My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Princess
Zap
Skeletons Mortar Princess
Barbarian Barrel
Skeletons Ice Spirit Mortar Princess Ice Wizard
The Log
Skeletons Ice Spirit Princess
Earthquake
Skeletons Mortar
Arrows
Skeletons Ice Spirit Princess
Royal Delivery
Skeletons Ice Spirit Princess Ice Wizard
Fireball
Mortar Princess Ice Wizard
Poison
Mortar Princess Ice Wizard
Lightning
Mortar Ice Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Tornado Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Rocket Tornado The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Tornado Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Tornado Princess Ice Wizard Mortar Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Tornado

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Mortar Princess
Mortar
Ice Spirit Rocket Tornado The Log
Rocket
Tornado Mortar
Tornado
Rocket Mortar The Log Princess Ice Wizard
The Log
Mortar Tornado Princess
Princess
Ice Spirit Tornado The Log
Ice Wizard
Tornado

Defense Synergies 2 22

Skeletons
Ice Spirit Mortar Tornado The Log Princess Ice Wizard
Ice Spirit
Skeletons Mortar Rocket Tornado The Log Princess Ice Wizard
Mortar
Skeletons Ice Spirit Tornado The Log Princess Ice Wizard
Rocket
Tornado Ice Spirit The Log
Tornado
Rocket Ice Wizard Skeletons Ice Spirit Mortar The Log Princess
The Log
Skeletons Ice Spirit Mortar Rocket Tornado Princess Ice Wizard
Princess
Skeletons Ice Spirit Mortar Tornado The Log Ice Wizard
Ice Wizard
Tornado Skeletons Ice Spirit Mortar The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar The Log
Skeletons Ice Spirit Mortar The Log Ice Wizard
Mortar Rocket Tornado Skeletons Ice Wizard
Skeletons Mortar Ice Wizard
Rocket Tornado The Log Princess
Tornado The Log Skeletons Ice Wizard
Rocket Tornado Ice Spirit Mortar Princess Ice Wizard
Rocket The Log
Skeletons Mortar Tornado Princess Ice Wizard
Tornado Skeletons Ice Spirit Ice Wizard
Ice Wizard Skeletons Tornado The Log Princess
Tornado Princess Ice Wizard
Mortar Skeletons Ice Spirit Rocket The Log Ice Wizard
Rocket Ice Spirit Mortar Tornado The Log Princess
Mortar
Rocket Tornado Ice Spirit Mortar The Log
Skeletons Mortar Tornado
Ice Spirit Mortar Tornado The Log Ice Wizard
Mortar Tornado The Log Ice Spirit Princess Ice Wizard
Mortar Tornado
The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Mortar Rocket The Log
Skeletons Ice Spirit Rocket The Log
Rocket Tornado The Log
Skeletons
Rocket Skeletons Ice Spirit Tornado Princess Ice Wizard
Rocket Skeletons Ice Wizard
Rocket Skeletons Ice Spirit Mortar Tornado The Log
Skeletons
Rocket Tornado The Log
Rocket Skeletons
Princess
Skeletons Ice Spirit Mortar Rocket Tornado The Log
The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar Rocket The Log
Mortar Tornado The Log Princess Ice Wizard
Rocket The Log
Rocket The Log
Rocket Mortar The Log
Ice Spirit Rocket Tornado Princess Ice Wizard
Mortar Tornado The Log Princess
The Log Ice Spirit Tornado Princess Ice Wizard
The Log Mortar Tornado
Rocket Tornado
Rocket Mortar Tornado The Log Princess
Rocket Tornado Princess
Rocket Mortar The Log Princess
Mortar Rocket Princess
Princess Mortar The Log
Rocket Mortar The Log Princess
Mortar Rocket The Log Princess
Mortar Rocket Tornado
Rocket
Rocket Mortar The Log Princess
Rocket Mortar Tornado The Log Princess
Rocket The Log
Rocket Tornado Princess
Rocket Tornado The Log
Rocket Mortar The Log
Tornado The Log Ice Spirit Mortar Princess Ice Wizard
Mortar The Log Tornado Princess Ice Wizard
Mortar Tornado The Log Princess
Rocket Mortar Tornado The Log
Tornado Princess Ice Wizard
Rocket Ice Spirit
Mortar Rocket The Log
Rocket Ice Spirit Princess
Rocket The Log Princess
Ice Spirit Rocket Princess
Rocket Tornado Princess Ice Wizard
The Log
Rocket Princess
The Log Mortar Princess
Rocket Tornado
Ice Spirit Rocket Tornado The Log Princess
Rocket Tornado Princess
Mortar Rocket Tornado The Log Princess

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