My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Flying Machine Fisherman Mother Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits Fisherman
Giant Snowball
Archers Royal Recruits Flying Machine Fisherman Little Prince
Zap
Archers Flying Machine Fisherman Little Prince
Barbarian Barrel
Archers Royal Recruits Little Prince
The Log
Archers Royal Recruits Fisherman Little Prince
Earthquake
Archers
Arrows
Archers Royal Recruits Flying Machine Little Prince
Royal Delivery
Archers Royal Recruits Flying Machine Fisherman Mother Witch Little Prince
Fireball
Archers Flying Machine Fisherman Mother Witch Little Prince
Poison
Archers Royal Recruits Flying Machine Fisherman Mother Witch Little Prince
Lightning
Fisherman Mother Witch Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Fisherman Little Prince Flying Machine Mother Witch Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Fisherman Little Prince

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Recruits Fisherman Mega Knight
Arrows
Archers Mother Witch Mega Knight
Royal Recruits
Archers Flying Machine
Flying Machine
Royal Recruits Mega Knight
Fisherman
Archers Mega Knight
Mother Witch
Arrows Mega Knight
Mega Knight
Archers Arrows Flying Machine Fisherman Mother Witch
Little Prince

Defense Synergies 1 10

Archers
Royal Recruits Fisherman Mega Knight
Arrows
Mega Knight Mother Witch Little Prince
Royal Recruits
Archers
Flying Machine
Fisherman Mega Knight
Fisherman
Archers Flying Machine Mother Witch Mega Knight
Mother Witch
Arrows Fisherman Mega Knight
Mega Knight
Arrows Archers Flying Machine Fisherman Mother Witch
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Flying Machine
Royal Recruits Flying Machine Fisherman Mega Knight
Fisherman Mega Knight Archers Royal Recruits
Royal Recruits Fisherman Mega Knight
Arrows Royal Recruits Mega Knight
Arrows Archers Flying Machine Mother Witch Mega Knight
Archers Arrows Flying Machine Little Prince
Arrows Royal Recruits Flying Machine Mega Knight
Royal Recruits Fisherman
Archers Royal Recruits Fisherman Mega Knight Little Prince
Archers Mother Witch Arrows Royal Recruits Flying Machine Fisherman Mega Knight
Arrows Archers Flying Machine
Royal Recruits Mega Knight Flying Machine
Mega Knight Arrows Royal Recruits
Royal Recruits Mega Knight
Royal Recruits Fisherman Mega Knight
Mega Knight Arrows Royal Recruits Fisherman
Arrows Mega Knight Archers Royal Recruits Flying Machine Fisherman Little Prince
Arrows Archers Royal Recruits Flying Machine Fisherman Mother Witch Mega Knight Little Prince
Royal Recruits Fisherman
Royal Recruits Mega Knight Archers Arrows Flying Machine Fisherman Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Archers Fisherman
Archers Arrows Flying Machine Fisherman Mega Knight
Royal Recruits Mega Knight Fisherman
Royal Recruits Mega Knight Fisherman
Royal Recruits Fisherman Mega Knight
Arrows Mother Witch Archers Flying Machine
Royal Recruits Archers Flying Machine
Mega Knight Royal Recruits Fisherman
Royal Recruits Mega Knight Flying Machine
Royal Recruits
Mega Knight Royal Recruits Flying Machine
Royal Recruits Mega Knight Arrows
Royal Recruits Mega Knight
Royal Recruits Archers Flying Machine Mega Knight
Royal Recruits Archers Flying Machine Fisherman Little Prince
Arrows Mega Knight Archers Royal Recruits Flying Machine Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Flying Machine
Arrows Flying Machine Fisherman
Arrows Flying Machine
Arrows Royal Recruits Flying Machine
Arrows Mega Knight
Arrows Mother Witch Flying Machine
Archers Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine Fisherman
Fisherman
Arrows Royal Recruits Flying Machine Fisherman
Archers Arrows Flying Machine
Flying Machine Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine
Arrows Royal Recruits Flying Machine Mega Knight
Arrows
Fisherman
Archers Arrows Flying Machine Fisherman Mega Knight
Arrows Flying Machine Mother Witch Mega Knight Little Prince
Mega Knight
Arrows
Fisherman
Arrows Royal Recruits Flying Machine
Arrows Mother Witch Mega Knight Little Prince
Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine Fisherman Mega Knight
Arrows Fisherman
Archers Arrows Flying Machine Mother Witch Little Prince
Flying Machine
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Archers Royal Recruits Flying Machine
Archers Arrows Flying Machine
Arrows
Flying Machine Mega Knight
Arrows Flying Machine
Arrows
Royal Recruits Flying Machine Mega Knight
Royal Recruits Flying Machine
Flying Machine
Royal Recruits Flying Machine Mega Knight Little Prince

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