My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Bad
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Knight Battle Ram Flying Machine Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Battle Ram Flying Machine Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Battle Ram Lava Hound
Giant Snowball
Spear Goblins Bomber Battle Ram Flying Machine Lava Hound
Zap
Spear Goblins Bomber Battle Ram Flying Machine Lava Hound
Barbarian Barrel
Spear Goblins Bomber Knight Battle Ram
The Log
Spear Goblins Bomber Battle Ram
Earthquake
Spear Goblins Bomber
Arrows
Spear Goblins Bomber Flying Machine Lava Hound
Royal Delivery
Spear Goblins Bomber Knight Battle Ram Flying Machine Lava Hound
Fireball
Bomber Battle Ram Flying Machine Lava Hound
Poison
Spear Goblins Bomber Flying Machine Lava Hound
Lightning
Knight Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Zap Knight Fireball Battle Ram Flying Machine Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Zap Knight

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Battle Ram Flying Machine
Bomber
Zap Knight Battle Ram
Zap
Fireball Battle Ram Spear Goblins Bomber Knight Flying Machine Lava Hound
Knight
Spear Goblins Battle Ram Bomber Zap Fireball Flying Machine
Fireball
Zap Lava Hound Knight Battle Ram
Battle Ram
Zap Knight Spear Goblins Bomber Fireball Flying Machine Lava Hound
Flying Machine
Lava Hound Spear Goblins Zap Knight Battle Ram
Lava Hound
Fireball Flying Machine Zap Battle Ram

Defense Synergies 3 7

Spear Goblins
Knight Zap Flying Machine
Bomber
Knight Zap
Zap
Fireball Spear Goblins Bomber Knight Flying Machine
Knight
Spear Goblins Bomber Zap Fireball Flying Machine
Fireball
Zap Knight
Battle Ram
Flying Machine
Spear Goblins Zap Knight
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Zap Knight Fireball Flying Machine
Bomber Zap Knight Flying Machine
Bomber Knight
Bomber Knight
Bomber Fireball
Fireball Spear Goblins Bomber Zap Flying Machine
Spear Goblins Zap Fireball Flying Machine
Zap Fireball Flying Machine
Knight Spear Goblins Bomber
Spear Goblins Bomber Zap Knight Fireball Flying Machine
Spear Goblins Zap Fireball Flying Machine
Bomber Zap Knight Fireball Flying Machine
Bomber Fireball Zap
Knight
Zap Fireball
Bomber Knight Fireball
Fireball Spear Goblins Bomber Zap Knight Flying Machine
Zap Spear Goblins Bomber Knight Fireball Flying Machine
Bomber Spear Goblins Knight Fireball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap Fireball
Fireball Bomber Zap Knight Flying Machine
Spear Goblins Zap Knight
Zap Knight Fireball
Knight
Fireball Zap Flying Machine
Spear Goblins Knight Fireball Flying Machine
Knight
Zap Spear Goblins Knight Fireball Flying Machine
Knight Flying Machine
Zap Fireball
Knight Fireball
Bomber Fireball Flying Machine
Spear Goblins Bomber Zap Knight Fireball Flying Machine
Bomber Zap Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine
Fireball Zap Flying Machine
Fireball Flying Machine
Knight Fireball Flying Machine
Bomber Fireball Zap
Fireball Spear Goblins Zap Flying Machine
Bomber Flying Machine
Fireball Zap Flying Machine
Fireball Zap Flying Machine
Fireball
Zap Knight Fireball Flying Machine
Fireball Zap Flying Machine
Flying Machine Knight Fireball
Fireball Flying Machine
Zap Fireball Flying Machine
Spear Goblins Bomber Zap Fireball Flying Machine
Fireball Flying Machine
Fireball
Bomber
Bomber Zap Fireball Flying Machine
Bomber Zap Fireball Flying Machine
Fireball
Fireball
Zap Fireball Flying Machine
Zap Bomber Fireball
Fireball Zap Flying Machine
Fireball Zap Flying Machine
Fireball Zap
Zap Fireball Flying Machine
Zap Fireball Flying Machine
Fireball
Bomber Zap Fireball
Zap Fireball
Fireball
Zap Spear Goblins Fireball Flying Machine
Fireball Zap Flying Machine
Fireball
Fireball Knight Flying Machine
Bomber Zap Fireball Flying Machine
Zap Fireball
Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine

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