My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Flying Machine Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elixir Golem Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards
Giant Snowball
Flying Machine Guards
Zap
Flying Machine Guards
Barbarian Barrel
Electro Spirit Elixir Golem Guards Executioner Electro Wizard
The Log
Electro Spirit Elixir Golem Guards
Earthquake
Elixir Golem Guards
Arrows
Electro Spirit Flying Machine Guards
Royal Delivery
Electro Spirit Elixir Golem Flying Machine Guards Executioner Electro Wizard
Fireball
Elixir Golem Flying Machine Executioner Electro Wizard
Poison
Elixir Golem Flying Machine Guards Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Elixir Golem Rage Guards Poison Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Elixir Golem Guards Flying Machine Poison Electro Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Elixir Golem Guards

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Elixir Golem
Rage Poison Flying Machine Executioner
Flying Machine
Elixir Golem
Rage
Elixir Golem Electro Wizard
Guards
Poison
Elixir Golem
Executioner
Elixir Golem
Electro Wizard
Rage

Defense Synergies 0 7

Electro Spirit
Electro Wizard
Elixir Golem
Flying Machine
Guards Electro Wizard
Rage
Guards
Flying Machine Poison Executioner Electro Wizard
Poison
Guards Electro Wizard
Executioner
Guards
Electro Wizard
Electro Spirit Flying Machine Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Executioner Electro Wizard
Flying Machine Executioner Electro Wizard
Executioner Electro Wizard
Guards Electro Wizard
Poison
Electro Spirit Flying Machine Guards Executioner Electro Wizard
Electro Wizard Electro Spirit Flying Machine Poison Executioner
Electro Spirit Flying Machine Poison Electro Wizard
Guards Electro Wizard
Guards Poison Executioner Electro Wizard Electro Spirit Flying Machine
Executioner Flying Machine Poison Electro Wizard
Flying Machine Guards Electro Wizard
Executioner Electro Spirit Guards Poison Electro Wizard
Electro Wizard
Electro Wizard
Poison Executioner Electro Wizard
Electro Spirit Flying Machine Guards Executioner Electro Wizard
Poison Executioner Electro Spirit Flying Machine Guards Electro Wizard
Electro Wizard
Electro Spirit Flying Machine Guards Poison Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Electro Wizard
Poison Electro Wizard Flying Machine Executioner
Guards Electro Wizard
Guards Electro Wizard
Guards Executioner
Poison Executioner Electro Spirit Flying Machine Electro Wizard
Guards Flying Machine Electro Wizard
Electro Wizard Electro Spirit Flying Machine Poison
Guards
Flying Machine Guards
Guards Poison Electro Wizard
Guards Executioner
Flying Machine Executioner
Guards Electro Wizard Electro Spirit Flying Machine Poison Executioner
Poison Executioner Electro Spirit Flying Machine Electro Wizard
Electro Spirit Electro Wizard
Poison
Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Guards
Poison Flying Machine Executioner Electro Wizard
Flying Machine Poison
Flying Machine Guards Poison
Poison Executioner
Poison Executioner Electro Spirit Flying Machine
Flying Machine Poison Executioner
Poison Flying Machine Executioner
Poison Flying Machine
Guards Poison Electro Wizard
Poison Flying Machine Electro Wizard
Poison Flying Machine Executioner
Flying Machine Poison Executioner
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison Executioner
Flying Machine Poison Executioner
Poison
Flying Machine Poison Executioner Electro Wizard
Flying Machine Poison
Poison
Poison
Flying Machine Poison
Poison Electro Spirit Executioner
Poison Flying Machine Executioner Electro Wizard
Flying Machine Poison
Poison
Poison Flying Machine Executioner Electro Wizard
Electro Wizard Electro Spirit Flying Machine Guards Poison
Poison
Electro Spirit Poison Electro Wizard
Poison
Electro Wizard Electro Spirit Flying Machine Guards
Poison Flying Machine Executioner Electro Wizard
Poison Flying Machine Executioner Electro Wizard
Flying Machine Poison Executioner
Poison
Flying Machine Executioner
Electro Spirit Flying Machine Guards Poison Electro Wizard
Flying Machine Poison Executioner Electro Wizard
Poison Flying Machine Executioner Electro Wizard
Poison

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