My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Royal Giant Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Barbarians Baby Dragon Witch
Zap
Firecracker Royal Giant Witch
Barbarian Barrel
Knight Firecracker Barbarians Witch
The Log
Firecracker Barbarians Royal Giant Mini P.E.K.K.A Witch
Earthquake
Firecracker Barbarians Witch
Arrows
Firecracker Witch
Royal Delivery
Knight Firecracker Barbarians Mini P.E.K.K.A Baby Dragon Witch
Fireball
Firecracker Barbarians Baby Dragon Witch
Poison
Firecracker Barbarians Witch
Lightning
Knight Mini P.E.K.K.A Baby Dragon Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Mini P.E.K.K.A Baby Dragon Barbarians Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Firecracker Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Baby Dragon Witch The Log
Firecracker
Knight Royal Giant Mini P.E.K.K.A Baby Dragon
Barbarians
Royal Giant
Firecracker Baby Dragon Witch The Log
Mini P.E.K.K.A
Firecracker Baby Dragon The Log
Baby Dragon
Knight Firecracker Royal Giant Mini P.E.K.K.A Witch
Witch
Knight Royal Giant Baby Dragon
The Log
Knight Royal Giant Mini P.E.K.K.A

Defense Synergies 3 11

Knight
Firecracker Mini P.E.K.K.A Baby Dragon Witch The Log
Firecracker
Knight The Log Mini P.E.K.K.A Baby Dragon
Barbarians
Royal Giant
Mini P.E.K.K.A
The Log Knight Firecracker Baby Dragon Witch
Baby Dragon
Knight Firecracker Mini P.E.K.K.A Witch The Log
Witch
Knight Mini P.E.K.K.A Baby Dragon The Log
The Log
Firecracker Mini P.E.K.K.A Knight Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Baby Dragon The Log
Barbarians Mini P.E.K.K.A Knight Firecracker Witch The Log
Barbarians Mini P.E.K.K.A Witch Knight
Barbarians Mini P.E.K.K.A Witch Knight Firecracker
Firecracker Barbarians Mini P.E.K.K.A The Log
The Log Firecracker Baby Dragon
Firecracker Baby Dragon Witch
Barbarians Baby Dragon The Log
Barbarians Mini P.E.K.K.A Witch
Knight Firecracker Barbarians Mini P.E.K.K.A
Barbarians Witch Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch
Barbarians Mini P.E.K.K.A Knight Witch The Log
Firecracker Barbarians Mini P.E.K.K.A Baby Dragon Witch The Log
Barbarians Mini P.E.K.K.A Knight
Barbarians Mini P.E.K.K.A The Log
Barbarians Knight Firecracker Mini P.E.K.K.A Witch
Knight Firecracker Barbarians Baby Dragon Witch The Log
Baby Dragon Witch The Log Knight Firecracker Barbarians
Barbarians Mini P.E.K.K.A
Knight Firecracker Barbarians Mini P.E.K.K.A Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Witch
Knight Firecracker Mini P.E.K.K.A Baby Dragon The Log
Barbarians Knight Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Knight Barbarians The Log
Barbarians Knight Mini P.E.K.K.A Witch
Firecracker Baby Dragon Witch
Mini P.E.K.K.A Knight Barbarians Witch
Mini P.E.K.K.A Knight Barbarians
Knight Firecracker Barbarians Mini P.E.K.K.A Baby Dragon Witch The Log
Witch Barbarians
Knight Barbarians Mini P.E.K.K.A Witch
Barbarians The Log
Barbarians Mini P.E.K.K.A Knight Witch
Firecracker Barbarians Baby Dragon Witch
Barbarians Witch Knight Firecracker Mini P.E.K.K.A Baby Dragon The Log
Firecracker Barbarians Mini P.E.K.K.A Baby Dragon Witch The Log
Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Baby Dragon The Log
Knight Firecracker Barbarians The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch
Firecracker Baby Dragon Witch The Log
The Log Firecracker Baby Dragon
The Log Firecracker
Mini P.E.K.K.A
Firecracker Knight The Log
Firecracker Baby Dragon
Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch The Log
Firecracker Baby Dragon The Log
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Baby Dragon The Log
Firecracker Baby Dragon Witch The Log
Baby Dragon The Log
The Log
Barbarians Baby Dragon The Log
Firecracker The Log Baby Dragon Witch
Witch
Firecracker The Log Baby Dragon Witch
Baby Dragon Witch The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch
Firecracker Witch
Mini P.E.K.K.A
The Log
Firecracker
Firecracker The Log
Barbarians Witch
Firecracker Baby Dragon Witch
The Log
Knight Firecracker Mini P.E.K.K.A Baby Dragon
The Log Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Witch The Log
Firecracker Witch
Firecracker Baby Dragon Witch The Log
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: