My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Giant Giant Skeleton Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Giant Skeleton
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Valkyrie Giant Skeleton
The Log
Skeletons Firecracker Giant Skeleton
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Valkyrie Giant Skeleton Mother Witch
Fireball
Firecracker Mother Witch
Poison
Firecracker Mother Witch
Lightning
Valkyrie Mother Witch
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Void Fireball Valkyrie Mother Witch Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Firecracker Void Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie Giant Giant Skeleton
Fireball
Giant
Valkyrie
Firecracker Giant Giant Skeleton Mother Witch
Giant
Firecracker Fireball Valkyrie Void Mother Witch
Void
Giant
Giant Skeleton
Firecracker Valkyrie Mother Witch
Mother Witch
Valkyrie Giant Giant Skeleton

Defense Synergies 1 6

Skeletons
Firecracker Giant Skeleton
Firecracker
Valkyrie Skeletons Giant Skeleton
Fireball
Valkyrie
Valkyrie
Firecracker Fireball Mother Witch
Giant
Void
Giant Skeleton
Skeletons Firecracker Mother Witch
Mother Witch
Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Void
Skeletons Firecracker Valkyrie
Skeletons Valkyrie Void Giant Skeleton
Skeletons Firecracker Valkyrie
Firecracker Fireball Valkyrie Giant Skeleton
Fireball Skeletons Firecracker Valkyrie Mother Witch
Firecracker Fireball Void
Fireball Valkyrie Void Giant Skeleton
Skeletons
Skeletons Firecracker Valkyrie Giant Skeleton
Valkyrie Mother Witch Skeletons Firecracker Fireball Giant Skeleton
Firecracker Fireball
Skeletons Fireball Valkyrie Giant Skeleton
Fireball Valkyrie Firecracker
Fireball
Skeletons Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Valkyrie Firecracker Fireball Giant Skeleton Mother Witch
Valkyrie Firecracker Fireball Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Fireball Void Giant Skeleton
Fireball Void Firecracker Valkyrie
Giant Skeleton Skeletons Valkyrie
Valkyrie Giant Skeleton Fireball
Giant Skeleton Skeletons Valkyrie
Firecracker Fireball Mother Witch Skeletons
Skeletons Fireball Valkyrie Void Giant Skeleton
Giant Skeleton Valkyrie
Void Giant Skeleton Skeletons Firecracker Fireball Valkyrie
Skeletons
Valkyrie Giant Skeleton
Fireball Valkyrie Void Giant Skeleton
Giant Skeleton Skeletons Fireball Valkyrie
Firecracker Fireball Valkyrie
Skeletons Firecracker Fireball Valkyrie Giant Skeleton
Valkyrie Firecracker Fireball Giant Skeleton Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Firecracker Valkyrie Giant Skeleton
Firecracker Fireball Void
Fireball Void Giant Skeleton
Firecracker Fireball Valkyrie Void Giant Skeleton
Fireball Firecracker Valkyrie
Firecracker Fireball Mother Witch
Firecracker
Fireball Firecracker
Fireball Void Firecracker
Fireball Void
Firecracker Void Fireball Valkyrie
Fireball Void Firecracker
Firecracker Fireball Void
Firecracker Fireball Void
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Void Firecracker Fireball
Firecracker Fireball Valkyrie Mother Witch
Fireball Void Giant Skeleton
Fireball Void
Void
Fireball Void
Firecracker Mother Witch Fireball Valkyrie
Firecracker Fireball Void
Fireball Void
Fireball Void Firecracker
Firecracker Fireball Mother Witch
Firecracker Fireball Void
Fireball Void
Void Fireball
Void Firecracker Fireball
Giant Skeleton
Firecracker Fireball
Fireball Void
Fireball Firecracker
Fireball
Fireball Void Firecracker Valkyrie
Firecracker Fireball
Void Fireball Giant Skeleton
Firecracker
Firecracker Fireball Giant Skeleton
Firecracker Fireball Void
Void Firecracker Fireball Giant Skeleton

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