My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Bad
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tombstone Electro Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Tombstone Hog Rider Electro Dragon
Zap
Skeletons Tombstone
Barbarian Barrel
Skeletons Tombstone Ice Wizard
The Log
Skeletons Tombstone Hog Rider
Earthquake
Skeletons Tombstone Hog Rider
Arrows
Skeletons Tombstone
Royal Delivery
Skeletons Hog Rider Electro Dragon Ice Wizard
Fireball
Tombstone Hog Rider Electro Dragon Ice Wizard
Poison
Tombstone Electro Dragon Ice Wizard
Lightning
Tombstone Electro Dragon Ice Wizard
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Barbarian Barrel Tornado Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Tombstone Earthquake Tornado Ice Wizard Hog Rider Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Tombstone Earthquake

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tombstone
Earthquake
Hog Rider Barbarian Barrel Tornado
Hog Rider
Earthquake Barbarian Barrel Tornado
Barbarian Barrel
Earthquake Hog Rider Tornado Electro Dragon Ice Wizard
Tornado
Earthquake Hog Rider Barbarian Barrel Electro Dragon Ice Wizard
Electro Dragon
Barbarian Barrel Tornado Ice Wizard
Ice Wizard
Barbarian Barrel Tornado Electro Dragon

Defense Synergies 1 18

Skeletons
Tombstone Earthquake Barbarian Barrel Tornado Electro Dragon Ice Wizard
Tombstone
Skeletons Earthquake Barbarian Barrel Electro Dragon Ice Wizard
Earthquake
Skeletons Tombstone Barbarian Barrel Tornado Ice Wizard
Hog Rider
Barbarian Barrel
Skeletons Tombstone Earthquake Tornado Electro Dragon Ice Wizard
Tornado
Ice Wizard Skeletons Earthquake Barbarian Barrel Electro Dragon
Electro Dragon
Skeletons Tombstone Barbarian Barrel Tornado Ice Wizard
Ice Wizard
Tornado Skeletons Tombstone Earthquake Barbarian Barrel Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tombstone Barbarian Barrel Electro Dragon
Skeletons Tombstone Electro Dragon Ice Wizard
Tornado Skeletons Tombstone Electro Dragon Ice Wizard
Skeletons Tombstone Electro Dragon Ice Wizard
Tombstone Earthquake Barbarian Barrel Tornado
Barbarian Barrel Tornado Skeletons Earthquake Electro Dragon Ice Wizard
Tornado Tombstone Electro Dragon Ice Wizard
Earthquake Barbarian Barrel Electro Dragon
Skeletons Tombstone Tornado Ice Wizard
Tornado Skeletons Barbarian Barrel Ice Wizard
Ice Wizard Skeletons Tombstone Earthquake Barbarian Barrel Tornado Electro Dragon
Tornado Electro Dragon Ice Wizard
Tombstone Skeletons Earthquake Electro Dragon Ice Wizard
Tombstone Earthquake Barbarian Barrel Tornado Electro Dragon
Tombstone
Tornado
Skeletons Tombstone Tornado Electro Dragon
Tombstone Barbarian Barrel Tornado Electro Dragon Ice Wizard
Earthquake Barbarian Barrel Tornado Tombstone Electro Dragon Ice Wizard
Tornado
Earthquake Barbarian Barrel Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tombstone Barbarian Barrel
Barbarian Barrel Electro Dragon
Tombstone Skeletons Electro Dragon
Barbarian Barrel Tornado
Skeletons Tombstone
Skeletons Tornado Electro Dragon Ice Wizard
Skeletons Tombstone Ice Wizard
Electro Dragon Skeletons Tombstone Barbarian Barrel Tornado
Skeletons Tombstone
Tombstone Electro Dragon
Tornado
Skeletons Tombstone
Electro Dragon
Tombstone Electro Dragon Skeletons Barbarian Barrel Tornado
Earthquake Barbarian Barrel Electro Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado Electro Dragon Ice Wizard
Earthquake Barbarian Barrel Electro Dragon
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel
Tornado Electro Dragon Ice Wizard
Earthquake Tornado
Earthquake Barbarian Barrel Tornado Electro Dragon Ice Wizard
Tornado Electro Dragon
Tornado Electro Dragon
Earthquake Barbarian Barrel Tornado Electro Dragon
Tornado Electro Dragon
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel Electro Dragon
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel Electro Dragon
Earthquake Barbarian Barrel Electro Dragon
Earthquake Barbarian Barrel Tornado
Earthquake Barbarian Barrel Electro Dragon
Earthquake Barbarian Barrel Tornado Electro Dragon
Earthquake
Tornado
Tornado
Earthquake Barbarian Barrel Electro Dragon
Earthquake Tornado Barbarian Barrel Electro Dragon Ice Wizard
Earthquake Barbarian Barrel Tornado Electro Dragon Ice Wizard
Tornado Electro Dragon
Barbarian Barrel Tornado
Tornado Electro Dragon Ice Wizard
Electro Dragon
Earthquake Electro Dragon
Electro Dragon
Earthquake
Earthquake Tombstone Barbarian Barrel Electro Dragon
Tornado Electro Dragon Ice Wizard
Barbarian Barrel
Electro Dragon
Earthquake Electro Dragon
Tornado
Electro Dragon
Electro Dragon Tornado
Tornado Electro Dragon
Electro Dragon Barbarian Barrel Tornado

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