My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Bowler Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Furnace Skeleton Army
Zap
Furnace Skeleton Army
Barbarian Barrel
Valkyrie Furnace Skeleton Army Magic Archer
The Log
Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Valkyrie Skeleton Army Bowler Magic Archer
Fireball
Furnace Skeleton Army Bowler Magic Archer
Poison
Furnace Skeleton Army Magic Archer
Lightning
Valkyrie Furnace Bowler Magic Archer
Rocket
Valkyrie Furnace Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Bowler The Log Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Bowler Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Fireball Valkyrie Furnace Magic Archer Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Fireball Valkyrie

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Magic Archer Mega Knight
Valkyrie
Furnace Magic Archer
Furnace
Valkyrie Bowler
Skeleton Army
Bowler
Furnace The Log Magic Archer
The Log
Fireball Bowler Magic Archer Mega Knight
Magic Archer
Fireball Valkyrie Bowler The Log Mega Knight
Mega Knight
Fireball The Log Magic Archer

Defense Synergies 2 14

Fireball
The Log Valkyrie Mega Knight
Valkyrie
Fireball Furnace Bowler The Log Magic Archer
Furnace
Valkyrie Skeleton Army Bowler Magic Archer
Skeleton Army
Furnace The Log Magic Archer
Bowler
The Log Valkyrie Furnace
The Log
Fireball Bowler Valkyrie Skeleton Army Magic Archer Mega Knight
Magic Archer
Valkyrie Furnace Skeleton Army The Log Mega Knight
Mega Knight
Fireball The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Valkyrie The Log Magic Archer
Skeleton Army Valkyrie Furnace The Log Mega Knight
Furnace Skeleton Army Bowler Mega Knight Valkyrie
Skeleton Army Valkyrie Furnace Bowler Mega Knight
Fireball Valkyrie Skeleton Army Bowler The Log Mega Knight
Fireball Skeleton Army Bowler The Log Valkyrie Furnace Magic Archer Mega Knight
Furnace Fireball Magic Archer
Bowler Fireball Valkyrie The Log Magic Archer Mega Knight
Furnace Skeleton Army
Skeleton Army Valkyrie Bowler Mega Knight
Valkyrie Skeleton Army Fireball Furnace Bowler The Log Magic Archer Mega Knight
Fireball Furnace Magic Archer
Furnace Skeleton Army Bowler Mega Knight Fireball Valkyrie The Log
Fireball Valkyrie Skeleton Army Bowler Mega Knight Furnace The Log Magic Archer
Skeleton Army Furnace Mega Knight
Skeleton Army Fireball Furnace Bowler The Log Mega Knight
Mega Knight Fireball Valkyrie Furnace Skeleton Army Bowler
Fireball Mega Knight Valkyrie Furnace Skeleton Army Bowler The Log Magic Archer
Valkyrie Furnace The Log Fireball Bowler Magic Archer Mega Knight
Valkyrie Skeleton Army Bowler Mega Knight Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Fireball Furnace Bowler
Fireball Valkyrie Bowler The Log Magic Archer Mega Knight
Skeleton Army Mega Knight Valkyrie Furnace Bowler The Log
Valkyrie Skeleton Army Bowler Mega Knight Fireball The Log
Valkyrie Skeleton Army Bowler Mega Knight
Fireball Furnace Magic Archer
Skeleton Army Fireball Valkyrie Furnace Bowler
Mega Knight Valkyrie Skeleton Army
Mega Knight Fireball Valkyrie Skeleton Army The Log Magic Archer
Skeleton Army
Mega Knight Valkyrie Bowler
Skeleton Army Mega Knight Fireball Valkyrie Bowler The Log
Skeleton Army Bowler Mega Knight Fireball Valkyrie
Fireball Valkyrie Furnace Skeleton Army Bowler Magic Archer Mega Knight
Skeleton Army Fireball Valkyrie Furnace Bowler The Log Magic Archer
Valkyrie Bowler Mega Knight Fireball The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Valkyrie The Log
Fireball Bowler The Log Magic Archer
Fireball The Log Magic Archer
Fireball Valkyrie The Log
Fireball Valkyrie Furnace Bowler The Log Magic Archer Mega Knight
Fireball Furnace Magic Archer
Furnace Bowler The Log Magic Archer
Fireball The Log Bowler Magic Archer
Fireball The Log
Fireball Bowler
Fireball Valkyrie Bowler The Log Magic Archer
Fireball Magic Archer
Fireball Bowler The Log Magic Archer
Fireball Magic Archer
Fireball Furnace The Log Magic Archer
Fireball Furnace Bowler The Log Magic Archer
Magic Archer Fireball Furnace Bowler The Log Mega Knight
Fireball
Fireball Bowler The Log Magic Archer Mega Knight
Fireball Valkyrie Bowler The Log Magic Archer Mega Knight
Fireball Bowler The Log Magic Archer Mega Knight
Fireball
Bowler The Log
Fireball The Log
The Log Fireball Valkyrie Furnace Bowler Magic Archer Mega Knight
Fireball The Log Bowler Magic Archer
Fireball Bowler The Log Magic Archer Mega Knight
Fireball The Log Magic Archer
Fireball Furnace Magic Archer
Fireball
Fireball Bowler
Fireball The Log Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight
Fireball Bowler The Log Magic Archer
Fireball Skeleton Army Magic Archer
Fireball Magic Archer
The Log Fireball
Fireball Valkyrie Bowler Magic Archer Mega Knight
The Log Fireball Bowler Magic Archer
Fireball
Mega Knight
Fireball Bowler The Log Magic Archer
Fireball Magic Archer
Fireball Bowler The Log Magic Archer Mega Knight

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