My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Bad
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon Executioner Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Lava Hound
Giant Snowball
Baby Dragon Balloon Lava Hound
Zap
Balloon Lava Hound
Barbarian Barrel
Executioner
The Log
Earthquake
Arrows
Lava Hound
Royal Delivery
Baby Dragon Balloon Executioner Lava Hound
Fireball
Baby Dragon Balloon Executioner Lava Hound
Poison
Balloon Executioner Lava Hound
Lightning
Baby Dragon Balloon Executioner
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Tornado Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Tornado Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Tornado Baby Dragon Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Baby Dragon Balloon Executioner Rocket Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Tornado Baby Dragon Balloon

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lava Hound Lightning
Rocket
Tornado Lava Hound
Tornado
Rocket Baby Dragon Executioner Balloon
Baby Dragon
Tornado Lava Hound Balloon Lightning
Balloon
Arrows Lava Hound Tornado Baby Dragon Executioner
Executioner
Tornado Balloon
Lightning
Lava Hound Arrows Baby Dragon
Lava Hound
Arrows Baby Dragon Balloon Lightning Rocket

Defense Synergies 2 3

Arrows
Tornado Lightning
Rocket
Tornado
Tornado
Rocket Executioner Arrows Baby Dragon
Baby Dragon
Tornado
Balloon
Executioner
Tornado
Lightning
Arrows
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Baby Dragon Executioner
Executioner
Rocket Tornado Executioner Lightning
Lightning Arrows Rocket Tornado
Arrows Tornado Baby Dragon Executioner
Rocket Tornado Lightning Arrows Baby Dragon Executioner
Rocket Lightning Arrows Baby Dragon
Tornado
Tornado
Executioner Arrows Tornado Baby Dragon
Arrows Executioner Tornado Baby Dragon
Rocket Lightning
Rocket Executioner Arrows Tornado Baby Dragon
Rocket Tornado Lightning
Arrows Tornado Executioner
Arrows Tornado Baby Dragon Executioner
Arrows Tornado Baby Dragon Executioner
Tornado
Arrows Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Rocket Baby Dragon Executioner Lightning
Rocket Lightning
Rocket Lightning Tornado
Executioner
Arrows Rocket Executioner Tornado Baby Dragon
Rocket Lightning
Rocket Lightning Tornado Baby Dragon
Rocket Lightning Arrows Tornado
Rocket Lightning Executioner
Baby Dragon Executioner
Rocket Tornado Baby Dragon Executioner Lightning
Arrows Executioner Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Rocket Baby Dragon
Arrows Tornado Baby Dragon Executioner
Rocket Lightning Arrows Baby Dragon
Lightning Arrows Rocket
Rocket Executioner Arrows Baby Dragon
Arrows Executioner Rocket Tornado Baby Dragon
Arrows Tornado Baby Dragon Executioner
Arrows Tornado Baby Dragon Executioner Lightning
Arrows Tornado Lightning
Rocket Lightning Tornado
Rocket Lightning Arrows Tornado
Lightning Arrows Rocket Tornado Baby Dragon Executioner
Rocket Lightning Baby Dragon Executioner
Lightning Arrows Rocket Baby Dragon
Lightning Arrows Baby Dragon
Rocket Lightning Arrows Baby Dragon Executioner
Lightning Arrows Rocket Baby Dragon Executioner
Lightning Arrows Rocket Tornado
Rocket Lightning
Rocket Lightning Arrows Baby Dragon Executioner
Rocket Lightning Arrows Tornado Baby Dragon
Rocket Lightning Baby Dragon
Rocket Lightning Arrows Tornado
Rocket Tornado Lightning
Rocket Lightning Arrows Baby Dragon
Arrows Tornado Baby Dragon Executioner
Arrows Tornado Baby Dragon Executioner Lightning
Lightning Arrows Tornado Baby Dragon
Rocket Lightning Arrows Tornado Baby Dragon
Lightning Arrows Tornado Baby Dragon Executioner
Rocket Lightning
Lightning
Lightning Arrows Rocket
Rocket Lightning Arrows
Rocket Arrows Lightning
Lightning Rocket
Rocket Lightning Arrows Tornado Baby Dragon Executioner
Arrows
Lightning Rocket Baby Dragon Executioner
Arrows Baby Dragon Executioner Lightning
Rocket Lightning Arrows Tornado
Executioner
Rocket Tornado Baby Dragon Lightning
Rocket Tornado Executioner Lightning
Lightning Rocket Tornado Baby Dragon Executioner

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