My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill Phoenix
Giant Snowball
Guards Goblin Drill
Zap
Guards Goblin Drill
Barbarian Barrel
Knight Bomb Tower Wizard Guards Goblin Drill
The Log
Guards Goblin Drill
Earthquake
Bomb Tower Guards Goblin Drill
Arrows
Guards Goblin Drill
Royal Delivery
Knight Wizard Guards Goblin Drill
Fireball
Bomb Tower Wizard Goblin Drill
Poison
Bomb Tower Wizard Guards Goblin Drill Phoenix
Lightning
Knight Bomb Tower Wizard Phoenix
Rocket
Bomb Tower Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Tornado Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Tornado Bomb Tower Poison Goblin Drill Phoenix Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Guards Tornado Bomb Tower

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard Poison Goblin Drill
Bomb Tower
Wizard
Tornado Knight
Guards
Tornado
Wizard Poison
Poison
Knight Tornado Goblin Drill
Goblin Drill
Knight Poison
Phoenix

Defense Synergies 3 9

Knight
Bomb Tower Wizard Tornado Poison Phoenix
Bomb Tower
Knight Tornado
Wizard
Tornado Knight Guards
Guards
Wizard Poison Goblin Drill
Tornado
Bomb Tower Wizard Knight Poison Goblin Drill
Poison
Knight Guards Tornado
Goblin Drill
Guards Tornado
Phoenix
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Bomb Tower Knight Goblin Drill Phoenix
Bomb Tower Tornado Knight Goblin Drill
Bomb Tower Knight Guards Goblin Drill Phoenix
Bomb Tower Tornado Poison
Tornado Bomb Tower Guards
Tornado Bomb Tower Wizard Poison Phoenix
Bomb Tower Poison Phoenix
Bomb Tower Tornado Goblin Drill Phoenix
Knight Guards Tornado Phoenix
Guards Poison Knight Bomb Tower Wizard Tornado Goblin Drill
Wizard Tornado Poison Phoenix
Bomb Tower Goblin Drill Knight Wizard Guards
Bomb Tower Wizard Guards Tornado Poison Goblin Drill
Knight Bomb Tower Goblin Drill Phoenix
Bomb Tower Tornado Goblin Drill
Bomb Tower Wizard Knight Tornado Poison Goblin Drill
Bomb Tower Knight Wizard Guards Tornado Goblin Drill
Bomb Tower Wizard Tornado Poison Goblin Drill Knight Guards
Bomb Tower Tornado Goblin Drill Phoenix
Wizard Knight Bomb Tower Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards
Poison Knight Bomb Tower Wizard Phoenix
Guards Knight Bomb Tower
Guards Knight Tornado Phoenix
Knight Guards Goblin Drill Phoenix
Wizard Poison Bomb Tower Tornado
Guards Knight Bomb Tower Phoenix
Knight Bomb Tower Phoenix
Knight Bomb Tower Tornado Poison Phoenix
Guards Goblin Drill Phoenix
Knight Bomb Tower Guards Phoenix
Guards Tornado Poison Phoenix
Knight Bomb Tower Wizard Guards
Wizard Bomb Tower
Guards Phoenix Knight Bomb Tower Tornado Poison Goblin Drill
Poison Bomb Tower Wizard Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Guards Goblin Drill
Poison Tornado
Poison Goblin Drill
Knight Guards Poison
Wizard Poison
Wizard Poison Tornado
Wizard Tornado Poison
Poison Wizard Tornado
Poison Wizard Tornado
Guards Tornado Poison
Poison Knight Wizard Tornado
Poison Wizard Tornado
Poison Knight
Poison
Poison
Wizard Poison Goblin Drill
Wizard Poison
Tornado Poison
Wizard Poison
Wizard Tornado Poison
Poison
Wizard Tornado Poison
Tornado
Poison Goblin Drill
Tornado Poison Wizard
Poison Wizard Tornado
Wizard Tornado Poison
Poison Tornado
Poison Wizard Tornado
Wizard Guards Poison
Poison Wizard
Poison
Wizard Poison
Guards
Poison Wizard Tornado
Poison Knight Wizard
Wizard Poison
Tornado Poison
Guards Tornado Poison
Tornado Poison
Poison Tornado

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