My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Goblin Barrel Prince Bandit
Giant Snowball
Bomber Minions Goblin Barrel
Zap
Bomber Minions Goblin Barrel Prince Bandit
Barbarian Barrel
Bomber Valkyrie Goblin Barrel Bandit
The Log
Bomber Goblin Barrel Prince Bandit
Earthquake
Bomber Goblin Barrel
Arrows
Bomber Minions Goblin Barrel
Royal Delivery
Bomber Minions Valkyrie Goblin Barrel Prince Bandit
Fireball
Bomber Minions Goblin Barrel Bandit
Poison
Bomber Minions
Lightning
Valkyrie Prince Bandit
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Minions Goblin Barrel Bandit Fireball Valkyrie Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Minions Goblin Barrel

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Valkyrie Prince Bandit
Minions
Bomber Valkyrie Prince Bandit
Fireball
The Log
Valkyrie
Goblin Barrel Prince Bomber Minions Bandit
Goblin Barrel
Valkyrie Prince Bandit
Prince
Valkyrie Goblin Barrel Bomber Minions The Log
The Log
Fireball Prince Bandit
Bandit
Bomber Minions Valkyrie Goblin Barrel The Log

Defense Synergies 3 12

Bomber
Valkyrie The Log Bandit
Minions
Valkyrie Prince The Log Bandit
Fireball
The Log Valkyrie Bandit
Valkyrie
Minions Bomber Fireball Prince The Log Bandit
Goblin Barrel
Prince
The Log Minions Valkyrie
The Log
Fireball Prince Bomber Minions Valkyrie Bandit
Bandit
Bomber Minions Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Fireball Valkyrie The Log
Bomber Minions Valkyrie Prince The Log Bandit
Prince Bomber Minions Valkyrie Bandit
Prince Bomber Minions Valkyrie Bandit
Bomber Fireball Valkyrie Prince The Log
Fireball The Log Bomber Minions Valkyrie Bandit
Minions Fireball
Fireball Valkyrie The Log Bandit
Minions Prince
Bomber Valkyrie Prince Bandit
Minions Valkyrie Bomber Fireball The Log Bandit
Minions Fireball
Prince Bomber Minions Fireball Valkyrie The Log Bandit
Bomber Fireball Valkyrie Minions Prince The Log
Prince Bandit
Fireball Prince The Log Bandit
Bomber Minions Fireball Valkyrie Prince
Fireball Bomber Minions Valkyrie Prince The Log Bandit
Valkyrie The Log Bomber Minions Fireball Bandit
Prince
Bomber Valkyrie Minions Fireball Prince The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Prince Bandit
Fireball Bandit Bomber Valkyrie Prince The Log
Bandit Minions Valkyrie Prince The Log
Valkyrie Prince Fireball The Log Bandit
Valkyrie Prince Bandit
Fireball Minions
Prince Minions Fireball Valkyrie Bandit
Valkyrie Prince
Minions Fireball Valkyrie Prince The Log Bandit
Minions Valkyrie Prince
Fireball Valkyrie Prince The Log
Prince Fireball Valkyrie Bandit
Bomber Fireball Valkyrie
Bomber Minions Fireball Valkyrie Prince The Log
Minions Valkyrie Bomber Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fireball Valkyrie Prince The Log
Bomber Fireball Valkyrie The Log
Fireball Minions
Bomber The Log
Fireball The Log
Fireball The Log Bandit
Minions Fireball Prince
Fireball Valkyrie Prince The Log Bandit
Fireball
Fireball The Log Bandit
Minions Fireball Bandit
Fireball Prince The Log
Bomber Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Bomber Minions
Bomber Fireball Prince The Log Bandit
Bomber Fireball Valkyrie The Log
Minions Fireball Prince The Log
Fireball
Prince The Log
Fireball The Log
The Log Bomber Fireball Valkyrie
Fireball The Log Bandit
Fireball Prince The Log Bandit
Fireball The Log Bandit
Fireball
Minions Fireball
Fireball
Bomber Fireball The Log Bandit
Fireball
Prince
Fireball The Log
Minions Fireball Prince Bandit
Fireball
The Log Fireball
Fireball Valkyrie Prince
The Log Bomber Fireball
Fireball
Prince
Minions Fireball The Log
Fireball
Fireball Prince The Log Bandit

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