My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Three Musketeers Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Cage Battle Ram Three Musketeers Hunter Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Three Musketeers Skeleton Army
Giant Snowball
Mega Minion Battle Ram Three Musketeers Skeleton Army
Zap
Battle Ram Three Musketeers Skeleton Army
Barbarian Barrel
Goblin Cage Battle Ram Three Musketeers Skeleton Army Hunter
The Log
Goblin Cage Battle Ram Three Musketeers Skeleton Army Hunter
Earthquake
Goblin Cage Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mega Minion Goblin Cage Battle Ram Three Musketeers Skeleton Army Hunter
Fireball
Mega Minion Goblin Cage Battle Ram Three Musketeers Skeleton Army Hunter
Poison
Mega Minion Goblin Cage Three Musketeers Skeleton Army Hunter
Lightning
Mega Minion Goblin Cage Battle Ram Three Musketeers Hunter
Rocket
Three Musketeers Hunter

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Mega Minion Battle Ram Skeleton Army Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Mega Minion Skeleton Army Goblin Cage Battle Ram Hunter Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Royal Delivery Mega Minion Skeleton Army Goblin Cage

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Mega Minion
Golem
Goblin Cage
Battle Ram Three Musketeers Hunter Golem
Battle Ram
Goblin Cage Three Musketeers Hunter
Three Musketeers
Goblin Cage Battle Ram
Skeleton Army
Hunter
Goblin Cage Battle Ram Golem
Golem
Mega Minion Goblin Cage Hunter

Defense Synergies 0 10

Royal Delivery
Mega Minion Goblin Cage Three Musketeers Skeleton Army Hunter
Mega Minion
Royal Delivery Goblin Cage Skeleton Army Hunter
Goblin Cage
Royal Delivery Mega Minion Skeleton Army Hunter
Battle Ram
Three Musketeers
Royal Delivery
Skeleton Army
Royal Delivery Mega Minion Goblin Cage
Hunter
Royal Delivery Mega Minion Goblin Cage
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Cage
Skeleton Army Hunter Royal Delivery Mega Minion Goblin Cage Three Musketeers
Goblin Cage Three Musketeers Skeleton Army Hunter Royal Delivery Mega Minion
Goblin Cage Three Musketeers Skeleton Army Hunter Mega Minion
Royal Delivery Goblin Cage Skeleton Army
Royal Delivery Skeleton Army Mega Minion Hunter
Mega Minion Three Musketeers Hunter Royal Delivery Goblin Cage
Goblin Cage
Three Musketeers Hunter Goblin Cage Skeleton Army
Skeleton Army Royal Delivery Hunter
Skeleton Army Royal Delivery Mega Minion Hunter
Mega Minion Three Musketeers Hunter Royal Delivery
Goblin Cage Skeleton Army Hunter Royal Delivery Three Musketeers
Three Musketeers Skeleton Army Royal Delivery Mega Minion Goblin Cage Hunter
Skeleton Army Goblin Cage Three Musketeers Hunter
Skeleton Army Royal Delivery Goblin Cage Three Musketeers Hunter
Three Musketeers Royal Delivery Goblin Cage Skeleton Army Hunter
Royal Delivery Goblin Cage Mega Minion Three Musketeers Skeleton Army Hunter
Royal Delivery Goblin Cage Hunter Mega Minion
Goblin Cage Three Musketeers Hunter
Skeleton Army Royal Delivery Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Delivery Goblin Cage
Royal Delivery Mega Minion Hunter
Royal Delivery Skeleton Army Goblin Cage Hunter
Skeleton Army Hunter Royal Delivery Goblin Cage
Royal Delivery Goblin Cage Three Musketeers Skeleton Army Hunter
Royal Delivery Three Musketeers Hunter
Royal Delivery Skeleton Army Mega Minion Goblin Cage Hunter
Royal Delivery Goblin Cage Skeleton Army Hunter
Royal Delivery Goblin Cage Mega Minion Skeleton Army
Royal Delivery Mega Minion Goblin Cage Three Musketeers Skeleton Army
Mega Minion Goblin Cage Hunter
Skeleton Army Royal Delivery Goblin Cage
Royal Delivery Skeleton Army Goblin Cage Three Musketeers Hunter
Goblin Cage Three Musketeers Skeleton Army
Skeleton Army Royal Delivery Mega Minion Goblin Cage Three Musketeers Hunter
Royal Delivery Mega Minion Goblin Cage Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mega Minion Hunter
Hunter
Three Musketeers
Three Musketeers Hunter
Three Musketeers Hunter
Three Musketeers
Three Musketeers
Mega Minion Three Musketeers Hunter
Hunter
Mega Minion
Hunter
Hunter
Mega Minion
Mega Minion
Hunter
Skeleton Army
Mega Minion Three Musketeers Hunter
Mega Minion Three Musketeers Hunter
Mega Minion Three Musketeers

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