My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Electro Dragon Bowler Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Electro Dragon
Zap
Barbarian Barrel
Elixir Golem Executioner
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elixir Golem Battle Healer Electro Dragon Bowler Executioner
Fireball
Elixir Golem Battle Healer Electro Dragon Bowler Executioner
Poison
Elixir Golem Battle Healer Electro Dragon Executioner
Lightning
Battle Healer Electro Dragon Bowler Executioner
Rocket
Battle Healer Electro Dragon Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon Bowler Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Tornado Bowler Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Elixir Golem Tornado Battle Healer Electro Dragon Bowler Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Elixir Golem Tornado Battle Healer

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Battle Healer Mirror Tornado Electro Dragon Bowler Executioner
Battle Healer
Elixir Golem Electro Dragon Executioner Mirror Tornado Bowler
Mirror
Elixir Golem Battle Healer Tornado
Tornado
Executioner Elixir Golem Battle Healer Mirror Electro Dragon Bowler Mega Knight
Electro Dragon
Battle Healer Elixir Golem Tornado Bowler Executioner Mega Knight
Bowler
Elixir Golem Battle Healer Tornado Electro Dragon Executioner
Executioner
Battle Healer Tornado Elixir Golem Electro Dragon Bowler Mega Knight
Mega Knight
Tornado Electro Dragon Executioner

Defense Synergies 5 11

Elixir Golem
Battle Healer
Mirror Electro Dragon Tornado Bowler Executioner
Mirror
Battle Healer Tornado Electro Dragon Bowler Executioner Mega Knight
Tornado
Mirror Bowler Executioner Battle Healer Electro Dragon Mega Knight
Electro Dragon
Battle Healer Mirror Tornado Bowler
Bowler
Tornado Battle Healer Mirror Electro Dragon
Executioner
Tornado Battle Healer Mirror Mega Knight
Mega Knight
Mirror Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Electro Dragon Executioner
Battle Healer Electro Dragon Executioner Mega Knight
Tornado Bowler Mega Knight Electro Dragon Executioner
Electro Dragon Bowler Mega Knight
Battle Healer Tornado Bowler Mega Knight
Tornado Bowler Electro Dragon Executioner Mega Knight
Tornado Electro Dragon Executioner
Bowler Battle Healer Electro Dragon Mega Knight
Tornado
Tornado Battle Healer Bowler Mega Knight
Executioner Tornado Electro Dragon Bowler Mega Knight
Executioner Tornado Electro Dragon
Bowler Mega Knight Battle Healer Electro Dragon
Bowler Executioner Mega Knight Tornado Electro Dragon
Mega Knight
Tornado Bowler Mega Knight
Mega Knight Tornado Electro Dragon Bowler Executioner
Mega Knight Battle Healer Tornado Electro Dragon Bowler Executioner
Tornado Executioner Battle Healer Electro Dragon Bowler Mega Knight
Tornado
Bowler Mega Knight Battle Healer Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Battle Healer Bowler
Battle Healer Electro Dragon Bowler Executioner Mega Knight
Mega Knight Battle Healer Electro Dragon Bowler
Bowler Mega Knight Battle Healer Tornado
Battle Healer Bowler Executioner Mega Knight
Executioner Tornado Electro Dragon
Battle Healer Bowler
Mega Knight Battle Healer
Electro Dragon Mega Knight Tornado
Mega Knight Electro Dragon Bowler
Mega Knight Tornado Bowler
Bowler Mega Knight Executioner
Electro Dragon Bowler Executioner Mega Knight
Electro Dragon Battle Healer Tornado Bowler Executioner
Bowler Executioner Mega Knight Battle Healer Electro Dragon
Tornado Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Tornado Electro Dragon Bowler Executioner
Electro Dragon
Executioner Bowler Mega Knight
Executioner Tornado Electro Dragon
Tornado Bowler Executioner
Tornado Electro Dragon Bowler Executioner
Tornado Electro Dragon
Tornado Electro Dragon Bowler
Tornado Electro Dragon Bowler
Tornado Electro Dragon Executioner
Bowler Executioner
Electro Dragon
Electro Dragon Bowler Executioner
Electro Dragon Bowler Executioner Mega Knight
Tornado
Electro Dragon Bowler Executioner Mega Knight
Tornado Electro Dragon Bowler Mega Knight
Bowler Mega Knight
Tornado
Tornado Bowler
Electro Dragon
Tornado Electro Dragon Bowler Executioner Mega Knight
Tornado Electro Dragon Bowler Executioner
Tornado Electro Dragon Bowler Mega Knight
Tornado
Tornado Electro Dragon Executioner
Electro Dragon
Bowler
Electro Dragon Mega Knight
Electro Dragon
Mega Knight
Bowler
Electro Dragon
Tornado Electro Dragon Executioner
Electro Dragon Bowler Executioner Mega Knight
Electro Dragon Bowler Executioner
Tornado
Electro Dragon Executioner Mega Knight
Electro Dragon Tornado Bowler
Tornado Electro Dragon Executioner
Electro Dragon Tornado Bowler Executioner Mega Knight
Electro Dragon Bowler Mega Knight

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