My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Giant Skeleton Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Giant Skeleton
Giant Snowball
Skeletons Bomber Dart Goblin Little Prince
Zap
Skeletons Bomber Dart Goblin Little Prince
Barbarian Barrel
Skeletons Bomber Dart Goblin Giant Skeleton Little Prince
The Log
Skeletons Bomber Dart Goblin Giant Skeleton Little Prince
Earthquake
Skeletons Bomber
Arrows
Skeletons Bomber Dart Goblin Little Prince
Royal Delivery
Skeletons Bomber Dart Goblin Giant Skeleton Little Prince
Fireball
Bomber Dart Goblin Little Prince
Poison
Bomber Dart Goblin Little Prince
Lightning
Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Rocket Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Bomber Dart Goblin Tornado Little Prince Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons Bomber Dart Goblin

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Giant Skeleton
Dart Goblin
Mirror Giant Skeleton
Rocket
Tornado Mirror
Mirror
Dart Goblin Rocket Tornado Giant Skeleton
Tornado
Rocket Mirror Giant Skeleton
Giant Skeleton
Bomber Dart Goblin Mirror Tornado
Little Prince

Defense Synergies 3 11

Skeletons
Dart Goblin Bomber Tornado Giant Skeleton Little Prince
Bomber
Skeletons Tornado
Dart Goblin
Skeletons Mirror Tornado Giant Skeleton
Rocket
Tornado
Mirror
Tornado Dart Goblin
Tornado
Rocket Mirror Skeletons Bomber Dart Goblin Giant Skeleton Little Prince
Giant Skeleton
Skeletons Dart Goblin Tornado Little Prince
Little Prince
Skeletons Tornado Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Dart Goblin
Skeletons Bomber Dart Goblin
Rocket Tornado Skeletons Bomber Dart Goblin Giant Skeleton
Skeletons Bomber Dart Goblin
Bomber Rocket Tornado Giant Skeleton
Tornado Skeletons Bomber Dart Goblin
Dart Goblin Rocket Tornado Little Prince
Rocket Dart Goblin Giant Skeleton
Skeletons Tornado
Tornado Skeletons Bomber Dart Goblin Giant Skeleton Little Prince
Dart Goblin Skeletons Bomber Tornado Giant Skeleton
Dart Goblin Tornado
Skeletons Bomber Rocket Giant Skeleton
Bomber Rocket Dart Goblin Tornado
Rocket Tornado
Skeletons Bomber Tornado
Bomber Dart Goblin Tornado Little Prince
Tornado Bomber Dart Goblin Giant Skeleton Little Prince
Dart Goblin Tornado
Bomber Dart Goblin Giant Skeleton Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Skeleton
Bomber Rocket
Giant Skeleton Skeletons Rocket
Rocket Giant Skeleton Tornado
Giant Skeleton Skeletons
Rocket Skeletons Dart Goblin Tornado
Rocket Skeletons Dart Goblin Giant Skeleton
Giant Skeleton
Rocket Giant Skeleton Skeletons Tornado
Skeletons Dart Goblin
Dart Goblin Giant Skeleton
Rocket Tornado Giant Skeleton
Rocket Giant Skeleton Skeletons
Bomber Dart Goblin
Skeletons Bomber Dart Goblin Rocket Tornado Giant Skeleton Little Prince
Bomber Dart Goblin Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket Giant Skeleton
Dart Goblin Tornado
Rocket Dart Goblin Giant Skeleton
Dart Goblin Rocket Giant Skeleton
Bomber Rocket
Dart Goblin Rocket Tornado
Bomber Dart Goblin Tornado
Dart Goblin Tornado
Dart Goblin Tornado
Rocket Tornado
Rocket Dart Goblin Tornado
Dart Goblin Rocket Tornado
Rocket Dart Goblin
Dart Goblin Rocket
Dart Goblin
Rocket Bomber Dart Goblin
Dart Goblin Rocket
Rocket Tornado
Bomber Rocket
Rocket Bomber Dart Goblin
Rocket Bomber Dart Goblin Tornado Little Prince
Rocket Giant Skeleton
Rocket Tornado
Rocket Tornado
Rocket
Tornado Bomber Little Prince
Dart Goblin Tornado
Tornado
Rocket Dart Goblin Tornado
Dart Goblin Tornado Little Prince
Rocket Dart Goblin
Bomber Dart Goblin Rocket
Rocket
Giant Skeleton
Rocket
Dart Goblin Rocket
Rocket Dart Goblin Tornado
Dart Goblin Rocket
Bomber Dart Goblin
Rocket Tornado Giant Skeleton
Dart Goblin
Dart Goblin Rocket Tornado Giant Skeleton
Dart Goblin Rocket Tornado
Dart Goblin Rocket Tornado Giant Skeleton Little Prince

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