My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Princess Ice Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Royal Hogs Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Princess Little Prince
Zap
Royal Hogs Princess Little Prince
Barbarian Barrel
Knight Valkyrie Royal Hogs Princess Ice Wizard Little Prince
The Log
Royal Hogs Princess Little Prince
Earthquake
Royal Hogs
Arrows
Royal Hogs Princess Little Prince
Royal Delivery
Knight Valkyrie Royal Hogs Princess Ice Wizard Little Prince
Fireball
Royal Hogs Princess Ice Wizard Little Prince
Poison
Royal Hogs Princess Ice Wizard Little Prince
Lightning
Knight Valkyrie Ice Wizard Little Prince
Rocket
Valkyrie Royal Hogs Little Prince

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rage Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Knight Princess Ice Wizard Little Prince Valkyrie Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Rage Knight Princess

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Princess Royal Hogs Barbarian Barrel Ice Wizard Little Prince
Valkyrie
Royal Hogs Little Prince
Royal Hogs
Knight Valkyrie Barbarian Barrel Princess Little Prince
Barbarian Barrel
Knight Royal Hogs Ice Wizard
Rage
Princess
Knight Royal Hogs
Ice Wizard
Knight Barbarian Barrel
Little Prince
Knight Valkyrie Royal Hogs

Defense Synergies 3 9

Knight
Princess Ice Wizard Little Prince Barbarian Barrel
Valkyrie
Princess Ice Wizard Little Prince
Royal Hogs
Barbarian Barrel
Knight Princess Ice Wizard Little Prince
Rage
Princess
Knight Valkyrie Barbarian Barrel Ice Wizard
Ice Wizard
Knight Valkyrie Barbarian Barrel Princess Little Prince
Little Prince
Knight Valkyrie Barbarian Barrel Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Barbarian Barrel
Knight Valkyrie Ice Wizard
Knight Valkyrie Ice Wizard
Knight Valkyrie Ice Wizard
Valkyrie Barbarian Barrel Princess
Barbarian Barrel Valkyrie Ice Wizard
Princess Ice Wizard Little Prince
Valkyrie Barbarian Barrel
Princess Ice Wizard
Knight Valkyrie Barbarian Barrel Ice Wizard Little Prince
Valkyrie Ice Wizard Knight Barbarian Barrel Princess
Princess Ice Wizard
Knight Valkyrie Ice Wizard
Valkyrie Barbarian Barrel Princess
Knight
Knight Valkyrie
Knight Valkyrie Barbarian Barrel Ice Wizard Little Prince
Valkyrie Barbarian Barrel Knight Princess Ice Wizard Little Prince
Valkyrie Knight Barbarian Barrel Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Barbarian Barrel
Knight Valkyrie Barbarian Barrel
Knight Valkyrie
Valkyrie Knight Barbarian Barrel
Knight Valkyrie
Princess Ice Wizard
Knight Valkyrie Ice Wizard
Knight Valkyrie
Knight Valkyrie Barbarian Barrel
Knight Valkyrie
Valkyrie
Knight Valkyrie
Valkyrie Princess
Knight Valkyrie Barbarian Barrel Little Prince
Valkyrie Barbarian Barrel Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie Barbarian Barrel
Barbarian Barrel Princess Ice Wizard
Barbarian Barrel
Knight Valkyrie Barbarian Barrel
Valkyrie Barbarian Barrel
Princess Ice Wizard
Princess
Barbarian Barrel Princess Ice Wizard
Knight Valkyrie Barbarian Barrel Princess
Princess
Knight Barbarian Barrel Princess
Barbarian Barrel Princess
Princess Barbarian Barrel
Barbarian Barrel Princess
Barbarian Barrel Princess
Barbarian Barrel
Barbarian Barrel Princess
Valkyrie Barbarian Barrel Princess Little Prince
Princess
Barbarian Barrel
Valkyrie Barbarian Barrel Princess Ice Wizard Little Prince
Barbarian Barrel Princess Ice Wizard
Princess
Barbarian Barrel
Princess Ice Wizard Little Prince
Princess
Princess
Barbarian Barrel Princess
Princess Ice Wizard
Barbarian Barrel
Knight Valkyrie Princess
Princess
Princess
Princess
Barbarian Barrel Princess Little Prince

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