Delivery Goblin Cage
Royal Delivery Skeletons Goblin Cage
Goblin Cage
Skeletons Zap Royal Delivery Goblin Cage X-Bow Fisherman
Zap Giant Snowball Royal Delivery Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

X-Bow
Zap Giant Snowball X-Bow Fisherman
X-Bow
Zap Giant Snowball
Zap Giant Snowball
X-Bow Zap Giant Snowball
Zap Giant Snowball X-Bow Fisherman
Giant Snowball X-Bow Fisherman
Zap X-Bow Fisherman
Zap Giant Snowball
Giant Snowball Fisherman
X-Bow Fisherman
Zap Giant Snowball X-Bow Fisherman
X-Bow Zap Giant Snowball
X-Bow
Giant Snowball
Fisherman
Zap Giant Snowball X-Bow Fisherman
Zap Giant Snowball X-Bow
X-Bow
Giant Snowball
X-Bow Fisherman
Zap Giant Snowball X-Bow
Zap Giant Snowball
Fisherman
X-Bow Zap Giant Snowball Fisherman
Zap Giant Snowball X-Bow Fisherman
Zap X-Bow Fisherman
Zap Giant Snowball X-Bow
Zap Giant Snowball
Giant Snowball
Zap Giant Snowball X-Bow
Zap Giant Snowball
Giant Snowball
Zap X-Bow
Zap Giant Snowball
Zap Giant Snowball
Zap Giant Snowball
Zap Giant Snowball
Zap Giant Snowball
Zap Giant Snowball X-Bow

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