My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Executioner Ice Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Miner
Giant Snowball
Miner
Zap
Dark Prince
Barbarian Barrel
Dark Prince Executioner Ice Wizard Electro Wizard
The Log
Dark Prince
Earthquake
Arrows
Royal Delivery
Dark Prince Executioner Miner Ice Wizard Electro Wizard
Fireball
Executioner Ice Wizard Electro Wizard
Poison
Executioner Ice Wizard Electro Wizard
Lightning
Dark Prince Executioner Ice Wizard Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Executioner The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Dark Prince Executioner Miner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Miner Ice Wizard Dark Prince Electro Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Miner Ice Wizard

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rage
Dark Prince Electro Wizard
Dark Prince
Rage Executioner Miner Ice Wizard Electro Wizard
Executioner
Dark Prince The Log Miner Mega Knight
The Log
Executioner Miner Mega Knight
Miner
Dark Prince Executioner The Log Electro Wizard Mega Knight
Ice Wizard
Dark Prince
Electro Wizard
Rage Dark Prince Miner Mega Knight
Mega Knight
Executioner The Log Miner Electro Wizard

Defense Synergies 0 13

Rage
Dark Prince
Executioner The Log Ice Wizard Electro Wizard
Executioner
Dark Prince The Log Mega Knight
The Log
Dark Prince Executioner Miner Ice Wizard Electro Wizard Mega Knight
Miner
The Log Mega Knight
Ice Wizard
Dark Prince The Log Mega Knight
Electro Wizard
Dark Prince The Log Mega Knight
Mega Knight
Executioner The Log Miner Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard
Dark Prince Executioner The Log Ice Wizard Electro Wizard Mega Knight
Mega Knight Dark Prince Executioner Ice Wizard Electro Wizard
Dark Prince Ice Wizard Electro Wizard Mega Knight
Dark Prince The Log Mega Knight
The Log Dark Prince Executioner Ice Wizard Electro Wizard Mega Knight
Electro Wizard Executioner Ice Wizard
The Log Electro Wizard Mega Knight
Ice Wizard
Dark Prince Miner Ice Wizard Electro Wizard Mega Knight
Executioner Ice Wizard Electro Wizard Dark Prince The Log Mega Knight
Executioner Ice Wizard Electro Wizard
Mega Knight Dark Prince The Log Ice Wizard Electro Wizard
Executioner Mega Knight Dark Prince The Log Electro Wizard
Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Dark Prince Executioner Electro Wizard
Mega Knight Dark Prince Executioner The Log Ice Wizard Electro Wizard
Executioner The Log Dark Prince Ice Wizard Electro Wizard Mega Knight
Electro Wizard
Dark Prince Mega Knight Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Electro Wizard
Electro Wizard Executioner The Log Miner Mega Knight
Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight The Log Electro Wizard
Dark Prince Executioner Mega Knight
Executioner Ice Wizard Electro Wizard
Dark Prince Ice Wizard Electro Wizard
Mega Knight Dark Prince
Electro Wizard Mega Knight Dark Prince The Log
Mega Knight Dark Prince
Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight Executioner
Executioner Mega Knight
Electro Wizard Dark Prince Executioner The Log
Executioner Mega Knight Dark Prince The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log Miner Ice Wizard Electro Wizard
The Log Miner
Dark Prince The Log
Executioner Dark Prince The Log Mega Knight
Executioner Ice Wizard
Executioner The Log
The Log Executioner Ice Wizard
The Log Miner
Electro Wizard
Miner Dark Prince The Log Electro Wizard
Executioner
Executioner The Log Miner
The Log
Executioner The Log
Executioner The Log Mega Knight
Dark Prince Executioner The Log Electro Wizard Mega Knight
The Log Miner Mega Knight
The Log Mega Knight
The Log
The Log
The Log Dark Prince Executioner Ice Wizard Mega Knight
The Log Miner Executioner Ice Wizard Electro Wizard
The Log Miner Mega Knight
Miner The Log
Executioner Ice Wizard Electro Wizard
Electro Wizard
The Log Miner Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Dark Prince
Executioner Ice Wizard Electro Wizard
The Log
Miner Dark Prince Executioner Electro Wizard Mega Knight
The Log Executioner
Dark Prince Executioner Mega Knight
The Log Electro Wizard
Executioner Electro Wizard
Dark Prince Executioner The Log Miner Electro Wizard Mega Knight

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