My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Skeleton Army Balloon Lumberjack
Zap
Firecracker Skeleton Army Balloon
Barbarian Barrel
Firecracker Skeleton Army Lumberjack
The Log
Firecracker Skeleton Army Lumberjack
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Skeleton Army Balloon Lumberjack
Fireball
Firecracker Skeleton Army Balloon Lumberjack
Poison
Firecracker Skeleton Army Balloon
Lightning
Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Earthquake Skeleton Army Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Earthquake

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Earthquake Balloon The Log Lumberjack Mega Knight
Firecracker
Zap Earthquake Balloon Lumberjack Mega Knight
Earthquake
Zap Firecracker Balloon The Log Mega Knight
Skeleton Army
Balloon
Zap Lumberjack Firecracker Earthquake The Log Mega Knight
The Log
Zap Earthquake Balloon Lumberjack Mega Knight
Lumberjack
Balloon Zap Firecracker The Log Mega Knight
Mega Knight
Zap Firecracker Earthquake Balloon The Log Lumberjack

Defense Synergies 2 15

Zap
Mega Knight Firecracker Earthquake Skeleton Army The Log Lumberjack
Firecracker
The Log Zap Earthquake Skeleton Army Lumberjack Mega Knight
Earthquake
Zap Firecracker The Log Mega Knight
Skeleton Army
Zap Firecracker The Log Lumberjack
Balloon
The Log
Firecracker Zap Earthquake Skeleton Army Lumberjack Mega Knight
Lumberjack
Zap Firecracker Skeleton Army The Log
Mega Knight
Zap Firecracker Earthquake The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Firecracker The Log
Skeleton Army Lumberjack Zap Firecracker The Log Mega Knight
Skeleton Army Lumberjack Mega Knight
Skeleton Army Lumberjack Firecracker Mega Knight
Firecracker Earthquake Skeleton Army The Log Lumberjack Mega Knight
Skeleton Army The Log Zap Firecracker Earthquake Lumberjack Mega Knight
Zap Firecracker
Earthquake Zap The Log Mega Knight
Skeleton Army Lumberjack
Skeleton Army Firecracker Lumberjack Mega Knight
Skeleton Army Zap Firecracker Earthquake The Log Lumberjack Mega Knight
Zap Firecracker
Skeleton Army Lumberjack Mega Knight Zap Earthquake The Log
Skeleton Army Mega Knight Zap Firecracker Earthquake The Log Lumberjack
Skeleton Army Lumberjack Mega Knight
Skeleton Army Zap The Log Lumberjack Mega Knight
Mega Knight Firecracker Skeleton Army Lumberjack
Mega Knight Zap Firecracker Skeleton Army The Log Lumberjack
Zap Earthquake The Log Firecracker Lumberjack Mega Knight
Lumberjack
Skeleton Army Mega Knight Firecracker Earthquake The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Zap
Zap Firecracker The Log Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Zap The Log
Skeleton Army Lumberjack Mega Knight Zap The Log
Skeleton Army Lumberjack Mega Knight
Firecracker Zap
Skeleton Army Lumberjack
Mega Knight Skeleton Army Lumberjack
Zap Mega Knight Firecracker Skeleton Army The Log
Skeleton Army
Mega Knight Lumberjack
Skeleton Army Mega Knight Zap The Log
Skeleton Army Mega Knight Lumberjack
Firecracker Skeleton Army Mega Knight
Skeleton Army Zap Firecracker The Log Lumberjack
Mega Knight Zap Firecracker Earthquake The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker The Log
Firecracker Zap The Log
Earthquake The Log
Earthquake Firecracker The Log
Zap Firecracker Earthquake The Log Mega Knight
Firecracker Zap
Firecracker Earthquake The Log
Earthquake The Log Zap Firecracker
The Log Zap Firecracker
Lumberjack
Firecracker Zap Earthquake The Log
Zap Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker
Earthquake Zap Firecracker The Log
Earthquake Zap Firecracker The Log
Earthquake Firecracker The Log Mega Knight
Earthquake
Zap Firecracker Earthquake The Log Mega Knight
Zap Firecracker Earthquake The Log Mega Knight
Earthquake The Log Mega Knight
The Log
Earthquake Zap The Log
Zap Firecracker Earthquake The Log Mega Knight
Firecracker The Log Zap Earthquake
Zap The Log Mega Knight
Zap Firecracker The Log
Zap Firecracker
Zap Firecracker
Zap Earthquake The Log Mega Knight
Zap Firecracker
Mega Knight
Firecracker Earthquake The Log
Zap Earthquake Skeleton Army
Zap Firecracker
The Log
Firecracker Lumberjack Mega Knight
The Log Zap Firecracker Earthquake
Zap
Firecracker Mega Knight
Zap Firecracker The Log
Firecracker Zap
Zap Firecracker The Log Mega Knight

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