My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Barrel Miner
Giant Snowball
Goblin Gang Barbarians Minion Horde Goblin Barrel Miner
Zap
Goblin Gang Minion Horde Goblin Barrel
Barbarian Barrel
Goblin Gang Barbarians Bomb Tower Goblin Barrel Ice Wizard
The Log
Goblin Gang Barbarians Goblin Barrel
Earthquake
Goblin Gang Barbarians Bomb Tower Goblin Barrel
Arrows
Goblin Gang Minion Horde Goblin Barrel
Royal Delivery
Goblin Gang Barbarians Minion Horde Goblin Barrel Miner Ice Wizard
Fireball
Goblin Gang Barbarians Minion Horde Bomb Tower Goblin Barrel Ice Wizard
Poison
Goblin Gang Barbarians Minion Horde Bomb Tower Ice Wizard
Lightning
Bomb Tower Ice Wizard
Rocket
Barbarians Minion Horde Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Goblin Barrel Miner Ice Wizard Bomb Tower Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Goblin Barrel Miner

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Miner
Goblin Gang
Goblin Barrel Miner
Barbarians
Minion Horde
Miner
Bomb Tower
Goblin Barrel
Goblin Gang Arrows Miner Ice Wizard
Miner
Goblin Gang Minion Horde Arrows Goblin Barrel
Ice Wizard
Goblin Barrel

Defense Synergies 0 10

Arrows
Barbarians Bomb Tower Ice Wizard
Goblin Gang
Barbarians Bomb Tower Miner Ice Wizard
Barbarians
Arrows Goblin Gang Minion Horde
Minion Horde
Barbarians Ice Wizard
Bomb Tower
Arrows Goblin Gang Ice Wizard
Goblin Barrel
Miner
Goblin Gang
Ice Wizard
Arrows Goblin Gang Minion Horde Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Barbarians Minion Horde Bomb Tower Goblin Gang Ice Wizard
Goblin Gang Barbarians Minion Horde Bomb Tower Ice Wizard
Barbarians Minion Horde Bomb Tower Goblin Gang Ice Wizard
Arrows Barbarians Bomb Tower
Arrows Goblin Gang Bomb Tower Ice Wizard
Minion Horde Arrows Goblin Gang Bomb Tower Ice Wizard
Arrows Barbarians Bomb Tower
Barbarians Minion Horde Goblin Gang Bomb Tower Ice Wizard
Goblin Gang Barbarians Minion Horde Miner Ice Wizard
Goblin Gang Barbarians Minion Horde Ice Wizard Arrows Bomb Tower
Arrows Minion Horde Goblin Gang Ice Wizard
Barbarians Minion Horde Bomb Tower Goblin Gang Ice Wizard
Bomb Tower Arrows Goblin Gang Barbarians Minion Horde
Barbarians Goblin Gang Minion Horde Bomb Tower
Barbarians Minion Horde Bomb Tower Goblin Gang
Barbarians Minion Horde Bomb Tower Arrows Goblin Gang
Arrows Bomb Tower Goblin Gang Barbarians Minion Horde Ice Wizard
Arrows Bomb Tower Barbarians Ice Wizard
Barbarians Bomb Tower
Goblin Gang Arrows Barbarians Minion Horde Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians
Arrows Goblin Gang Bomb Tower Miner
Goblin Gang Barbarians Minion Horde Bomb Tower
Goblin Gang Barbarians Minion Horde
Barbarians Goblin Gang Minion Horde
Arrows Goblin Gang Minion Horde Bomb Tower Ice Wizard
Goblin Gang Barbarians Minion Horde Bomb Tower Ice Wizard
Barbarians Minion Horde Bomb Tower
Minion Horde Barbarians Bomb Tower
Goblin Gang Barbarians Minion Horde
Barbarians Minion Horde Bomb Tower
Arrows Barbarians
Barbarians Goblin Gang Minion Horde Bomb Tower
Barbarians Minion Horde Bomb Tower
Goblin Gang Barbarians Minion Horde Bomb Tower
Arrows Barbarians Minion Horde Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Miner Ice Wizard
Arrows Minion Horde Miner
Arrows Barbarians
Arrows Minion Horde
Arrows Minion Horde Ice Wizard
Arrows Minion Horde
Arrows Ice Wizard
Arrows Miner
Goblin Gang Minion Horde
Miner Arrows Minion Horde
Arrows
Miner
Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Arrows
Arrows Miner
Minion Horde
Arrows
Arrows Barbarians Minion Horde
Arrows Ice Wizard
Minion Horde
Arrows Miner Ice Wizard
Arrows Miner
Miner Arrows
Arrows Minion Horde Ice Wizard
Minion Horde
Minion Horde
Arrows Minion Horde Miner
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Goblin Gang Barbarians
Arrows Ice Wizard
Arrows
Miner Goblin Gang Minion Horde
Arrows
Arrows
Minion Horde
Goblin Gang Minion Horde
Miner

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