My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Princess Inferno Dragon Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Golem Princess Inferno Dragon Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Princess Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Guards Inferno Dragon Ram Rider
Giant Snowball
Three Musketeers Guards Princess Inferno Dragon Ram Rider
Zap
Three Musketeers Guards Princess Inferno Dragon Ram Rider
Barbarian Barrel
Three Musketeers Guards Princess Magic Archer
The Log
Three Musketeers Guards Princess Ram Rider
Earthquake
Guards
Arrows
Guards Princess
Royal Delivery
Three Musketeers Guards Princess Inferno Dragon Magic Archer Ram Rider
Fireball
Three Musketeers Princess Inferno Dragon Magic Archer Ram Rider
Poison
Three Musketeers Guards Princess Magic Archer
Lightning
Three Musketeers Inferno Dragon Magic Archer Ram Rider
Rocket
Three Musketeers Inferno Dragon Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Golem Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Earthquake Guards Princess Inferno Dragon Magic Archer Ram Rider Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Earthquake Guards Princess Inferno Dragon

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Golem Ram Rider
Three Musketeers
Guards
Guards
Three Musketeers Ram Rider
Golem
Earthquake Magic Archer
Princess
Inferno Dragon
Magic Archer
Ram Rider Golem
Ram Rider
Magic Archer Earthquake Guards

Defense Synergies 0 4

Earthquake
Princess
Three Musketeers
Guards
Princess Magic Archer
Golem
Princess
Earthquake Guards
Inferno Dragon
Magic Archer
Guards Ram Rider
Ram Rider
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Magic Archer Ram Rider
Inferno Dragon Three Musketeers Ram Rider
Three Musketeers Ram Rider Inferno Dragon
Three Musketeers Inferno Dragon Guards Ram Rider
Earthquake Princess
Earthquake Guards Magic Archer
Three Musketeers Inferno Dragon Ram Rider Princess Magic Archer
Earthquake Magic Archer Ram Rider
Three Musketeers Inferno Dragon Princess
Guards
Guards Earthquake Princess Magic Archer Ram Rider
Three Musketeers Inferno Dragon Princess Magic Archer Ram Rider
Earthquake Three Musketeers Guards Ram Rider
Three Musketeers Earthquake Guards Princess Magic Archer
Inferno Dragon Three Musketeers Ram Rider
Three Musketeers Inferno Dragon Ram Rider
Three Musketeers
Three Musketeers Guards Magic Archer Ram Rider
Earthquake Guards Princess Inferno Dragon Magic Archer Ram Rider
Three Musketeers Inferno Dragon Ram Rider
Earthquake Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Inferno Dragon Magic Archer
Guards Ram Rider
Guards Ram Rider
Three Musketeers Guards Inferno Dragon Ram Rider
Three Musketeers Princess Magic Archer Ram Rider
Guards Ram Rider
Inferno Dragon
Inferno Dragon Magic Archer
Three Musketeers Guards Inferno Dragon
Inferno Dragon Guards
Guards
Three Musketeers Guards Ram Rider
Three Musketeers Princess Magic Archer
Guards Three Musketeers Inferno Dragon Magic Archer
Earthquake Princess Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Magic Archer Guards
Princess Magic Archer Ram Rider
Earthquake Magic Archer
Earthquake Guards
Earthquake Magic Archer
Princess Magic Archer Ram Rider
Earthquake Princess Magic Archer
Earthquake Princess Magic Archer Ram Rider
Ram Rider
Three Musketeers Guards
Earthquake Princess Magic Archer Ram Rider
Princess Magic Archer
Earthquake Three Musketeers Princess Magic Archer
Earthquake Princess Magic Archer
Earthquake Princess Magic Archer
Earthquake Three Musketeers Princess Magic Archer
Earthquake Magic Archer Three Musketeers Princess
Earthquake Three Musketeers
Earthquake Three Musketeers Princess Magic Archer
Earthquake Princess Magic Archer
Earthquake Magic Archer
Princess
Earthquake
Earthquake Princess Magic Archer
Inferno Dragon
Earthquake Princess Magic Archer Ram Rider
Princess Magic Archer Ram Rider
Magic Archer
Princess Magic Archer
Guards
Earthquake Magic Archer
Princess Magic Archer
Earthquake Princess Magic Archer
Earthquake Guards Princess Magic Archer
Three Musketeers Princess Magic Archer Ram Rider
Three Musketeers Princess Magic Archer
Earthquake Princess Magic Archer
Three Musketeers
Guards Princess Magic Archer
Princess Magic Archer
Princess Magic Archer

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