My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Miner
Zap
Mortar
Barbarian Barrel
Mortar Valkyrie Ice Wizard
The Log
Earthquake
Mortar
Arrows
Royal Delivery
Valkyrie Miner Ice Wizard
Fireball
Mortar Ice Wizard
Poison
Mortar Ice Wizard
Lightning
Mortar Valkyrie Ice Wizard
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie Rocket Tornado Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Tornado Poison Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Miner Ice Wizard Mortar Valkyrie Poison Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Tornado Miner Ice Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Miner Rocket Tornado The Log
Valkyrie
Tornado
Rocket
Tornado Mortar Miner
Tornado
Rocket Mortar Valkyrie Poison The Log Ice Wizard
Poison
Miner Tornado The Log
The Log
Mortar Tornado Poison Miner
Miner
Mortar Poison Rocket The Log
Ice Wizard
Tornado

Defense Synergies 2 15

Mortar
Valkyrie Tornado Poison The Log Ice Wizard
Valkyrie
Mortar Tornado The Log Ice Wizard
Rocket
Tornado The Log
Tornado
Rocket Ice Wizard Mortar Valkyrie Poison The Log
Poison
Mortar Tornado The Log Ice Wizard
The Log
Mortar Valkyrie Rocket Tornado Poison Miner Ice Wizard
Miner
The Log
Ice Wizard
Tornado Mortar Valkyrie Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Valkyrie The Log
Mortar Valkyrie The Log Ice Wizard
Mortar Rocket Tornado Valkyrie Ice Wizard
Mortar Valkyrie Ice Wizard
Valkyrie Rocket Tornado Poison The Log
Tornado The Log Valkyrie Ice Wizard
Rocket Tornado Mortar Poison Ice Wizard
Rocket Valkyrie Poison The Log
Mortar Tornado Ice Wizard
Tornado Valkyrie Miner Ice Wizard
Valkyrie Poison Ice Wizard Tornado The Log
Tornado Poison Ice Wizard
Mortar Valkyrie Rocket The Log Ice Wizard
Valkyrie Rocket Mortar Tornado Poison The Log
Mortar
Rocket Tornado Mortar The Log
Mortar Valkyrie Tornado Poison
Mortar Valkyrie Tornado The Log Ice Wizard
Mortar Valkyrie Tornado Poison The Log Ice Wizard
Mortar Tornado
Valkyrie Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Poison Mortar Valkyrie Rocket The Log Miner
Valkyrie Rocket The Log
Valkyrie Rocket Tornado The Log
Valkyrie
Rocket Poison Tornado Ice Wizard
Rocket Valkyrie Ice Wizard
Valkyrie
Rocket Mortar Valkyrie Tornado Poison The Log
Valkyrie
Rocket Valkyrie Tornado Poison The Log
Rocket Valkyrie
Valkyrie
Mortar Valkyrie Rocket Tornado Poison The Log
Valkyrie Poison The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Valkyrie Rocket The Log
Mortar Poison Tornado The Log Miner Ice Wizard
Rocket Poison The Log Miner
Valkyrie Rocket Poison The Log
Rocket Poison Mortar Valkyrie The Log
Poison Rocket Tornado Ice Wizard
Mortar Tornado Poison The Log
Poison The Log Tornado Ice Wizard
Poison The Log Miner Mortar Tornado
Rocket Tornado Poison
Rocket Poison Miner Mortar Valkyrie Tornado The Log
Poison Rocket Tornado
Rocket Poison Mortar The Log Miner
Mortar Rocket Poison
Mortar Poison The Log
Rocket Mortar Poison The Log
Mortar Rocket Poison The Log
Mortar Rocket Tornado Poison
Rocket
Rocket Mortar Poison The Log
Rocket Mortar Valkyrie Tornado Poison The Log Miner
Rocket Poison The Log
Rocket Tornado Poison
Rocket Tornado The Log
Rocket Mortar Poison The Log
Tornado Poison The Log Mortar Valkyrie Ice Wizard
Mortar Poison The Log Miner Tornado Ice Wizard
Mortar Tornado Poison The Log Miner
Rocket Poison Miner Mortar Tornado The Log
Poison Tornado Ice Wizard
Rocket Poison
Poison Mortar Rocket The Log Miner
Rocket Poison
Rocket Poison The Log
Rocket
Rocket Poison Tornado Ice Wizard
The Log
Poison Miner Valkyrie Rocket
The Log Mortar Poison
Rocket Tornado Poison
Rocket Tornado Poison The Log
Rocket Tornado Poison
Poison Mortar Rocket Tornado The Log Miner

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