My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Royal Recruits Flying Machine Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Recruits Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Royal Recruits Guards Inferno Dragon
Giant Snowball
Minions Skeleton Barrel Royal Recruits Flying Machine Guards Inferno Dragon
Zap
Minions Skeleton Barrel Firecracker Flying Machine Guards Inferno Dragon
Barbarian Barrel
Skeleton Barrel Firecracker Royal Recruits Guards
The Log
Skeleton Barrel Firecracker Royal Recruits Guards
Earthquake
Firecracker Guards
Arrows
Minions Skeleton Barrel Firecracker Royal Recruits Flying Machine Guards
Royal Delivery
Minions Skeleton Barrel Firecracker Royal Recruits Flying Machine Guards Inferno Dragon
Fireball
Minions Skeleton Barrel Firecracker Flying Machine Inferno Dragon
Poison
Minions Skeleton Barrel Firecracker Royal Recruits Flying Machine Guards
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Royal Recruits Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Barrel Firecracker Guards Void Flying Machine Inferno Dragon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Skeleton Barrel Firecracker Guards

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Skeleton Barrel Firecracker Royal Recruits Inferno Dragon
Skeleton Barrel
Firecracker Minions Royal Recruits Flying Machine Guards Inferno Dragon
Firecracker
Skeleton Barrel Minions Royal Recruits Flying Machine Inferno Dragon
Royal Recruits
Minions Skeleton Barrel Firecracker Flying Machine
Flying Machine
Skeleton Barrel Firecracker Royal Recruits
Guards
Skeleton Barrel
Void
Inferno Dragon
Minions Skeleton Barrel Firecracker

Defense Synergies 0 7

Minions
Firecracker Royal Recruits Flying Machine
Skeleton Barrel
Firecracker
Minions Royal Recruits Flying Machine Guards
Royal Recruits
Minions Firecracker
Flying Machine
Minions Firecracker Guards
Guards
Firecracker Flying Machine
Void
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Barrel Firecracker Royal Recruits Flying Machine Void
Inferno Dragon Minions Firecracker Royal Recruits Flying Machine
Minions Royal Recruits Void Inferno Dragon
Royal Recruits Inferno Dragon Minions Firecracker Guards
Firecracker Royal Recruits
Minions Firecracker Flying Machine Guards
Minions Inferno Dragon Firecracker Flying Machine Void
Skeleton Barrel Royal Recruits Flying Machine Void
Inferno Dragon Minions Royal Recruits
Guards Firecracker Royal Recruits
Minions Guards Firecracker Royal Recruits Flying Machine
Minions Inferno Dragon Firecracker Flying Machine
Royal Recruits Minions Flying Machine Guards
Minions Firecracker Royal Recruits Guards
Royal Recruits Inferno Dragon
Royal Recruits Inferno Dragon
Minions Firecracker Royal Recruits
Minions Firecracker Royal Recruits Flying Machine Guards
Minions Firecracker Royal Recruits Flying Machine Guards Inferno Dragon
Royal Recruits Inferno Dragon
Royal Recruits Minions Firecracker Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Void
Void Skeleton Barrel Firecracker Flying Machine Inferno Dragon
Royal Recruits Guards Minions
Royal Recruits Guards
Royal Recruits Guards Inferno Dragon
Firecracker Minions Skeleton Barrel Flying Machine
Royal Recruits Guards Minions Flying Machine Void
Royal Recruits Inferno Dragon
Royal Recruits Void Minions Firecracker Flying Machine Inferno Dragon
Royal Recruits Guards Inferno Dragon
Inferno Dragon Minions Royal Recruits Flying Machine Guards
Royal Recruits Guards Void
Royal Recruits Guards
Royal Recruits Firecracker Flying Machine
Royal Recruits Guards Minions Firecracker Flying Machine Inferno Dragon
Minions Firecracker Royal Recruits Flying Machine Inferno Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Void Firecracker Royal Recruits Flying Machine Guards
Firecracker Void Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine Void
Skeleton Barrel Firecracker Royal Recruits Flying Machine Guards Void
Firecracker
Firecracker Minions Skeleton Barrel Flying Machine
Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine
Void Skeleton Barrel Firecracker Flying Machine
Minions Guards Void
Firecracker Void Skeleton Barrel Royal Recruits Flying Machine
Void Firecracker Flying Machine
Flying Machine Skeleton Barrel Firecracker Void
Minions Skeleton Barrel Firecracker Flying Machine Void
Skeleton Barrel Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine
Skeleton Barrel Firecracker Royal Recruits Flying Machine
Minions
Void Skeleton Barrel Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine
Minions Void
Void
Void
Skeleton Barrel Royal Recruits Flying Machine Void
Firecracker
Inferno Dragon
Firecracker Void Skeleton Barrel Flying Machine
Void Skeleton Barrel Flying Machine
Void Skeleton Barrel Firecracker
Firecracker Flying Machine
Minions Skeleton Barrel Firecracker Flying Machine Guards Void
Void
Void
Void Firecracker
Firecracker
Skeleton Barrel Minions Royal Recruits Flying Machine Guards Void
Firecracker Flying Machine
Void Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine
Void
Firecracker Royal Recruits Flying Machine
Minions Firecracker Royal Recruits Flying Machine Guards
Firecracker Flying Machine Void
Void Skeleton Barrel Firecracker Royal Recruits Flying Machine

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