My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Balloon Electro Dragon Giant Skeleton Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Electro Dragon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Balloon Giant Skeleton
Giant Snowball
Hog Rider Balloon Electro Dragon Lumberjack
Zap
Balloon
Barbarian Barrel
Goblin Cage Giant Skeleton Ice Wizard Lumberjack
The Log
Goblin Cage Hog Rider Giant Skeleton Lumberjack
Earthquake
Goblin Cage Hog Rider
Arrows
Royal Delivery
Goblin Cage Hog Rider Balloon Electro Dragon Giant Skeleton Ice Wizard Lumberjack
Fireball
Goblin Cage Hog Rider Balloon Electro Dragon Ice Wizard Lumberjack
Poison
Goblin Cage Balloon Electro Dragon Ice Wizard
Lightning
Goblin Cage Balloon Electro Dragon Ice Wizard Lumberjack
Rocket
Hog Rider Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Ice Wizard Goblin Cage Hog Rider Lumberjack Balloon Electro Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Ice Wizard Goblin Cage Hog Rider

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Balloon Giant Skeleton Lumberjack
Goblin Cage
Hog Rider Balloon Giant Skeleton Lumberjack
Hog Rider
Arrows Goblin Cage Balloon Giant Skeleton Lumberjack
Balloon
Arrows Lumberjack Goblin Cage Hog Rider Electro Dragon Giant Skeleton Ice Wizard
Electro Dragon
Balloon Giant Skeleton Ice Wizard
Giant Skeleton
Arrows Goblin Cage Hog Rider Balloon Electro Dragon Ice Wizard Lumberjack
Ice Wizard
Balloon Electro Dragon Giant Skeleton Lumberjack
Lumberjack
Balloon Arrows Goblin Cage Hog Rider Giant Skeleton Ice Wizard

Defense Synergies 0 12

Arrows
Giant Skeleton Ice Wizard Lumberjack
Goblin Cage
Electro Dragon Ice Wizard Lumberjack
Hog Rider
Balloon
Electro Dragon
Goblin Cage Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton
Arrows Electro Dragon Ice Wizard Lumberjack
Ice Wizard
Arrows Goblin Cage Electro Dragon Giant Skeleton Lumberjack
Lumberjack
Arrows Goblin Cage Electro Dragon Giant Skeleton Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Electro Dragon
Lumberjack Goblin Cage Electro Dragon Ice Wizard
Goblin Cage Lumberjack Electro Dragon Giant Skeleton Ice Wizard
Goblin Cage Lumberjack Electro Dragon Ice Wizard
Arrows Goblin Cage Giant Skeleton Lumberjack
Arrows Electro Dragon Ice Wizard Lumberjack
Arrows Goblin Cage Electro Dragon Ice Wizard
Arrows Goblin Cage Electro Dragon Giant Skeleton
Goblin Cage Ice Wizard Lumberjack
Giant Skeleton Ice Wizard Lumberjack
Ice Wizard Arrows Electro Dragon Giant Skeleton Lumberjack
Arrows Electro Dragon Ice Wizard
Goblin Cage Lumberjack Electro Dragon Giant Skeleton Ice Wizard
Arrows Goblin Cage Electro Dragon Lumberjack
Goblin Cage Lumberjack
Goblin Cage Lumberjack
Arrows Goblin Cage Electro Dragon Lumberjack
Arrows Goblin Cage Electro Dragon Ice Wizard Lumberjack
Arrows Goblin Cage Electro Dragon Giant Skeleton Ice Wizard Lumberjack
Goblin Cage Lumberjack
Arrows Electro Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Cage Giant Skeleton
Arrows Electro Dragon Lumberjack
Giant Skeleton Lumberjack Goblin Cage Electro Dragon
Giant Skeleton Lumberjack Goblin Cage
Giant Skeleton Goblin Cage Lumberjack
Arrows Electro Dragon Ice Wizard
Goblin Cage Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton Goblin Cage Lumberjack
Goblin Cage Electro Dragon Giant Skeleton
Goblin Cage
Goblin Cage Electro Dragon Giant Skeleton Lumberjack
Arrows Goblin Cage Giant Skeleton
Giant Skeleton Goblin Cage Lumberjack
Goblin Cage Electro Dragon
Electro Dragon Goblin Cage Giant Skeleton Lumberjack
Arrows Goblin Cage Electro Dragon Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon Giant Skeleton
Arrows Electro Dragon Ice Wizard
Arrows Electro Dragon Giant Skeleton
Arrows Giant Skeleton
Arrows
Arrows Electro Dragon Ice Wizard
Arrows
Arrows Electro Dragon Ice Wizard
Arrows Electro Dragon
Electro Dragon Lumberjack
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Giant Skeleton
Arrows
Arrows Electro Dragon
Arrows Electro Dragon Ice Wizard
Arrows Electro Dragon Ice Wizard
Arrows Electro Dragon
Arrows
Arrows Electro Dragon Ice Wizard
Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Giant Skeleton
Arrows
Electro Dragon
Arrows Electro Dragon Ice Wizard
Arrows
Electro Dragon Lumberjack
Arrows Electro Dragon
Arrows Giant Skeleton
Electro Dragon
Electro Dragon Giant Skeleton
Electro Dragon
Electro Dragon Giant Skeleton

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