My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Barbarians Furnace Goblin Barrel
Zap
Goblin Gang Furnace Inferno Tower Goblin Barrel
Barbarian Barrel
Goblin Gang Barbarians Furnace Inferno Tower Goblin Barrel
The Log
Goblin Gang Barbarians Furnace Goblin Barrel
Earthquake
Goblin Gang Barbarians Furnace Inferno Tower Goblin Barrel
Arrows
Goblin Gang Furnace Goblin Barrel
Royal Delivery
Goblin Gang Barbarians Goblin Barrel
Fireball
Goblin Gang Barbarians Furnace Inferno Tower Goblin Barrel
Poison
Goblin Gang Barbarians Furnace Inferno Tower
Lightning
Furnace Inferno Tower
Rocket
Barbarians Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Tornado Furnace Barbarians Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Tornado

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel
Barbarians
Furnace
Goblin Barrel
Inferno Tower
Goblin Barrel
Goblin Gang Furnace
Tornado
The Log
Lightning
The Log
Tornado

Defense Synergies 2 8

Goblin Gang
Inferno Tower Barbarians Furnace The Log
Barbarians
Goblin Gang Furnace
Furnace
Goblin Gang Barbarians Tornado
Inferno Tower
Goblin Gang The Log Tornado
Goblin Barrel
Tornado
Furnace Inferno Tower The Log
Lightning
The Log
The Log
Inferno Tower Goblin Gang Tornado Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower The Log
Barbarians Inferno Tower Goblin Gang Furnace The Log
Goblin Gang Barbarians Furnace Inferno Tower Tornado Lightning
Barbarians Inferno Tower Goblin Gang Furnace
Lightning Barbarians Tornado The Log
Goblin Gang Tornado The Log Furnace
Furnace Inferno Tower Tornado Lightning Goblin Gang
Lightning Barbarians Inferno Tower The Log
Barbarians Inferno Tower Goblin Gang Furnace Tornado
Goblin Gang Tornado Barbarians Inferno Tower
Goblin Gang Barbarians Furnace Tornado The Log
Inferno Tower Goblin Gang Furnace Tornado
Barbarians Furnace Inferno Tower Goblin Gang Lightning The Log
Goblin Gang Barbarians Furnace Tornado The Log
Barbarians Inferno Tower Goblin Gang Furnace
Barbarians Inferno Tower Tornado Goblin Gang Furnace Lightning The Log
Barbarians Goblin Gang Furnace Inferno Tower Tornado
Goblin Gang Barbarians Furnace Tornado The Log
Furnace Tornado The Log Barbarians
Barbarians Inferno Tower Tornado
Goblin Gang Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Furnace Inferno Tower
Goblin Gang Lightning The Log
Goblin Gang Barbarians Furnace Inferno Tower Lightning The Log
Goblin Gang Lightning Barbarians Inferno Tower Tornado The Log
Barbarians Inferno Tower Goblin Gang
Furnace Goblin Gang Tornado
Goblin Gang Barbarians Furnace Inferno Tower Lightning
Inferno Tower Barbarians
Lightning Barbarians Inferno Tower Tornado The Log
Inferno Tower Goblin Gang Barbarians
Barbarians Inferno Tower
Lightning Barbarians Tornado The Log
Barbarians Lightning Goblin Gang Inferno Tower
Barbarians Furnace
Goblin Gang Barbarians Inferno Tower Furnace Tornado Lightning The Log
Barbarians Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Tornado The Log
Lightning The Log
Lightning Barbarians The Log
Furnace The Log
Furnace Tornado
Furnace Tornado The Log
The Log Tornado Lightning
The Log Tornado Lightning
Lightning Goblin Gang Tornado
Lightning Tornado The Log
Lightning Tornado
Lightning The Log
Lightning
Lightning Furnace The Log
Lightning Furnace The Log
Lightning Furnace The Log
Lightning Tornado
Lightning
Lightning The Log
Lightning Tornado The Log
Lightning The Log
Lightning Tornado
Tornado Lightning The Log
Lightning Barbarians The Log
Tornado The Log Furnace
The Log Tornado Lightning
Lightning Tornado The Log
Lightning Tornado The Log
Lightning Furnace Tornado
Lightning
Lightning
Lightning The Log
Lightning
Lightning The Log
Lightning Goblin Gang Barbarians
Lightning Tornado
The Log
Lightning Goblin Gang
The Log Lightning
Lightning Tornado
Goblin Gang Tornado Lightning The Log
Tornado Lightning
Lightning Tornado The Log

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