My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Collector Inferno Dragon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Inferno Dragon Lava Hound
Giant Snowball
Archers Minions Inferno Dragon Lumberjack Lava Hound
Zap
Archers Minions Inferno Dragon Lava Hound
Barbarian Barrel
Archers Lumberjack
The Log
Archers Lumberjack
Earthquake
Archers Elixir Collector
Arrows
Archers Minions Lava Hound
Royal Delivery
Archers Minions Inferno Dragon Lumberjack Lava Hound
Fireball
Archers Minions Elixir Collector Inferno Dragon Lumberjack Lava Hound
Poison
Archers Minions Elixir Collector Lava Hound
Lightning
Elixir Collector Inferno Dragon Lumberjack
Rocket
Elixir Collector Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Collector Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Minions Poison Inferno Dragon Lumberjack Elixir Collector Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Minions Poison

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Inferno Dragon Lumberjack Lava Hound
Arrows
Lava Hound Archers Lumberjack
Minions
Lava Hound Inferno Dragon Lumberjack
Elixir Collector
Poison
Lava Hound
Inferno Dragon
Lava Hound Archers Minions
Lumberjack
Archers Arrows Minions Lava Hound
Lava Hound
Arrows Minions Poison Inferno Dragon Archers Lumberjack

Defense Synergies 0 4

Archers
Minions Lumberjack
Arrows
Lumberjack
Minions
Archers Lumberjack
Elixir Collector
Poison
Inferno Dragon
Lumberjack
Archers Arrows Minions
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions
Inferno Dragon Lumberjack Minions
Lumberjack Archers Minions Inferno Dragon
Inferno Dragon Lumberjack Minions
Arrows Poison Lumberjack
Arrows Archers Minions Lumberjack
Minions Inferno Dragon Archers Arrows Poison
Arrows Poison
Inferno Dragon Minions Lumberjack
Archers Lumberjack
Archers Minions Poison Arrows Lumberjack
Arrows Minions Inferno Dragon Archers Poison
Lumberjack Minions
Arrows Minions Poison Lumberjack
Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Arrows Minions Poison Lumberjack
Arrows Archers Minions Lumberjack
Arrows Poison Archers Minions Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Archers Arrows Minions Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers
Poison Archers Arrows Inferno Dragon Lumberjack
Lumberjack Minions
Lumberjack
Inferno Dragon Lumberjack
Arrows Poison Archers Minions
Archers Minions Lumberjack
Inferno Dragon Lumberjack
Minions Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Lumberjack
Arrows Poison
Lumberjack
Archers
Archers Minions Poison Inferno Dragon Lumberjack
Arrows Minions Poison Archers Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows
Arrows Poison
Arrows Poison
Arrows Poison
Poison Arrows
Arrows Poison Minions
Archers Arrows Poison
Arrows Poison
Arrows Poison
Minions Poison Lumberjack
Poison Arrows
Poison Archers Arrows
Poison
Arrows Minions Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Minions
Archers Arrows Poison
Arrows Poison
Minions Poison
Arrows Poison
Arrows Poison
Arrows Poison
Inferno Dragon
Arrows Poison
Arrows Poison
Poison Arrows
Poison Archers Arrows
Minions Poison
Poison Arrows
Arrows Poison
Arrows Poison
Archers Minions
Poison Archers Arrows
Arrows
Poison Lumberjack
Arrows Poison
Arrows Poison
Minions Poison
Poison
Poison

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