My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Goblin Cage Flying Machine Dark Prince Night Witch Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Flying Machine Dark Prince Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel Dark Prince Night Witch Mighty Miner
Giant Snowball
Flying Machine Goblin Barrel Night Witch Mighty Miner
Zap
Flying Machine Goblin Barrel Dark Prince Night Witch Mighty Miner
Barbarian Barrel
Elixir Golem Goblin Cage Goblin Barrel Dark Prince Night Witch
The Log
Elixir Golem Goblin Cage Goblin Barrel Dark Prince
Earthquake
Elixir Golem Goblin Cage Goblin Barrel
Arrows
Flying Machine Goblin Barrel Night Witch
Royal Delivery
Elixir Golem Goblin Cage Flying Machine Goblin Barrel Dark Prince Night Witch
Fireball
Elixir Golem Goblin Cage Flying Machine Goblin Barrel Night Witch Mighty Miner
Poison
Elixir Golem Goblin Cage Flying Machine Night Witch
Lightning
Goblin Cage Dark Prince Night Witch Mighty Miner
Rocket
Night Witch Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Elixir Golem Dark Prince Night Witch Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Elixir Golem Goblin Barrel Goblin Cage Flying Machine Dark Prince Night Witch Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Royal Delivery Elixir Golem Goblin Barrel Goblin Cage

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Elixir Golem
Night Witch Flying Machine Goblin Barrel
Goblin Cage
Flying Machine Goblin Barrel Dark Prince
Flying Machine
Elixir Golem Goblin Cage Dark Prince
Goblin Barrel
Dark Prince Mighty Miner Elixir Golem Goblin Cage
Dark Prince
Goblin Barrel Goblin Cage Flying Machine
Night Witch
Elixir Golem
Mighty Miner
Goblin Barrel

Defense Synergies 0 7

Royal Delivery
Goblin Cage Flying Machine Dark Prince Night Witch
Elixir Golem
Goblin Cage
Royal Delivery Flying Machine
Flying Machine
Royal Delivery Goblin Cage Dark Prince
Goblin Barrel
Dark Prince
Royal Delivery Flying Machine Night Witch
Night Witch
Royal Delivery Dark Prince
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Flying Machine
Royal Delivery Goblin Cage Flying Machine Dark Prince Night Witch
Goblin Cage Royal Delivery Dark Prince Night Witch
Goblin Cage Night Witch Dark Prince
Royal Delivery Goblin Cage Dark Prince
Royal Delivery Flying Machine Dark Prince Night Witch
Royal Delivery Goblin Cage Flying Machine Night Witch
Goblin Cage Flying Machine
Mighty Miner Goblin Cage Night Witch
Royal Delivery Dark Prince Night Witch
Royal Delivery Flying Machine Dark Prince Night Witch
Royal Delivery Flying Machine Night Witch
Goblin Cage Night Witch Royal Delivery Flying Machine Dark Prince
Royal Delivery Goblin Cage Dark Prince Night Witch
Goblin Cage
Royal Delivery Goblin Cage
Royal Delivery Goblin Cage Dark Prince Night Witch
Royal Delivery Goblin Cage Flying Machine Dark Prince Night Witch
Royal Delivery Goblin Cage Flying Machine Dark Prince
Goblin Cage
Dark Prince Royal Delivery Flying Machine Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Goblin Cage Dark Prince
Royal Delivery Flying Machine
Royal Delivery Goblin Cage Dark Prince
Dark Prince Royal Delivery Goblin Cage Night Witch
Royal Delivery Goblin Cage Dark Prince Night Witch Mighty Miner
Royal Delivery Flying Machine
Royal Delivery Dark Prince Goblin Cage Flying Machine Night Witch
Mighty Miner Royal Delivery Goblin Cage Dark Prince
Royal Delivery Goblin Cage Flying Machine Dark Prince
Royal Delivery Goblin Cage
Goblin Cage Flying Machine Dark Prince
Royal Delivery Goblin Cage Dark Prince
Royal Delivery Dark Prince Goblin Cage Night Witch
Goblin Cage Flying Machine
Royal Delivery Goblin Cage Flying Machine Dark Prince Night Witch Mighty Miner
Royal Delivery Goblin Cage Flying Machine Dark Prince Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Flying Machine
Flying Machine
Flying Machine Dark Prince
Dark Prince
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Night Witch
Flying Machine Dark Prince
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Night Witch
Flying Machine Dark Prince
Flying Machine
Night Witch
Flying Machine
Dark Prince
Flying Machine
Flying Machine
Flying Machine Night Witch
Flying Machine
Night Witch
Night Witch
Mighty Miner
Flying Machine Dark Prince Night Witch
Flying Machine
Flying Machine Dark Prince
Flying Machine
Flying Machine Dark Prince
Flying Machine
Flying Machine
Flying Machine Dark Prince

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