My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Goblin Gang Dart Goblin Hog Rider
Zap
Goblin Gang Dart Goblin Inferno Tower
Barbarian Barrel
Goblin Gang Elite Barbarians Dart Goblin Inferno Tower
The Log
Goblin Gang Elite Barbarians Dart Goblin Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Elite Barbarians Dart Goblin Hog Rider
Fireball
Goblin Gang Elite Barbarians Dart Goblin Hog Rider Inferno Tower
Poison
Goblin Gang Dart Goblin Inferno Tower
Lightning
Elite Barbarians Inferno Tower
Rocket
Elite Barbarians Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Dart Goblin Hog Rider Inferno Tower Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Dart Goblin

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Dart Goblin The Log
Goblin Gang
Hog Rider Dart Goblin
Elite Barbarians
Zap Dart Goblin Hog Rider The Log
Dart Goblin
Zap Goblin Gang Elite Barbarians Hog Rider The Log
Hog Rider
Zap Goblin Gang The Log Elite Barbarians Dart Goblin Rocket
Inferno Tower
Rocket
Hog Rider
The Log
Hog Rider Zap Elite Barbarians Dart Goblin

Defense Synergies 2 12

Zap
Goblin Gang Elite Barbarians Dart Goblin Inferno Tower The Log
Goblin Gang
Inferno Tower Zap Dart Goblin The Log
Elite Barbarians
Zap Dart Goblin The Log
Dart Goblin
Zap Goblin Gang Elite Barbarians Inferno Tower The Log
Hog Rider
Inferno Tower
Goblin Gang The Log Zap Dart Goblin
Rocket
The Log
The Log
Inferno Tower Zap Goblin Gang Elite Barbarians Dart Goblin Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Dart Goblin Inferno Tower The Log
Elite Barbarians Inferno Tower Zap Goblin Gang Dart Goblin The Log
Goblin Gang Inferno Tower Rocket Elite Barbarians Dart Goblin
Elite Barbarians Inferno Tower Goblin Gang Dart Goblin
Elite Barbarians Rocket The Log
Goblin Gang The Log Zap Dart Goblin
Dart Goblin Inferno Tower Rocket Zap Goblin Gang
Rocket Zap Dart Goblin Inferno Tower The Log
Inferno Tower Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Dart Goblin Inferno Tower
Goblin Gang Dart Goblin Zap The Log
Inferno Tower Zap Goblin Gang Dart Goblin
Inferno Tower Zap Goblin Gang Elite Barbarians Rocket The Log
Rocket Zap Goblin Gang Dart Goblin The Log
Elite Barbarians Inferno Tower Goblin Gang
Inferno Tower Rocket Zap Goblin Gang Elite Barbarians The Log
Goblin Gang Elite Barbarians Inferno Tower
Zap Goblin Gang Elite Barbarians Dart Goblin The Log
Zap The Log Dart Goblin
Elite Barbarians Dart Goblin Inferno Tower
Goblin Gang Elite Barbarians Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Inferno Tower
Zap Goblin Gang Elite Barbarians Rocket The Log
Goblin Gang Zap Elite Barbarians Inferno Tower Rocket The Log
Goblin Gang Rocket Zap Elite Barbarians Inferno Tower The Log
Inferno Tower Goblin Gang Elite Barbarians
Rocket Zap Goblin Gang Dart Goblin
Goblin Gang Rocket Elite Barbarians Dart Goblin Inferno Tower
Inferno Tower Elite Barbarians
Zap Rocket Elite Barbarians Inferno Tower The Log
Inferno Tower Goblin Gang Dart Goblin
Elite Barbarians Dart Goblin Inferno Tower
Rocket Zap Elite Barbarians The Log
Elite Barbarians Rocket Goblin Gang Inferno Tower
Dart Goblin
Goblin Gang Elite Barbarians Inferno Tower Zap Dart Goblin Rocket The Log
Zap Elite Barbarians Dart Goblin Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket The Log
Zap Dart Goblin The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket Zap The Log
Zap Dart Goblin Rocket
Dart Goblin The Log
The Log Zap Dart Goblin
The Log Zap Dart Goblin
Rocket Goblin Gang Elite Barbarians
Rocket Zap Dart Goblin The Log
Zap Dart Goblin Rocket
Rocket Elite Barbarians Dart Goblin The Log
Dart Goblin Rocket
Zap Elite Barbarians Dart Goblin The Log
Rocket Zap Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket
Rocket
Rocket Zap Dart Goblin The Log
Rocket Zap Dart Goblin The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Zap The Log
Zap The Log
The Log Zap Dart Goblin
Zap The Log
Rocket Zap Dart Goblin The Log
Elite Barbarians Zap Dart Goblin
Zap Rocket Dart Goblin
Elite Barbarians
Zap Dart Goblin Rocket The Log
Zap Rocket
Rocket The Log
Zap Goblin Gang Dart Goblin Rocket
Rocket Zap Dart Goblin
The Log
Goblin Gang Dart Goblin Rocket
The Log Zap Dart Goblin
Rocket Zap
Elite Barbarians Dart Goblin
Zap Goblin Gang Elite Barbarians Dart Goblin Rocket The Log
Zap Dart Goblin Rocket
Zap Dart Goblin Rocket The Log

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