My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Baby Dragon Fisherman Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Goblin Hut Baby Dragon Fisherman Lumberjack
Zap
Goblin Hut Fisherman
Barbarian Barrel
Goblin Hut Electro Wizard Lumberjack
The Log
Goblin Hut Fisherman Lumberjack
Earthquake
Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Goblin Hut Baby Dragon Fisherman Electro Wizard Lumberjack
Fireball
Goblin Hut Baby Dragon Fisherman Electro Wizard Lumberjack
Poison
Goblin Hut Fisherman Electro Wizard
Lightning
Goblin Hut Baby Dragon Fisherman Electro Wizard Lumberjack
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fisherman Baby Dragon Poison Electro Wizard Lumberjack Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Fisherman Baby Dragon Poison

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lumberjack Mega Knight
Goblin Hut
Baby Dragon Fisherman Lumberjack Mega Knight
Baby Dragon
Goblin Hut Poison Fisherman Electro Wizard Lumberjack Mega Knight
Poison
Baby Dragon Mega Knight
Fisherman
Goblin Hut Baby Dragon Mega Knight
Electro Wizard
Baby Dragon Lumberjack Mega Knight
Lumberjack
Arrows Goblin Hut Baby Dragon Electro Wizard Mega Knight
Mega Knight
Arrows Goblin Hut Baby Dragon Poison Fisherman Electro Wizard Lumberjack

Defense Synergies 1 12

Arrows
Mega Knight Goblin Hut Lumberjack
Goblin Hut
Arrows Baby Dragon Electro Wizard Lumberjack
Baby Dragon
Goblin Hut Lumberjack Mega Knight
Poison
Electro Wizard Mega Knight
Fisherman
Mega Knight
Electro Wizard
Goblin Hut Poison Lumberjack Mega Knight
Lumberjack
Arrows Goblin Hut Baby Dragon Electro Wizard
Mega Knight
Arrows Baby Dragon Poison Fisherman Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Baby Dragon Electro Wizard
Lumberjack Goblin Hut Fisherman Electro Wizard Mega Knight
Goblin Hut Fisherman Lumberjack Mega Knight Electro Wizard
Goblin Hut Lumberjack Fisherman Electro Wizard Mega Knight
Arrows Poison Lumberjack Mega Knight
Arrows Baby Dragon Electro Wizard Lumberjack Mega Knight
Electro Wizard Arrows Goblin Hut Baby Dragon Poison
Arrows Baby Dragon Poison Electro Wizard Mega Knight
Goblin Hut Fisherman Lumberjack
Fisherman Electro Wizard Lumberjack Mega Knight
Poison Electro Wizard Arrows Goblin Hut Baby Dragon Fisherman Lumberjack Mega Knight
Arrows Goblin Hut Baby Dragon Poison Electro Wizard
Goblin Hut Lumberjack Mega Knight Electro Wizard
Mega Knight Arrows Goblin Hut Baby Dragon Poison Electro Wizard Lumberjack
Goblin Hut Electro Wizard Lumberjack Mega Knight
Goblin Hut Fisherman Electro Wizard Lumberjack Mega Knight
Mega Knight Arrows Goblin Hut Poison Fisherman Electro Wizard Lumberjack
Arrows Mega Knight Goblin Hut Baby Dragon Fisherman Electro Wizard Lumberjack
Arrows Baby Dragon Poison Goblin Hut Fisherman Electro Wizard Lumberjack Mega Knight
Goblin Hut Fisherman Electro Wizard Lumberjack
Mega Knight Arrows Baby Dragon Poison Fisherman Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Goblin Hut Fisherman Electro Wizard
Poison Electro Wizard Arrows Baby Dragon Fisherman Lumberjack Mega Knight
Lumberjack Mega Knight Goblin Hut Fisherman Electro Wizard
Lumberjack Mega Knight Fisherman Electro Wizard
Goblin Hut Fisherman Lumberjack Mega Knight
Arrows Poison Goblin Hut Baby Dragon Electro Wizard
Goblin Hut Electro Wizard Lumberjack
Mega Knight Fisherman Lumberjack
Electro Wizard Mega Knight Goblin Hut Baby Dragon Poison
Goblin Hut
Mega Knight Goblin Hut Lumberjack
Mega Knight Arrows Poison Electro Wizard
Mega Knight Lumberjack
Baby Dragon Mega Knight
Goblin Hut Electro Wizard Baby Dragon Poison Fisherman Lumberjack
Arrows Poison Mega Knight Goblin Hut Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Baby Dragon
Arrows Poison Baby Dragon Fisherman Electro Wizard
Arrows Goblin Hut Baby Dragon Poison
Arrows Poison
Poison Arrows Baby Dragon Mega Knight
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison Fisherman
Poison Fisherman Electro Wizard Lumberjack
Poison Arrows Fisherman Electro Wizard
Poison Arrows Baby Dragon
Poison Goblin Hut Baby Dragon Fisherman
Arrows Baby Dragon Poison Fisherman
Arrows Goblin Hut Baby Dragon Poison Fisherman
Arrows Goblin Hut Baby Dragon Poison
Arrows Goblin Hut Baby Dragon Poison Mega Knight
Arrows Poison
Fisherman
Arrows Baby Dragon Poison Fisherman Electro Wizard Mega Knight
Arrows Baby Dragon Poison Mega Knight
Baby Dragon Poison Mega Knight
Arrows Poison
Fisherman
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon Mega Knight
Fisherman
Arrows Poison Baby Dragon Fisherman Electro Wizard
Arrows Baby Dragon Poison Fisherman Mega Knight
Poison Arrows Baby Dragon Fisherman
Poison Arrows Baby Dragon Electro Wizard
Electro Wizard Goblin Hut Poison
Poison Arrows Mega Knight
Arrows Poison Electro Wizard
Mega Knight
Arrows Poison
Electro Wizard Goblin Hut
Poison Arrows Baby Dragon Electro Wizard
Arrows
Poison Baby Dragon Electro Wizard Lumberjack Mega Knight
Arrows Baby Dragon Poison
Arrows Poison
Mega Knight
Baby Dragon Poison Electro Wizard
Poison Electro Wizard
Poison Baby Dragon Electro Wizard Mega Knight

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