My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Elixir Golem Barbarian Hut P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Elixir Golem P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits Elixir Golem Sparky
Giant Snowball
Royal Recruits
Zap
Royal Giant Sparky
Barbarian Barrel
Royal Recruits Elixir Golem Barbarian Hut Sparky
The Log
Royal Giant Royal Recruits Elixir Golem Barbarian Hut Sparky
Earthquake
Elixir Golem Barbarian Hut
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Elixir Golem P.E.K.K.A Sparky
Fireball
Elixir Golem Barbarian Hut Sparky
Poison
Royal Recruits Elixir Golem Barbarian Hut Sparky
Lightning
Barbarian Hut Sparky
Rocket
Barbarian Hut Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Elixir Golem P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Fireball Royal Giant Barbarian Hut Lightning Sparky Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Elixir Golem Fireball Royal Giant Barbarian Hut

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Lightning Barbarian Hut Sparky
Royal Recruits
Elixir Golem
Lightning Fireball Barbarian Hut Sparky
Fireball
Royal Giant Elixir Golem Sparky
Barbarian Hut
Royal Giant Elixir Golem
Lightning
Royal Giant Elixir Golem
P.E.K.K.A
Sparky
Royal Giant Elixir Golem Fireball

Defense Synergies 0 1

Royal Giant
Royal Recruits
Elixir Golem
Fireball
Barbarian Hut
Barbarian Hut
Fireball
Lightning
P.E.K.K.A
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Royal Recruits Fireball Sparky
Barbarian Hut P.E.K.K.A Sparky Royal Recruits
Barbarian Hut P.E.K.K.A Sparky Royal Recruits Lightning
Royal Recruits Barbarian Hut P.E.K.K.A Sparky
Lightning Royal Recruits Fireball P.E.K.K.A Sparky
Fireball
Lightning Fireball Barbarian Hut
Barbarian Hut Lightning Royal Recruits Fireball P.E.K.K.A Sparky
Barbarian Hut P.E.K.K.A Sparky Royal Recruits
Royal Recruits Sparky
Royal Recruits Fireball
Fireball Barbarian Hut
Royal Recruits Barbarian Hut P.E.K.K.A Sparky Fireball Lightning
Fireball Barbarian Hut Sparky Royal Recruits P.E.K.K.A
Royal Recruits Barbarian Hut P.E.K.K.A Sparky
Barbarian Hut Royal Recruits Fireball Lightning P.E.K.K.A Sparky
Barbarian Hut Sparky Royal Recruits Fireball P.E.K.K.A
Fireball Royal Recruits Barbarian Hut
Royal Recruits Fireball Barbarian Hut
Barbarian Hut P.E.K.K.A Sparky Royal Recruits
Royal Recruits Fireball P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Barbarian Hut Fireball P.E.K.K.A Sparky
Fireball Lightning
Royal Recruits P.E.K.K.A Barbarian Hut Lightning Sparky
Royal Recruits Lightning P.E.K.K.A Fireball Barbarian Hut Sparky
Royal Recruits Barbarian Hut P.E.K.K.A Sparky
Fireball
Royal Recruits P.E.K.K.A Sparky Fireball Barbarian Hut Lightning
P.E.K.K.A Royal Recruits Barbarian Hut Sparky
Royal Recruits Lightning P.E.K.K.A Fireball Barbarian Hut Sparky
Royal Recruits P.E.K.K.A Barbarian Hut Sparky
P.E.K.K.A Royal Recruits Sparky
Royal Recruits Lightning P.E.K.K.A Fireball
Royal Recruits Lightning P.E.K.K.A Fireball Barbarian Hut Sparky
Royal Recruits Fireball Barbarian Hut Sparky
Royal Recruits Sparky Fireball Barbarian Hut Lightning P.E.K.K.A
Royal Recruits Fireball Barbarian Hut P.E.K.K.A Sparky
Fireball Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Royal Recruits Barbarian Hut Sparky
Fireball
Lightning Fireball Barbarian Hut Sparky
Lightning Royal Recruits Fireball Barbarian Hut Sparky
Fireball Sparky
Fireball
Sparky
Fireball Barbarian Hut Lightning
Fireball Lightning
Lightning Fireball Sparky
Lightning Royal Recruits Fireball Sparky
Fireball Lightning
Lightning Fireball Barbarian Hut Sparky
Lightning Fireball
Lightning Fireball Barbarian Hut Sparky
Lightning Fireball Barbarian Hut Sparky
Lightning Royal Recruits Fireball Barbarian Hut Sparky
Lightning Fireball Sparky
Lightning Sparky
Lightning Fireball Sparky
Lightning Fireball
Lightning Fireball Sparky
Lightning Fireball
Lightning Sparky
Lightning Royal Recruits Fireball Barbarian Hut
Fireball Sparky
Fireball Lightning Sparky
Fireball Lightning Sparky
Fireball Lightning Sparky
Lightning Fireball Sparky
Lightning Fireball
Lightning Fireball Sparky
Lightning Fireball Sparky
Lightning Fireball Sparky
P.E.K.K.A Sparky
Fireball Lightning Sparky
Lightning Royal Recruits Fireball Barbarian Hut
Fireball Lightning
Fireball
Fireball Lightning Sparky
Fireball Lightning
Lightning Fireball Sparky
Royal Recruits P.E.K.K.A Sparky
Royal Recruits Fireball Lightning Sparky
Fireball Lightning
Lightning Royal Recruits Fireball Sparky

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