My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Guards Miner
Giant Snowball
Minion Horde Hog Rider Guards Witch Miner
Zap
Minion Horde Inferno Tower Guards Witch
Barbarian Barrel
Inferno Tower Guards Witch
The Log
Hog Rider Guards Witch
Earthquake
Hog Rider Inferno Tower Guards Witch
Arrows
Minion Horde Guards Witch
Royal Delivery
Minion Horde Hog Rider Guards Witch Miner
Fireball
Minion Horde Hog Rider Inferno Tower Witch
Poison
Minion Horde Inferno Tower Guards Witch
Lightning
Inferno Tower Witch
Rocket
Minion Horde Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Miner Fireball Hog Rider Minion Horde Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Miner Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Hog Rider
Fireball
Hog Rider The Log Miner
Hog Rider
Fireball The Log Minion Horde Guards Witch
Inferno Tower
Guards
Miner Hog Rider The Log
Witch
Hog Rider Miner
The Log
Hog Rider Fireball Guards Miner
Miner
Minion Horde Guards Fireball Witch The Log

Defense Synergies 3 8

Minion Horde
Inferno Tower The Log
Fireball
The Log Inferno Tower Miner
Hog Rider
Inferno Tower
Guards The Log Minion Horde Fireball
Guards
Inferno Tower Witch The Log
Witch
Guards The Log
The Log
Fireball Inferno Tower Minion Horde Guards Witch Miner
Miner
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Inferno Tower The Log
Minion Horde Inferno Tower Witch The Log
Minion Horde Inferno Tower Witch
Minion Horde Inferno Tower Witch Guards
Fireball The Log
Fireball The Log Guards
Minion Horde Inferno Tower Fireball Witch
Fireball Inferno Tower The Log
Minion Horde Inferno Tower Witch
Guards Minion Horde Inferno Tower Miner
Minion Horde Guards Witch Fireball The Log
Minion Horde Inferno Tower Fireball Witch
Minion Horde Inferno Tower Fireball Guards Witch The Log
Fireball Minion Horde Guards Witch The Log
Inferno Tower Minion Horde
Minion Horde Inferno Tower Fireball The Log
Minion Horde Fireball Inferno Tower Witch
Fireball Minion Horde Guards Witch The Log
Witch The Log Fireball Guards
Inferno Tower
Minion Horde Fireball Guards Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Inferno Tower Witch
Fireball The Log Miner
Guards Minion Horde Inferno Tower Witch The Log
Guards Minion Horde Fireball Inferno Tower The Log
Inferno Tower Minion Horde Guards Witch
Fireball Minion Horde Witch
Guards Minion Horde Fireball Inferno Tower Witch
Inferno Tower Minion Horde
Minion Horde Fireball Inferno Tower Witch The Log
Inferno Tower Witch Minion Horde Guards
Minion Horde Inferno Tower Guards Witch
Fireball Guards The Log
Minion Horde Fireball Inferno Tower Guards Witch
Minion Horde Fireball Witch
Inferno Tower Guards Witch Minion Horde Fireball The Log
Minion Horde Fireball Inferno Tower Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Guards The Log
Fireball The Log Miner
Minion Horde Fireball The Log Miner
Fireball Guards The Log
Fireball Minion Horde The Log
Fireball Minion Horde Witch
Minion Horde Witch The Log
Fireball The Log
Fireball The Log Miner
Minion Horde Fireball Guards
Miner Minion Horde Fireball The Log
Fireball
Fireball The Log Miner
Minion Horde Fireball
Fireball The Log
Minion Horde Fireball Witch The Log
Minion Horde Fireball The Log
Fireball
Minion Horde
Fireball The Log
Fireball Witch The Log Miner
Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball Witch
Minion Horde Witch
Fireball The Log Miner Witch
Fireball Witch The Log Miner
Fireball Miner The Log
Minion Horde Fireball Witch
Minion Horde Fireball Guards Witch
Minion Horde Fireball
Minion Horde Fireball The Log Miner
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Fireball Guards Witch
Fireball Witch
The Log Fireball
Fireball Miner Minion Horde
The Log Fireball
Fireball
Minion Horde
Minion Horde Fireball Guards Witch The Log
Fireball Witch
Fireball Witch The Log Miner

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