My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Guards Executioner Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Guards
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Mini P.E.K.K.A Guards Executioner P.E.K.K.A Electro Wizard
Fireball
Firecracker Executioner Electro Wizard
Poison
Firecracker Guards Executioner Electro Wizard
Lightning
Mini P.E.K.K.A Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Tornado Fireball Mini P.E.K.K.A Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Guards Tornado Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Tornado P.E.K.K.A
Fireball
Tornado Electro Wizard
Mini P.E.K.K.A
Firecracker Tornado Electro Wizard
Guards
Tornado
Fireball Executioner P.E.K.K.A Firecracker Mini P.E.K.K.A
Executioner
Tornado P.E.K.K.A
P.E.K.K.A
Tornado Electro Wizard Firecracker Executioner
Electro Wizard
P.E.K.K.A Fireball Mini P.E.K.K.A

Defense Synergies 4 14

Firecracker
Mini P.E.K.K.A Guards Tornado P.E.K.K.A Electro Wizard
Fireball
Tornado Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball Guards Tornado Executioner
Guards
Firecracker Mini P.E.K.K.A Executioner Electro Wizard
Tornado
Fireball Executioner P.E.K.K.A Firecracker Mini P.E.K.K.A Electro Wizard
Executioner
Tornado Mini P.E.K.K.A Guards
P.E.K.K.A
Tornado Firecracker Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Guards Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Executioner Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Firecracker Executioner Electro Wizard
Mini P.E.K.K.A Tornado P.E.K.K.A Executioner Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Firecracker Guards Electro Wizard
Firecracker Fireball Mini P.E.K.K.A Tornado P.E.K.K.A
Fireball Tornado Firecracker Guards Executioner Electro Wizard
Tornado Electro Wizard Firecracker Fireball Executioner
Fireball P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Tornado
Guards Tornado Firecracker Mini P.E.K.K.A Electro Wizard
Guards Executioner Electro Wizard Firecracker Fireball Tornado
Executioner Firecracker Fireball Tornado Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball Guards Electro Wizard
Fireball Executioner Firecracker Mini P.E.K.K.A Guards Tornado P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Tornado Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Firecracker Fireball Mini P.E.K.K.A Tornado Executioner P.E.K.K.A Electro Wizard
Fireball Firecracker Guards Tornado Executioner Electro Wizard
Tornado Executioner Firecracker Fireball Guards Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Tornado Electro Wizard
Firecracker Fireball Mini P.E.K.K.A Guards Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Executioner
Guards P.E.K.K.A Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Guards P.E.K.K.A Fireball Tornado Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Guards Executioner
Firecracker Fireball Executioner Tornado Electro Wizard
Mini P.E.K.K.A Guards P.E.K.K.A Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Fireball Mini P.E.K.K.A Tornado
P.E.K.K.A Guards
P.E.K.K.A Mini P.E.K.K.A Guards
P.E.K.K.A Fireball Guards Tornado Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball Guards Executioner
Firecracker Fireball Executioner
Guards Electro Wizard Firecracker Fireball Mini P.E.K.K.A Tornado Executioner P.E.K.K.A
Executioner Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards
Firecracker Fireball Tornado Executioner Electro Wizard
Fireball
Firecracker Fireball Guards
Fireball Executioner Firecracker
Firecracker Fireball Executioner Tornado
Firecracker Tornado Executioner
Fireball Firecracker Tornado Executioner
Fireball Firecracker Tornado
Fireball Mini P.E.K.K.A Guards Tornado Electro Wizard
Firecracker Fireball Tornado Electro Wizard
Fireball Firecracker Tornado Executioner
Firecracker Fireball Executioner
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Executioner
Firecracker Fireball Executioner
Fireball Tornado
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Executioner Electro Wizard
Firecracker Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Fireball Executioner
Firecracker Fireball Tornado Executioner Electro Wizard
Fireball Tornado
Fireball Firecracker Tornado
Firecracker Fireball Tornado Executioner Electro Wizard
Electro Wizard Firecracker Fireball Guards
Fireball Mini P.E.K.K.A
Fireball
Firecracker Fireball Electro Wizard
P.E.K.K.A
Firecracker Fireball
Electro Wizard Fireball Guards
Fireball Firecracker Tornado Executioner Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Executioner Electro Wizard
Firecracker Fireball Executioner
Fireball Tornado
Firecracker Executioner P.E.K.K.A
Firecracker Fireball Guards Tornado Electro Wizard
Firecracker Fireball Tornado Executioner Electro Wizard
Firecracker Fireball Tornado Executioner Electro Wizard

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