My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
RIP
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Giant Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Goblin Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Healer Wall Breakers Goblin Giant Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Clone Graveyard
Giant Snowball
Wall Breakers Clone Graveyard
Zap
Wall Breakers Clone Goblin Giant Graveyard
Barbarian Barrel
Wall Breakers Clone Magic Archer Graveyard
The Log
Mini P.E.K.K.A Wall Breakers Clone Graveyard
Earthquake
Clone Graveyard
Arrows
Wall Breakers Clone Graveyard
Royal Delivery
Mini P.E.K.K.A Battle Healer Wall Breakers Clone Magic Archer Graveyard
Fireball
Battle Healer Wall Breakers Clone Magic Archer
Poison
Battle Healer Clone Magic Archer Graveyard
Lightning
Mini P.E.K.K.A Battle Healer Magic Archer
Rocket
Battle Healer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Healer Clone Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Clone Mini P.E.K.K.A Battle Healer Magic Archer Graveyard Goblin Giant Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Clone Mini P.E.K.K.A Battle Healer

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Battle Healer Goblin Giant Golem Magic Archer Graveyard
Battle Healer
Mini P.E.K.K.A Goblin Giant Golem Magic Archer Graveyard
Wall Breakers
Goblin Giant
Clone
Golem Goblin Giant Magic Archer
Goblin Giant
Mini P.E.K.K.A Battle Healer Wall Breakers Clone Magic Archer Graveyard
Golem
Clone Mini P.E.K.K.A Battle Healer Magic Archer Graveyard
Magic Archer
Mini P.E.K.K.A Battle Healer Clone Goblin Giant Golem
Graveyard
Mini P.E.K.K.A Battle Healer Goblin Giant Golem

Defense Synergies 0 4

Mini P.E.K.K.A
Battle Healer Magic Archer
Battle Healer
Mini P.E.K.K.A Magic Archer
Wall Breakers
Clone
Goblin Giant
Magic Archer
Golem
Magic Archer
Mini P.E.K.K.A Battle Healer Goblin Giant
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant Magic Archer
Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A Battle Healer
Magic Archer
Magic Archer
Battle Healer Goblin Giant Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Battle Healer
Goblin Giant Magic Archer
Magic Archer
Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A
Battle Healer Magic Archer
Battle Healer Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Battle Healer Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A Battle Healer Magic Archer
Mini P.E.K.K.A Battle Healer Goblin Giant
Mini P.E.K.K.A Battle Healer Goblin Giant
Mini P.E.K.K.A Battle Healer Goblin Giant
Goblin Giant Magic Archer
Mini P.E.K.K.A Battle Healer Goblin Giant
Mini P.E.K.K.A Battle Healer Goblin Giant
Mini P.E.K.K.A Magic Archer
Goblin Giant
Mini P.E.K.K.A
Goblin Giant
Mini P.E.K.K.A Goblin Giant
Magic Archer
Mini P.E.K.K.A Battle Healer Goblin Giant Magic Archer
Mini P.E.K.K.A Battle Healer Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Magic Archer
Goblin Giant Magic Archer
Magic Archer
Goblin Giant Magic Archer
Magic Archer
Magic Archer
Mini P.E.K.K.A
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Mini P.E.K.K.A
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Mini P.E.K.K.A Magic Archer
Magic Archer
Magic Archer
Magic Archer
Goblin Giant Magic Archer

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