My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Royal Giant Bowler Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Giant Fisherman
Giant Snowball
Skeletons Bats Fisherman
Zap
Skeletons Bats Firecracker Royal Giant Fisherman
Barbarian Barrel
Skeletons Firecracker
The Log
Skeletons Firecracker Royal Giant Fisherman
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Bowler Fisherman
Fireball
Firecracker Bowler Fisherman
Poison
Bats Firecracker Fisherman
Lightning
Bowler Fisherman
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Firecracker Void Fisherman Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Giant Firecracker Bowler Fisherman
Firecracker
Royal Giant Bats Bowler Fisherman
Royal Giant
Bats Firecracker Fisherman Void Bowler The Log
Void
Royal Giant
Bowler
Bats Firecracker Royal Giant The Log Fisherman
The Log
Royal Giant Bowler Fisherman
Fisherman
Royal Giant Bats Firecracker Bowler The Log

Defense Synergies 3 10

Skeletons
Fisherman Bats Firecracker Bowler The Log
Bats
Skeletons Firecracker Bowler The Log Fisherman
Firecracker
The Log Skeletons Bats Fisherman
Royal Giant
Void
Bowler
The Log Skeletons Bats
The Log
Firecracker Bowler Skeletons Bats Fisherman
Fisherman
Skeletons Bats Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Void The Log
Skeletons Bats Firecracker The Log Fisherman
Bowler Fisherman Skeletons Bats Void
Skeletons Bats Firecracker Bowler Fisherman
Firecracker Bowler The Log
Bowler The Log Skeletons Bats Firecracker
Bats Firecracker Void
Bowler Void The Log
Skeletons Fisherman
Skeletons Firecracker Bowler Fisherman
Bats Skeletons Firecracker Bowler The Log Fisherman
Bats Firecracker
Bowler Skeletons Bats The Log
Bowler Bats Firecracker The Log
Bowler The Log Fisherman
Skeletons Bats Firecracker Bowler Fisherman
Bats Firecracker Bowler The Log Fisherman
The Log Bats Firecracker Bowler Fisherman
Fisherman
Bowler Bats Firecracker The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Void Bowler Fisherman
Void Firecracker Bowler The Log Fisherman
Skeletons Bats Bowler The Log Fisherman
Bowler Bats The Log Fisherman
Skeletons Bowler Fisherman
Firecracker Skeletons Bats
Skeletons Bats Void Bowler
Fisherman
Void Skeletons Bats Firecracker The Log
Skeletons
Bats Bowler
Void Bowler The Log
Bowler Skeletons
Firecracker Bowler
Skeletons Bats Firecracker Bowler The Log Fisherman
Bats Bowler Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker The Log
Firecracker Void Bowler The Log Fisherman
Void The Log
Firecracker Void The Log
Firecracker Bowler The Log
Firecracker Bats
Firecracker Bowler The Log
The Log Firecracker Bowler
Void The Log Firecracker Fisherman
Bats Void Bowler Fisherman
Firecracker Void Bowler The Log Fisherman
Void Firecracker
Firecracker Void Bowler The Log Fisherman
Firecracker Void Fisherman
Firecracker The Log Fisherman
Firecracker Bowler The Log
Firecracker Bowler The Log
Bats Fisherman
Void Firecracker Bowler The Log Fisherman
Firecracker Bowler The Log
Void Bowler The Log
Void
Void Bowler The Log Fisherman
Void The Log
Firecracker The Log Bowler
Fisherman
Firecracker Void The Log Bowler Fisherman
Void Bowler The Log Fisherman
Void Firecracker The Log Fisherman
Bats Firecracker
Bats Firecracker Void
Void Bowler
Void The Log
Void Firecracker
Firecracker Bowler The Log
Bats Void
Firecracker
The Log
Void Firecracker Bowler
The Log Firecracker Bowler
Void
Firecracker
Bats Firecracker Bowler The Log
Firecracker Bats Void
Void Firecracker Bowler The Log

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